Eternal Father
M A R R - C L A S S
S T A R - D E S T R O Y E R
OUT OF CHARACTER INFORMATIONS T A R - D E S T R O Y E R
- Intent: Make a more robust ship-of-the-line
- Image Source: Click - Shoguneagle
- Canon Link: N/A
- Permissions: N/A
- Primary Source: N/A
- Manufacturer: Ministry of Logistics
- Affiliation: The Sith Empire
- Model: Marr-class Star Destroyer
- Production: Minor
- Material:
- Quadanium, Durasteel, and Matrix-Trimantium Armor Plating
- Alusteel Skeletal Frame
- Heavily Reinforced Duraplast Hull Liner with Anti-Ionic Mesh (Faraday Cage)
- Dallorian Alloy and Agrinium Panels (Where Appropriate)
- Turadium Blast Doors and Shields
- Various Starship Components
- Classification: Star Destroyer
- Length: 1856m
- Width: 900m
- Height: 357m
- Armament: High
- [74] Heavy Turbolaser Turrets [Fast-Track Mountings and Fire-Linked]
- [44] Dual Turbolaser Cannon Turrets [Fast-Track Mountings and Fire-Linked]
- [44] Dual Ion Cannon Turrets [Fast-Track Mountings and Fire-Linked]
- [15] Assault Missile Tubes [Fast-Track Mountings, Fire-Linked, and Variable Payloads]
- [60] Automated Quad Laser Cannon Turrets [Fast-Track Mountings and Fire-Linked]
- [60] Automated Rapid-Fire Point Defense Cannons [Fast-Track Mountings and Fire-Linked]
- [60] Automated Anti-missile Octets [Fast-Track Mountings and Fire-Linked]
- [1] Heavy Concentrated Turbolaser Cannon [Ventral Hangar Mounted]
- Defenses: Average
- Redundant Deflector Shields (Concussion, Particle, and Ray; Overlaid)
- Reinforced Ionic Shielding
- Reinforced Armour and Hull Plating
- Hangar Space: Average
- 11 Squadrons
- Hangar Allocations:
- Starfighters: 8 Starfighter Squadrons
- [4] Dominance-class Sith-Imperial Strike Fighter Squadrons (64 Strike Fighters)
- [2] Tuk'ata-class Sith-Imperial Interceptor Squadrons (32 Interceptors)
- [2] Jurgoran-class Sith-Imperial Bomber Squadrons (16 Bombers)
- Support Craft: 3 Support Squadrons
- Standard Configuration
- [1] Tau-class Imperial Shuttle Squadron (12 Shuttles)
- [2] Iota-class Cargo Shuttle Squadrons (16 Shuttles)
- Planetary Campaign Configuration
- [3] Vindican-class Troop Transport Squadrons (72 Troop Transports)
- Standard Configuration
- Starfighters: 8 Starfighter Squadrons
- Maneuverability Rating: Average
- Speed Rating: Average
- Hyperdrive: Yes
- Hyperdrive Class: 2.0 Class
- Standard Damage Control and Hazard Systems
- Standard Life Support Systems
- Standard Navigational and Avionics Systems
- Standard Sensors and Targeting Systems
- Standard Communications Systems, Holonet Transceiver and Encryption/Decryption Networks with Military-Grade Keys
- Standard Environmental Control Systems
- Standard Tractor and Pressor Beams
- Standard Emergency Maneuvering Thrusters
- Standard Anti-Ion Emission Tracer (Anti-Hyperspace Tracking)
- Standard Relativistic and Shift Shielding
- Internal Systems
- Anticoncussion Field
- Defense Systems
- Holographic Terminal Interfaces
- Nav Computer Route Astrogation Bypass
- Remote Slicers
- External Components
- Countermeasures
- Animated Metal Sealant, with Automated Repair Drones
- Anti-Ordnance EM Probes (Long-Range)
- Diatium Capacitance Array
- Missile Deactivation Transmitter (Short-Range)
- Power Generation
- Destroyer Systems
- Primary: Hypermatter Annihilator Reactor
- Secondary: Compact Fusion Generators & Solar Ionization Conversion Modules with Retractable Agrinium Collection Arrays
- Tertiary: Energy Cyclers with Insulated Connectors
- Destroyer Systems
- Engine Systems
- Versatile Destroyer: The Marr-class is a robust and capable Star Destroyer, quicker than other Sith-Imperial ships its size and packing some decent firepower to boot. Unlike its predecessor, the Ascendant-class Star Destroyer, the Marr II-class could field a maximum of eight starfighter squadrons from lateral portside and starboard hangar bays as well as its standard ventral hangar.
- Rear Blind Spot: Like all Imperial warships designs to emulate the ancient Galactic Empire, the Marr-class lacks dedicated weaponry near its engines. A commander should always press the attack, and never retreat unless total defeat is unavoidable.
The Marr-class Star Destroyer was a marvel of Sith-Imperial engineering, built upon the foundations laid by predecessor Sith states and the naval geniuses of the First Order. Since its introduction into the Sith Armada, it had served dutifully as the backbone of the Empire's conquests and campaigns across the cosmos. At one-thousand-eight-hundred-and-fifty-six meters from prow to stern, the Marr-class was longer and much bulkier than contemporary Imperial Star Destroyers, most of which preferred to rest at one-point-six kilometers. It also possessed a series of lateral hangar bays in conjunction with its singular ventral bay, which could launch an entire starfighter wing of strike fighters and interceptors as well as two additional squadrons comprised entirely of bombers. This was enough to provide the Marr-class with a suitable fighter escort without the aid of additional support vessels, making it well-suited for independent operations.
When the Empire began to modernize it's Armada, which had seen a gradual change over the past decade of innovation, the Marr-class was one of the first ships to undergo reevaluations. Its hull composition was strengthened, and its weapon-systems increased and symmetrically spread across both dorsal and ventral hemispheres. Internal systems, which had suffered as upgrades were sporadically applied to some areas while others languished, were made uniform, and had their interfaces simplified which cut down on crew requirements, although not to the same extent as the recently produced Tormentor-class Star Destroyer. An optimal crew ranged around twenty-five thousand officers, deckhands, technicians, and other naval personnel, but the Marr was capable of operating at minimum efficiency with only a crew of five-hundred if need be. Typically, these variances in crew composition were dependent upon the warship's role, with vessels relegated to low-threat systems being crewed to a lesser degree than those in a high-risk system.
An enlarged internal bay also enabled the disembarkation of large ground vehicles, which could be used to supplement or even spearhead ground invasion maneuvers. Built into the roof of the ventral hangar was a specialized turbolaser cannon that, when charged sufficiently, could fire a concentrated beam of energy powerful enough to bore through shields and cut through starship plating. The disadvantage of this weapon was immediately evident, as it was placed on the inside of the Marr's ventral hangar and not on the outside hull. This was partially done to provide greater defense for the warship's underbelly, which frequently served as the focus of enemy attack, and because the power generators needed to power the weapon were safer deeper within the ship than closer to the outer hull that an externally mounted cannon would require.
The Marr-class Star Destroyer carried a complement of hundreds of tanks and smaller vehicles alongside dozens of walker variants. The ventral hangar bay of the Marr was capable of docking two Phi-class heavy dropships, which were used to ferry the destroyer's complement of ground vehicles to and from the battleship. An entire battlegroup of Imperial Legionnaires was garrisoned on a single Marr, a large enough force to assault most planetary facilities. They were provisioned by a minimum of six years of consumables and nearly forty-thousand metric tonnes of cargo.
04/1/19
Removed Restricted Missions Parameter
Moved Affiliation Parameter Above Model Parameter
Changed Transparisteel to Glasteel in Material Parameter
Edited Armament Parameter Specifics
Edited Defense Parameter Specifics
Added Support Craft Hangar Parameter
Changed Standard Features
Changed Advanced Systems
07/07/19
Changed Image
Added Hangar Allocations
01/16/20
Fixed Formating
Added Permissions
Changed Model Name
Changed Materials
Edited Armament
Edited Defenses
Edited Hangar Space
Edited Hangar Allocations
Added Engine Units
Added Primary Power Plant
Added Secondary Power Plant
Added Passengers
Added Ground Vehicle Complement
Added Crew Complement (Optimal)
Added Crew Complement (Skeletal)
Added Escape Craft
Added Cargo Capacity
Added Consumables
Edited Standard Features
Edited Advanced Systems
Rewrote Description
7/26/2020
Changed Image
Edited Manufacturer
Edited Model
Edited Material
Edited Hangar Allocations
Removed Engine Units
Removed Primary Power Plant
Removed Secondary Power Plant
Removed Passengers
Removed Ground Vehicle Complement
Removed Crew Compliments
Removed Escape Craft
Removed Cargo Capacity
Removed Consumables
Added Hyperdrive
Edited Standard Features
Changed Advanced Systems
Added to Description
Removed Restricted Missions Parameter
Moved Affiliation Parameter Above Model Parameter
Changed Transparisteel to Glasteel in Material Parameter
Edited Armament Parameter Specifics
Edited Defense Parameter Specifics
Added Support Craft Hangar Parameter
Changed Standard Features
Changed Advanced Systems
07/07/19
Changed Image
Added Hangar Allocations
01/16/20
Fixed Formating
Added Permissions
Changed Model Name
Changed Materials
Edited Armament
Edited Defenses
Edited Hangar Space
Edited Hangar Allocations
Added Engine Units
Added Primary Power Plant
Added Secondary Power Plant
Added Passengers
Added Ground Vehicle Complement
Added Crew Complement (Optimal)
Added Crew Complement (Skeletal)
Added Escape Craft
Added Cargo Capacity
Added Consumables
Edited Standard Features
Edited Advanced Systems
Rewrote Description
7/26/2020
Changed Image
Edited Manufacturer
Edited Model
Edited Material
Edited Hangar Allocations
Removed Engine Units
Removed Primary Power Plant
Removed Secondary Power Plant
Removed Passengers
Removed Ground Vehicle Complement
Removed Crew Compliments
Removed Escape Craft
Removed Cargo Capacity
Removed Consumables
Added Hyperdrive
Edited Standard Features
Changed Advanced Systems
Added to Description
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