Nyxie
【夢狐】
Intent: To make a gun with the single intent of being singularly used on a Unique-grade fighter I am making for myself on the sidelines.
Development Thread: None (but I'd love to do one on this if necessary!)
Manufacturer: Ri'ess Regal Drives
Model: MDCW Hyperlance Fuel Rod Cannon
Affiliation: Stargoddess Project
Modularity: None Whatsoever
Production: Unique
Material: Durasteel Frame, Kalestat Beam Core, Duranium Accelerator Rails
Description: The Hyperlance is simply a long Lorentz mass driver capable of firing its projectiles at a rate of ~6 km/s. It is completely incapable of firing anything but the designated heads, and extreme care should be taken even when loading them. Because of the high energy used and displaced during each firing sequence, it has an optimal rate of fire of approximately .2 shots per second, though this limit can be manually removed if sliced/reprogrammed to reach up to .9 shots per second, though the heat and energy displacement this causes after successive use risks the potential to misfire the weapon, utterly destroying it and its carrier without fail. Because of the energy required to power the rails and the significant weight of each round, the fighter carrying it will generally dedicate all of its resources and extra space to its power supply, thus eliminating the ability to carry any other local weapons but the Hyperlance.
The Hyperlance fires a small 60x360mm Iridium-Lead alloy-shelled rod which contains a poly-nitrogen chemical compound. When a millisecond-timer goes off, set by the onboard firing computer of its carrier vessel when fired, the compound is detonated, causing a large gas cloud explosion that covers an approximate 90 meter radius and reaches peak core temperatures of up to 2,400°C (-300°C/15m). This flash-burn and liquid metal shrapnel can overwhelm shields and potentially boil surface metals of much, much lighter and thinner spaceframes (less than alusteel), damaging the components below or melting transparisteel cockpits. The concussive force behind each blast is also quite considerable, but short-ranged.
Why isn't the Hyperlance OP: The rods are too heavy for devastating quantities to be carried, it isn't effective on or against capital ships and it is simply very hard to hit any kind of mobile target with. There is also a huge risk of self-harm if not fired with caution and maintained with the utmost delicacy. The explosion may reach high temperatures, but in space it still travels 6km/s until it dissipates. In space, the explosion will not surround targets for any kind of duration.
Classification: Mass Driver, Chemical, Flak
Size: Ship-Mounted
Status: Military (Stargoddess Project)
Length: 17.3 m.
Weight: Cannon: 545 kg., Rod: 24.5 kg.
Ammunition Type: Poly-Nitrogen Fuel Rods
Ammunition Capacity: 20 per Payload
Effective Range: 1 km. ±200 m. Max Range for Timed Detonation, (theoretically infinite flight range/~12 km. post-det range in space)
Capital Equivalent: 6 laser cannons
Development Thread: None (but I'd love to do one on this if necessary!)
Manufacturer: Ri'ess Regal Drives
Model: MDCW Hyperlance Fuel Rod Cannon
Affiliation: Stargoddess Project
Modularity: None Whatsoever
Production: Unique
Material: Durasteel Frame, Kalestat Beam Core, Duranium Accelerator Rails
Description: The Hyperlance is simply a long Lorentz mass driver capable of firing its projectiles at a rate of ~6 km/s. It is completely incapable of firing anything but the designated heads, and extreme care should be taken even when loading them. Because of the high energy used and displaced during each firing sequence, it has an optimal rate of fire of approximately .2 shots per second, though this limit can be manually removed if sliced/reprogrammed to reach up to .9 shots per second, though the heat and energy displacement this causes after successive use risks the potential to misfire the weapon, utterly destroying it and its carrier without fail. Because of the energy required to power the rails and the significant weight of each round, the fighter carrying it will generally dedicate all of its resources and extra space to its power supply, thus eliminating the ability to carry any other local weapons but the Hyperlance.
The Hyperlance fires a small 60x360mm Iridium-Lead alloy-shelled rod which contains a poly-nitrogen chemical compound. When a millisecond-timer goes off, set by the onboard firing computer of its carrier vessel when fired, the compound is detonated, causing a large gas cloud explosion that covers an approximate 90 meter radius and reaches peak core temperatures of up to 2,400°C (-300°C/15m). This flash-burn and liquid metal shrapnel can overwhelm shields and potentially boil surface metals of much, much lighter and thinner spaceframes (less than alusteel), damaging the components below or melting transparisteel cockpits. The concussive force behind each blast is also quite considerable, but short-ranged.
Why isn't the Hyperlance OP: The rods are too heavy for devastating quantities to be carried, it isn't effective on or against capital ships and it is simply very hard to hit any kind of mobile target with. There is also a huge risk of self-harm if not fired with caution and maintained with the utmost delicacy. The explosion may reach high temperatures, but in space it still travels 6km/s until it dissipates. In space, the explosion will not surround targets for any kind of duration.
Classification: Mass Driver, Chemical, Flak
Size: Ship-Mounted
Status: Military (Stargoddess Project)
Length: 17.3 m.
Weight: Cannon: 545 kg., Rod: 24.5 kg.
Ammunition Type: Poly-Nitrogen Fuel Rods
Ammunition Capacity: 20 per Payload
Effective Range: 1 km. ±200 m. Max Range for Timed Detonation, (theoretically infinite flight range/~12 km. post-det range in space)
Capital Equivalent: 6 laser cannons