Keepin Corellia Weird
Image Source: HERE
Intent: A custom powered armor suit for Ijaat to wage war in.
Development Thread: If Needed (Salvaged from THIS submission)
Manufacturer: Gotal'Veman/Ijaat
Model: MK 8
Affiliation: Personal
Modularity: Moderate (Weapons Slots)
Production: Unique
Material: Beskar
Classification: Variable Threat Response Powered Armor Suit
Weight: 40 KG (Unloaded) / 73 KG (Loaded)
Quality: 10
Strengths:
Blaster, Slugthrower, Melee and Lightsaber resistant
Thermal Resistance
3x Strength Enhancement / 3x Speed & Agility Enchancement
Vulnerably to sonic attacks (Disrupts link between AI-Biot-Wearer
Requires extensive training to fight in and is cumbersome(next to impossible) to use without AI to assist in operation
Vulnerable to Sith Lightning, etc.. (Will cause disruption with AI/Neural uplink)
Special Features:
Impact resistant
Thermal resistant
Blaster resistant
Lightsaber resistant
Highly protective
Vacuum sealed
Fused-Quartz Mesh (Electricity Resistance)
Hafnium Powder (Heat Resistance)
Environmentally sealed (on demand, 5x hours of 02 only)
Repulsors and stabilizers to reduce weight of suit on wearer and stabilize it during actions like running and firing various equipped weaponry
Various liquid cooling and heat-sink systems to keep homeostasis of wearer
All systems slaved to neural processes of wearer via AI and biot uplinks (Controlled by thought)
Can be fully commanded or used by AI for short period of time
Able to freely use A-10 Shoulder Cannon
Limited fly/enhanced jump via propulsion system
WEAPONS
*Hardpoints for 1x system(s) per (grappling hook, blaster... Rocket/missile system & flamethrower, dart launchers take .5 slots)
-Shoulder: A-10 'Akalenedat' Shoulder Mounted Mass-Driver Cannon
-Back: Steering Vanes and Thrusters to Improve Agility of Propulsion System, Mag-Clamp to hold weapon(s)
-Left Gauntlet/Wrist: ZX Miniature Flame Projector, MM9 Rocket System
-Right Gauntlet/Wrist: Ascension Gun w/ Liquid-cable launcher, Charric(SE-14r light repeating blaster)
-Right & Left Hand: M31 Tractor Wand & Pressor Wand
-Boots: Mag-lock/clamps in both boots with stabilizers to assist when firing shoulder weapon, etc..
Support Systems:
Exemplar-class Energy Shield
Hyperion Active Camouflage
Ca'tra Jair Propulsion System
AI and Storage (Control the suit)
Faraday Cage (Annealed Copper Caging)
Description:
There is little to question that when Ijaat commits fully to war, it is a sight to behold. Whilst on raids and recon and the like, he relies on his sword and less obvious technologies, in the full on assault of an entrenched foe, things like this suit are his go to solution. Still armed and armored to the teeth, this suit is designed as a front line shock troopers first choice in response and threat elimination.
Originally designed as strength enhancing alone, and to be solely a tank, the power armor of old was repurposed in this variant, and retooled with new systems, downsized in weight and size to be more form fitting at the cost of some of his prodigious strength and endurance while in it. Now the suit contains several devices and assets that enhance speed and agility as well as strength, allow him a much more lethal delivery system to fit the strike style of the Galactic Alliance.
Outfitted with impressive on board weaponry and systems harkening back to his time in the army of his own people, it can be said to be reasonably ready for almost any threat thrown at it, though like most armors of it's type, there are weak points at the joints and other gaps, as well due to the interfaced nature of it and the adriel ooglith biot, sonic attacks and sith lightning or the like can disrupt the AI interface ability and thus slow autonomous control and functionality greatly, to the point of being slower than when the armor wasn't worn at all, and less strength than the wearers native state as well.
Primary Source/Inspiration:
SE-14r light repeating blaster
M31 Tractor Wand
Charric
Ca'tra Jair Propulsion System
Hyperion Active Camouflage
Exemplar Class Energy-Shield
*~ GENERAL FEATURES NOTE: Any modifcation or installation of different equipment will require a thread to develop said weapon/system and install it into the armor, consisting of a minimum of 10 posts. Switching out between two technologies (All of which shall be unique and only to function with this system) will require no more or less than 1 post dedicated to the action at any time, assuming the tech is within reasonable reach/distance to swap out.