Cathul Thuku
Admiral, Therapy Command
OUT OF CHARACTER INFORMATION
- Intent: To create a 5.1 refit to an old carrier design.
- Image Source: Tony Cardona
- Canon Link: N/A
- Permissions: N/A
- Primary Source: Mateus-II-class fleet carrier
- Manufacturer: Ringovinda StarYards
- Affiliation: Open Market
- Model: Mateus-III-class fleet carrier
- Production: Minor
- Material: Durasteel hull, Hexheim ERA
- Classification: Star Destroyer
- Length: 2000 meters
- Width: 943 meters
- Height: 573 meters
- Armament: High (750/20/200)
- 84 Slybex electromagnetic plasma cannons (42 double turrets: 7 ventral, 6 aft, 7 dorsal, 11 port, 11 starboard; 336 turbolaser equivalents)
- 1 Eri heavy long-range tractor beam (20 turbolaser equivalents)
- 18 Slybex alpha long-range electromagnetic plasma cannons (in 6 dorsal triple mounts; 324 turbolaser equivalents)
- 7 Kami 88mm hypervelocity cannons (2 port, 2 starboard, 2 fore, 1 aft; 70 turbolaser equivalents)
- 20 heavy flex-tubes
- 200 Ventooine electromagnetic plasma heavy machineguns (40 port, 40 starboard, 30 fore, 30 aft, 30 dorsal, 30 ventral)
- Defenses: High
- Hangar Space: Extreme (20)
- Hangar Allocations:
- Starfighters: 18 Squadrons
- Support Craft: 2 Squadrons
- Maneuverability Rating: Very Low
- Speed Rating: Very Low
- Hyperdrive Class: Average | 2.0
- Non-combative attachments:
- Inertial compensator
- Tensor field generator
- Marcia repulsorlift generator
- 60 Jessica variable-geometry landing gears
- 10 Sabrina waste heat recovery devices
- Ship-wide neural net
- Roto-Rooter autochefs
- Tabord molecular toilets
- Navigation:
- Defenses:
- Redundant deflector shield generators
- Tensor field generator
- Anti-concussion field generator
- Missile deactivation transmitter
- Griet-II self-sealing hypermatter tanks
- Tier-3 Hexheim ERA armor
- Kirishima cap drains
- Electronic warfare suite (ECM and ECCM)
- Heavy long-range firepower
- Large number of squadrons
- Can land on planets: it can thus land a sizeable invasion force for ground assaults
- Slow, unmaneuverable
- Exposed command tower
- Exposed ventral hangar
- Exposed shield generators atop the command tower
- Exposed aft tailfin: if the tailfin explodes, it triggers a chain reaction that may take the reactors down with it, and also disables the hyperdrive as well as its ability to land on planets
- Repulsorlift generator failures must be repaired in orbit
After serving in several engagements against various opponents, it became clear the Mateus class was aging poorly. Inability to penetrate gravity traps, lack of EWAR capability and lackluster medium-range firepower all contributed to the original chassis' shortcomings. A host of refits were made, which saw the rapid-fire turrets replaced by electromagnetic plasma cannons because of its ability to engage outside of half standard turbolaser range, with two tractor beams removed in favor of a long-range tractor beam. Furthermore, an electronic warfare suite was fitted to that ship, in response to increasing use of EWAR in battle. Finally, more cargo space was sacrificed for the ability to house three additional squadrons of attack craft, and two support craft squadrons, for a total of 20 squadrons. So, in fact, it bears very little functional resemblance to the carrier that fought against the Rogue One Sith over Castameer.
Using the same hull chassis as its predecessors made it so that the same problems occurred: exposed command tower, exposed ventral hangar, exposed shield generators atop the command tower and so on, so forth, which are, in fact, intrinsic to dagger designs. Even then, it still retained its ability to land on planetary surfaces and hence to support planetary campaigns, thanks to its large number of variable-geometry landing gears enabling it to land on a variety of uneven terrain. The ability is still coming to the same basic costs as it was on its predecessors: repulsorlift generator failures must be repaired in orbit.
Consumables: 2 years
Cargo capacity: 1.5 million tons
Passenger capacity: 16,000
Crew: 12,000
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