The Grey
Design of the Mk. I Single Occupant Atmospheric Insertion Vehicle (Mk. I SOAIV)
Source (x)
OUT OF CHARACTER INFORMATION
- Intent: Creating a multi-purpose Drop-pod that can be launched from First Order Starships or Space Stations in low or geosynchronous orbit that can enter the Atmosphere while ostensibly appearing as a meteor to the eye or sensors, facilitating the deployment of First Order Special Forces Operators, Spies, Assassins or Military Personnel while also doubling as an effective albeit dangerous escape or boarding craft.
- Image Source: Source
- Canon Link: N/A
- Restricted Missions: N/A
- Primary Source: Imperial Troop Drop Pod, Kashyyyk Pods
- Designer:
Interstellar Manufacturing Corporation (Intellectual Property Holder)
[*]Manufacturer: Closed-Market
- First Order Corps of Imperial Engineers (Licensed Production)
- Interstellar Manufacturing Corporation (Intellectual Property Holder)
[*]Model: Mark I Single Occupant Atmospheric Insertion Vehicle (Mk.I SOAIV)
[*]Cost: 40,000 Credits
[*]Value: 400,000 Credits (Black Market Value)
[*]Affiliation: Closed-Market
- Core Imperial Confederation
- First Orderhttp://starwarsrp.net/forum/2493-the-first-order/
- Interstellar Manufacturing Corporation (Intellectual Property Holder)
[*]Modularity: Yes (Can be workshop modified into a re-supply or communications pod)
[*]Production: Limited (First Order Military, First Order Security Bureau)
[*]Material: Duravlex, Reflec, Thermal-Gel Layer, Titanium, Turadium.
TECHNICAL SPECIFICATIONS
- Classification: Single-Occupant Insertion Pod
- Role: Emergency Escape Craft, Special Forces Deployment
- Length: 2.5 Meters
- Width: 2.9 Meters
- Height: 6.3 Meters
- Weight: 850 Kilograms
- Minimum Crew: 1
- Optimal Crew: 1
- Propulsion: Thrusters, Reverse-Thrusters, Counterweights
- Maneuverability Rating: Very Low
- Speed Rating: ~15,000 Meters Per Second (Very High)
- Hyperdrive Class: None
- Armaments: None
- Defenses: Very High
- Squadron Count: 12 Drop-pods (Average)
- Passenger Capacity: 1
- Cargo Capacity: 60 Kilograms
- Air-Brake System (Titanium-Constructed)
- Climate Control (Automatic)
- Com-link System (TEAMCOM, FLEETCOM)
- Distress Beacon
- Electric Generator
- Environmental Controls
- Flight Controls
- Gas-Operated Entry/Exit Hatch
- 350Ghz Microwave Broadband Antennae (400km Range, First Order Encryption Keys)
- Guidance System
- Leather Seat
- Left-Side Weapon Rack
- Liquid-Crystal Display Panels
- Navigation Computer
- Overhead Cargo Container (150L)
- Reserve Fuel Tank
- Reverse Thruster
- Right-Side Weapon Rack
- Six-Point Quick-Release Seat Harness
- Tertiary Thruster System.
- Thermal Detonator.
- Thermal-Gel Layer.
- 2 Terra-byte Solid-State Drive (R/W)
- Subspace Transceiver (11 Light-Year Range) COMMANDER & COMMUNICATION PODS ONLY
- Individual Field Disruptor
- Boarding Craft: Due to their velocity, size and capability the Mk. I SOAIV can be utilised as a makeshift boarding craft during Naval Actions. They can be launched from the ventral surfaces of First Order Warships towards Hostile Warships and thanks to the sheer kinetic energy they exhibit act like a projectile; designed to borrow through the hulls of hostile vessels deep into the super-structure. Alternatively on extremely heavily armoured vessels they can land on the hull's surface and allow their occupants to gain entry via a nearby airlock.
- Got to go fast: These drop-pods travel with velocities in the void of space and high-orbit that aids in their penetration of any orbital or terrestrial defences significantly as it reduces time sensor or weapon crews have to react dramatically.
- Individual Field Disruptor: Mk. I Insertion pods are equipped with a powerful Individual Field Disruptor which permits them to pass through deflector shields used by the likes of Starships, additionally it allows them to breach Deflector Shields such as those used in application of Planetary Shields and more localised defences. This provides Special Forces troops the potential to breach a hardened target and potentially open the way for regular military forces. Performing this manoeuvre though almost always confirms to military forces that the pods aren't simple meteors and would probably warrant immediate investigation or response to their landing. When attempting this however, casualty rates can increase to 75% in deploying troops as the IFD can fail to function properly on the pods and explode against whatever shield its' attempting to penetrate.
- Reflec Coating: The entire Atmospheric Entry Vehicle is covered with a matte black Reflec coating before having the Duravlex applied; as such they appear a powdery white and land as an ominous black; The Reflec coating helps to prevent passive electromagnetic sensors from correctly scanning the pod and more often than not it can be mistaken for a simple meteor. Even if its surface details are correctly obtained and identified, discerning the pod's occupant or cargo is significantly harder.
- Tough Nut: Mark I SOAIV pods are constructed from an extremely durable Turadium hull and coated with Duravlex to resist the heat that is created by atmospheric friction when hurtling through orbit, while they're unarmed their hulls can handle being fired upon by the likes of Blaster Rifles and Repeating Blasters. Which is fortunate since their occupant might find themselves having to use their pod as cover.
- Can't Steer: The Mk.I Atmospheric Entry Vehicle isn't very manoeuvrable, in-fact it can hardly manoeuvre at all due to its lack of powerful thrusters or other propulsion systems. It's designed to make course-corrections or deviations in high-orbit while hurtling through space or the atmosphere at several thousand meters per second, not pull high g-force manoeuvres like a fighter. If for some nefarious reason someone was to fire at the vehicle there would be very little chance of them being able to avoid the path of incoming unguided munitions at close range and relies primarily on its speed for safety in such a situation. Guided Munitions that travel at supersonic speeds are especially devastating weapons to use against the pods.
- Dangerous: It should go without saying that operating the Mk. I Dropod is considered highly dangerous and failures in the hull are not unheard of and almost always certainly fatal for the occupant, for example if the air-brake system deploys too late, too early or shears away from the pod during re-entry the Duravlex layer can be annihilated prematurely and cook the pod's contents. If the air-brakes deploy too late the pod slams into the ground and kills the occupant instantly via hydrostatic pressure, there's also the risk of a pod being struck by space debris when attempting to breach orbit or an enemy vessel and either being destroyed or knocked off-course into deep space. Due to these factors it's rare not to see casualty rates amongst units that deploy in them. Potentially losing valuable equipment and personnel.
- Electromagnetic Pulses: Despite their plethora of defensive technologies and extremely durable Turadium hull they are not designed to withstand the effects of high-powered electromagnetic pulses created by the detonation of Nuclear Weapons or Ion-based Weapons. Exposure to EMP or Ionic Threats can disable the Pod's navigation computer or guidance system. Spelling a violent crash-landing for the occupant at best and death at worst.
- Lacks any Armament: The Mk.I drop-pod wasn't designed exclusively as a vehicle for the insertion of crack troops but also a compact escape craft aboard First Order Warships particularly for Stormtrooper or Army Trooper passengers who might be unable to reach lifepods in-time to abandon ship safely. The vehicle according to First Order Military training materials is labelled an "Escape Craft" Despite its' intended purpose, as a true escape craft it lacks any weaponry to ensure it and its' occupant receives the benefits of a Non-Combatant or Unlawful target status.
- Limited Storage Space: The passenger compartment's height from floor to ceiling is a cramped 1.6 Meters and so necessitates its' occupants sit, it also limits the length of weapons that can be loaded to approximately 1.4 Meters in the standard variant and 1.5 Meters in the dedicated re-supply variant. This restricts its' occupants ability to deploy with heavy support weapons such as Heavy Mortars and Heavy Repeating Blasters.
- One-Way Ticket To Hell: The Drop-Pod is an insertion vehicle and cannot evacuate or extract the same troops it deposits unlike some models of personal insertion vehicles, forcing the occupants to rely on other methods of transport or ex-fill when planet-side. Their communication equipment also uses distinctly First Order Encryption keys which allows skilled cryptographers with the necessary equipment to detect some nature of First Order Military presence if radio silence protocols are not observed.
- Restricted Numbers: Due to their expense and nature generally speaking a Frigate-class First Order vessel equipped with these vehicles will not feature more than two squadrons or 24 pods, barely large enough for a single platoon. While Star Destroyers equipped with deployment bays generally feature no more than 18 Squadrons which is equivalent to roughly two companies of troops. These pods cannot be featured on any vessels smaller than a Frigate as they rely on long shafts and electromagnetic rails for initial acceleration and propulsion.
- Thruster Output: Despite being covered in Reflec coating the pod's nature can be easily revealed if the guidance computer or operator chooses to maneuver the pod using the thrusters and counter-thrusters of the craft.
- Tractor Beams: Within the context of space combat where the pods might be used as a boarding craft they can have their course re-directed by Tractor beams to in a location unintended at best or completely pass it at worst. This tactic is most viable at long-range where hostile tractor crews have enough time to react to the pods usage and is a convenient way to make their occupants combat ineffective without injuring or killing them bypassing the potential controversy, levelling of war crime accusations or retribution from the First Order. Individual pods travelling slowly through the void of space could also foreseeable be tractor beamed into the custody of a hostile vessel.
The Mk. I Single Occupant Atmospheric Insertion Vehicle is an advanced drop-pod type vehicle that permits a single Human or Near-Human Individual to enter a planet's atmosphere and land without use of a dedicated escape pod or other craft; it isn't very manoeuvrable and neither is it armed however it is blindingly fast and can often land on hostile occupied world without raising any alarm as its' radar cross-section and behaviour gives it the appearance of a small and harmless meteor. These Vehicles can be found aboard First Order Warships and Military Space stations in dedicated drop-bays where they are usually located in close proximity to the local Special Forces garrison or embarked troops if there are any. While they double as an emergency evacuation vehicle their primary military purpose is the covert insertion of Tier One Special Forces assets, assassins and spies onto the surface of hostile planets where these personnel then engage in Special Missions assigned to them. Their lack of armament was a deliberate design decision to impart a level of legal immunity in the event the pods and their occupants affiliation are identified as the often precious special forces assets carried aboard them are completely vulnerable until they can exit the vehicle. While any individual could feasibly use the drop-pod thanks to its guidance and navigation computers which are usually pre-programmed with a flight path the general military community consider these cramped and dangerous craft to be the exclusive domain of the suicidal, insane and thrill-seekers and amongst the First Order's Special Forces and Assassins the distinction is often blurred.
When launched the Mk. I Single Occupant Atmospheric Insertion Vehicle normally follows a pre-programmed flight path and makes corrections as necessary although it does feature flight controls on either armrest which can be used to manoeuvre the vehicle manually if the occupants desires; this feature is often only utilised by Special Forces and Security Bureau personnel who have been trained to use the craft and are experienced enough to be comfortable in its' use. Outside of the Atmosphere and in Geosynchronous orbit before breaching the Atmosphere the pod can reach top speeds in excess of fifteen-thousand meters per second, comparable to a missile once it begins re-entry the slows the craft considerably and the reverse-thruster brings down the speed to ensure the craft's protective Duravlex coating doesn't burn away prematurely. Upon entering a planet's Thermosphere the pods' speed is approximately ten-thousand meters per-second and continues to decelerate steadily over its descent, once the pod enters the Stratosphere and its' hull cools revealing the matte black reflec coating the Titanium air-brake deploys from the pod's roof increasing drag massively and therefore reducing velocity rapidly, there is a small risk here if the pod's velocity is too high upon the air-brake's deployment that the air-brake will shear free and send the pod tumbling into free-fall dooming its' occupant to a violent death. Once the pod is about twenty-kilometers above sea-level the air-brake will detach and allow the pod to free-fall the remaining distance at about nine-hundred and eighty meters per second second and is referred to as the 'twenty-second' mark as this is the typical time it takes for the pod to make landfall. The Insertion vehicle's floor is heavily reinforced with Turadium and the Thermal-Gel layer then absorbs the hydrostatic shock and kinetic energy of landing permitting its occupant to spring into action immediately after freeing themselves from the six-point quick release harness, the Gas-Operated Hatch can then be opened where it drops down like a short metal ramp. If the door fails to open due to a malfunction the occupant can arm four explosive bolts around the Door's seal where the hatch will then be blown violently free, much to the surprise of the foolish opportunist or scavenger.
The Drop-pod is equipped with a reserve tank of Hydrogen fuel which it can use to power the reserve thruster and steadily move around thirty-meters above whatever solid surface is beneath it. This is to ensure that if the Pod lands in a position that is undesirable or dangerous such as on edge of a cliff face or building the occupant can displace the pod far enough to an alternate deployment location so that they may exit safely. The Mk.I SOAIV is an excellent long-range reconnaissance tool as it provides everything an operator needs; equipment storage, long-range communications and a hardened place to sleep secure from any hostile fauna or flora, often when deployed on Deep-reconnaissance missions Special Forces troops will move their pods close together and camouflage the area to create a sort of forward operating base from which to conduct their operations. Given that it's unarmed and carries a defenceless occupant, the First Order Military treats the vehicles as they would parachutists or ambulances and will deal anybody found to attack them severely often skipping straight to summary execution.
SUBMISSION MODIFICATION RECORDS
- 25/03/2019: Edited the Affiliations, Manufacturer, Designer to include the Interstellar Manufacturing Corporation and Core Imperial Confederation. Specified Closed-Market.