Star Wars Roleplay: Chaos

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Approved Starship Misery Sphere Interceptor

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  • Classification: Interceptor
  • Length: 17.0 meters
  • Width: 16.5 meters
  • Height: 16.5 meters
  • Armament: None
    • It is the weapon
  • Defenses: Very High
  • Squadron Count: Low: 8
  • Maneuverability Rating: Very High
  • Speed Rating: Very High
  • Hyperdrive: No
  • Hyperdrive Class: N/A
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  • A wrecking ball. A literal wrecking ball.
  • Armored, fast, and highly maneuverable
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  • While the whole of the vessel is armored. The engines on the backside are a weak-point.
  • A shot on a thrust port would reduce maneuverability.
  • Flying blind without camera's to navigate.
  • No weapons. At all.
  • Not a one size fits all ship for pilots. Requires intense g-force training.
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Much deliberation was had in the engineer sphere as to the newest addition to the starfighter line up for the Agents of Chaos. Idea's of quick but lightly armored version where shot down by those in favor of slower but heavily armed and armored variants while an outlying group suggested light weapons, but upgraded armor and speed. The head engineer was exasperated by the end of the brain storm session and upon returning home explained the problem. His wife, with a confused expression to the problem, made a face before simply stating.

Make the ship the weapon.

An emergency meeting was called in the late hours of the night, and general consensus was abound to the idea. The shape of the starfighter was first on the chopping block. One suggestion was an arrowhead design, but was removed after deliberation of how to mount a cockpit effectively. A cube was next, but followed suit of the first. A sphere was next, and left on the table before they moved on to another issue.

Propulsion. Schematics for a T-65B X-wing were brought forward, and the engines, power core, and a number of other systems were found and reproduced in the The Floating Mess. The materials to make it were harder to come by, but eventually gathered as they produced a trio of prototypes with their acquisitions. The final product was the green ball aptly named the Misery Sphere. Initial tests were done without an inertial dampener, and a number of pilots succumbed to G-LOC. Inertial dampeners were put into place, but the maneuverability of the vessel remained a sticking point with capable pilots.

Engine arrangement is a strange one, as the six engines are all slightly facing away from one another by a mere five degrees in opposing directions in a stacked formation of two tall, by three wide. Paired with the holdover technology built into the engines, the use of differential thrust between the six engines to adjust trajectory; a high-mass electromagnetic gryoscope fitted to each engine for swinging through tight curves, this gives the starfighter a high speed with decent maneuvering by themselves. The use of maneuvering jets and attitude thrusters only adds to the vessels capabilities. Able to turn at blistering speeds, or even spin in place under the right circumstances, once more the issue centered around significant g-force training.

Finally, the last measure was the k-blacan mini sensor to alert the pilot to an enemy on their tail. Housed precariously in the rear of the vessel inside the limited space between the engines, it is functional, though at times confusing.
 
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