fragment
Orax
Shard Caverns
Shard Caverns
At first the readings were consistent; Shard naturally emitted electromagnetic signals that could be detected at great distances, at least when they were close together. But when the ground started shaking and the readings spiked, it was clear something was going on.
The cavern was similar to the habitats of most Shard colonies. The cave lead a few meters down at the base of a hill into an underground hot spring. The steam from the spring escaped up through a number of small fissures. Around the spring was the green-glowing Shard colony -- this colony appeared larger than most. Yet, the edges of the colony seemed damaged; the Shard there lacked the same glow, and some were cracked or shattered.
Of course, the more unnatural thing was the humanoid figure at the centre of the cavernous chamber. The grey-clad man had waded into the steaming waters. The cool transparisteel of his helmet was wet with condensation, but the inside was dark, opaque, impossible to tell who was within.
The man was reaching out towards the colony. The ground shook again; ripples emanating from the man and the Shard clashed in the middle of the spring.
For whatever reason, you've stumbled into a cavern with a Shard colony and some guy locked in a mental battle that's spilling out into the physical realm. There's rancid vibes. Do what you want -- interfere in the fight? Pee on the dude's cloak? Something else? Up to you.