Velok the Younger
When I Was A Young Warthog
Original submission by Captain Larraq; authorship changed to accommodate edits.
Intent: To fill an order placed by [member="Rave Merrill"]
Dev Thread: Built Mando Tough
PRODUCTION INFORMATION
Manufacturer: Druckenwell Shipyards, Mandal Hypernautics
Model: (Modified) Scion-class Stealth Corvette
Affiliation: [member="Cerbera"]
Modularity: Yes (Payload)*
Production: Unique
Material: Durasteel, Duranium, Beskar,
DESCRIPTION
Accepting a contract from [member="Rave Merrill"] to extensively retrofit a personal vessel of hers, Rygel Larraq quickly put Mandal Hypernautics to work. Pulling together a team of engineers, Rygel Larraq reviewed the technical specifications of the stealth corvette and began to draft blueprints of the vessel using specialized scanning techniques. Challenged to retain the existing capabilities of the craft and incorporate an extensive list of new capabilities, Rygel Larraq began looking for every possible means of advancing the design further.
The first element of the retrofit was to upgrade the power supply for the ship. The standard Ionization Reactor was removed and replaced with a more powerful Antimatter Reactor, as was the existing Hyperdrive with a more powerful unit. Power conduits and electronic components were gutted from the ship and state of the art cabling, and power conduits were installed to replace the aging components. The electronic components were replaced with top of the line, hyper-conductive electronics that utilized gold and other precious metals to improve performance. A H.I.V.E. Core Processor, typically only seen in Skira-class Battleships, was installed on the ship to improve automation processes and to assist with targeting and tracking. The processor is comprised of eight large droid brains hard-linked to each other. Installed on the H.I.V.E processor is a top of the line tactical analysis combat intelligence, nicknamed Tacky.
For enhanced anti-boarding security, 42 recessing immobile turrets were installed into the floors and ceilings of every major corridor and at every junction. Each turret holds a twin-mounting that holds two Hyperion Squad Automatic Weapons. Each weapon in the turret is belt fed from an individual magazine of 480 solid .32 caliber slugs. If a single weapon happens to jam, the other weapons in the mounting continue to function. Each turret is controlled by a single miniaturized processor utilizing the droid brain programming of a Mandal Hypernautics Automated Gun Platform. Upgraded turrets are installed in all corridors leading to the bridge, reactor, and hyperdrive. These turrets instead mount a single Hyperion Support Automatic Weapon that is belt fed from individual magazines of 480 solid .52 caliber slugs. To protect the bulkheads from these powerful weapons, the existing internal bulkheads were stripped of four centimeters of durasteel plating and replaced by a centimeter of Beskar plating throughout the internal hallways of the Corvette.
The Life Support systems were removed and replaced with a more compartmentalized design similar to that used on the Ordo-class Frigate and Concordia-class Dreadnought. The system allows for individual sections of ship to be sealed off and vented, filled with Stun Gas, gas from ForceBreaker Gas Grenades, or filled with numerous other gasses to sustain a wide variety of lifeforms. Also included in the compartmentalized life support design were localized artificial gravity controls.
The Cargo Bay was cut by two thirds to make room for the added weight of many of the advanced components and to make room for additional facilities. Added to the design of the ship was a Medical Bay, a full Laboratory, manufacturing facilities, and twin vaults. Each vault is made of Solid Beskar and is 6 meters wide, 6 meters long, and three meters tall. The vaults are sealed by non-digital mechanical locking mechanisms and are environmentally sealed. Barring catastrophic failure of the antimatter reactor or hyperdrive, the Beskar Vaults are theorized as being capable of surviving the death of the ship. In an emergency, an analog activation system requiring a physical key to be turned simultaneously from a site on the bridge of the starship and from a site at the entrance of the vault will eject the Beskar Vaults from the belly of the ship and into space. Since they are environmentally sealed, the Beskar Vaults can sustain twelve humanoids for 36 hours. Should a Beskar Vault fall into atmosphere, the vault itself will likely survive re-entry and impact velocity's, though all objects and occupants within the vaults will likely be liquified upon impact with a planets surface.
While standard Medical Bays are designed to provide care for the crew of the starship, the expanded Medical Bays included in this design are designed to provide limited medical support to a substantially larger number of patients. These expanded medical bays are capable of providing intensive care for as many as a dozen critical care patients at a time, and are capable of providing basic care to several dozen individuals at a time. These expanded medical bays allow for the starship to provide limited medical support to planetary and naval victims of trauma or illness. The expanded medical bays of this design include 12 Athakam II Medical Units, 2 FX-10 Medical Assistant Droids, 1 MD-10 Medical Specialist Droids, and 1 2-1B Surgical Specialist Droids, as well as a number of medical devices, medicines, and other required equipment.
The Laboratory bays aboard the corvette are capable of handling most research and development projects appropriate for a team of six or so scientists.
1 Bio-agent Test Droid, 3 S2R(A) Science Droids, and a number of specialized equipments remain on standby to serve the needs of the captain of the ship, should their services be called upon.
The Metallurgy and Manufacturing bays of the Corvette are closely linked with one another. While the scale of operation they can handle is limited, they are often more that sufficient to handle the needs of the average consumer. 2 VCE Engineering Droids, 4 MGL Droids, 24 DRD's, and a number of large, specialized machines fill these two bays. While they are insufficient to launch a full scale mining and manufacturing project, the bays and equipment within are more than capable of producing nearly any single object or device roughly the size of the average speeder or a number of smaller machines.
Mounted externally on the ship are two racks of probes kept in armor plated housings. Each of these racks holds four decoy probes designed to mimic the exact electronic and magnetic signature of the ship and randomly transmits encrypted communication bursts. Each probe is 6 meters long and 2 meters in diameter and automatically maneuvers at random trajectories with a sublight speed and maneuverability of 4.
Two of the last systems to be installed in the new design was a Gravitic Modulator provided by [member="Rave Merrill"] herself and a powerful sensor jammer that creates a 3,000 meter field of sensor distortions upon activation.
Finally, seeking to go all out for a customer who had previously purchased hundreds of thousands of his products on behalf of the Lords of the Fringe, Rygel Larraq chose to have the Corvette's armor plating stripped and replaced with an equivalent weight of Beskar plating.
Excerpt from Original Submission- Credit Genesis Rostu
TECHNICAL SPECIFICATIONS
Classification: Corvette
Role: Support
Height: 35 meters
Width: 50 meters
Length: 150 meters
Power Core Generator/Reactor: Antimatter Reactor
Hyperdrive Rating: Class 0.75
Minimum Crew: 12
Optimal Crew: 62
Passenger Capacity: 55 + 20 GT-F0 Anti-Boarding Droids
Cargo Capacity: 250 tons
Consumables: 10 Months
Sublight Speed and Maneuverability: Class 4
NON-COMBATIVE ATTACHMENTS
Adegan Cloaking Device
Advanced Targeting Systems
Advanced Navigational Systems
Compartmentalized Life Support Systems
Standard Sensory Array
Standard Shielding Systems
Thrust Trace Dampener
Gravitic Modulator
Sensor Jammers
Decoy Probe Launchers (2x)(4x probes each)
Beskar Vaults (2x)
H.I.V.E. Core Processor
Medical Bay
Laboratory Bay
Metallurgy Bay
Factory Bay
Encryption Network
Escape Pods
ARMAMENT
Fastmount Heavy Turbolaser Cannons (2)
Heavy Quad Laser Cannons (5)
Fastmount Heavy Ion Cannons (2)
Ordnance Launch Tube (1)
PAYLOAD*
Ion Bomb (1)
Proton Torpedoes (6)
HANGER
None
Excerpt from Original Submission- Credit Genesis Rostu
Intent: To fill an order placed by [member="Rave Merrill"]
Dev Thread: Built Mando Tough
PRODUCTION INFORMATION
Manufacturer: Druckenwell Shipyards, Mandal Hypernautics
Model: (Modified) Scion-class Stealth Corvette
Affiliation: [member="Cerbera"]
Modularity: Yes (Payload)*
Production: Unique
Material: Durasteel, Duranium, Beskar,
DESCRIPTION
Accepting a contract from [member="Rave Merrill"] to extensively retrofit a personal vessel of hers, Rygel Larraq quickly put Mandal Hypernautics to work. Pulling together a team of engineers, Rygel Larraq reviewed the technical specifications of the stealth corvette and began to draft blueprints of the vessel using specialized scanning techniques. Challenged to retain the existing capabilities of the craft and incorporate an extensive list of new capabilities, Rygel Larraq began looking for every possible means of advancing the design further.
The first element of the retrofit was to upgrade the power supply for the ship. The standard Ionization Reactor was removed and replaced with a more powerful Antimatter Reactor, as was the existing Hyperdrive with a more powerful unit. Power conduits and electronic components were gutted from the ship and state of the art cabling, and power conduits were installed to replace the aging components. The electronic components were replaced with top of the line, hyper-conductive electronics that utilized gold and other precious metals to improve performance. A H.I.V.E. Core Processor, typically only seen in Skira-class Battleships, was installed on the ship to improve automation processes and to assist with targeting and tracking. The processor is comprised of eight large droid brains hard-linked to each other. Installed on the H.I.V.E processor is a top of the line tactical analysis combat intelligence, nicknamed Tacky.
For enhanced anti-boarding security, 42 recessing immobile turrets were installed into the floors and ceilings of every major corridor and at every junction. Each turret holds a twin-mounting that holds two Hyperion Squad Automatic Weapons. Each weapon in the turret is belt fed from an individual magazine of 480 solid .32 caliber slugs. If a single weapon happens to jam, the other weapons in the mounting continue to function. Each turret is controlled by a single miniaturized processor utilizing the droid brain programming of a Mandal Hypernautics Automated Gun Platform. Upgraded turrets are installed in all corridors leading to the bridge, reactor, and hyperdrive. These turrets instead mount a single Hyperion Support Automatic Weapon that is belt fed from individual magazines of 480 solid .52 caliber slugs. To protect the bulkheads from these powerful weapons, the existing internal bulkheads were stripped of four centimeters of durasteel plating and replaced by a centimeter of Beskar plating throughout the internal hallways of the Corvette.
The Life Support systems were removed and replaced with a more compartmentalized design similar to that used on the Ordo-class Frigate and Concordia-class Dreadnought. The system allows for individual sections of ship to be sealed off and vented, filled with Stun Gas, gas from ForceBreaker Gas Grenades, or filled with numerous other gasses to sustain a wide variety of lifeforms. Also included in the compartmentalized life support design were localized artificial gravity controls.
The Cargo Bay was cut by two thirds to make room for the added weight of many of the advanced components and to make room for additional facilities. Added to the design of the ship was a Medical Bay, a full Laboratory, manufacturing facilities, and twin vaults. Each vault is made of Solid Beskar and is 6 meters wide, 6 meters long, and three meters tall. The vaults are sealed by non-digital mechanical locking mechanisms and are environmentally sealed. Barring catastrophic failure of the antimatter reactor or hyperdrive, the Beskar Vaults are theorized as being capable of surviving the death of the ship. In an emergency, an analog activation system requiring a physical key to be turned simultaneously from a site on the bridge of the starship and from a site at the entrance of the vault will eject the Beskar Vaults from the belly of the ship and into space. Since they are environmentally sealed, the Beskar Vaults can sustain twelve humanoids for 36 hours. Should a Beskar Vault fall into atmosphere, the vault itself will likely survive re-entry and impact velocity's, though all objects and occupants within the vaults will likely be liquified upon impact with a planets surface.
While standard Medical Bays are designed to provide care for the crew of the starship, the expanded Medical Bays included in this design are designed to provide limited medical support to a substantially larger number of patients. These expanded medical bays are capable of providing intensive care for as many as a dozen critical care patients at a time, and are capable of providing basic care to several dozen individuals at a time. These expanded medical bays allow for the starship to provide limited medical support to planetary and naval victims of trauma or illness. The expanded medical bays of this design include 12 Athakam II Medical Units, 2 FX-10 Medical Assistant Droids, 1 MD-10 Medical Specialist Droids, and 1 2-1B Surgical Specialist Droids, as well as a number of medical devices, medicines, and other required equipment.
The Laboratory bays aboard the corvette are capable of handling most research and development projects appropriate for a team of six or so scientists.
1 Bio-agent Test Droid, 3 S2R(A) Science Droids, and a number of specialized equipments remain on standby to serve the needs of the captain of the ship, should their services be called upon.
The Metallurgy and Manufacturing bays of the Corvette are closely linked with one another. While the scale of operation they can handle is limited, they are often more that sufficient to handle the needs of the average consumer. 2 VCE Engineering Droids, 4 MGL Droids, 24 DRD's, and a number of large, specialized machines fill these two bays. While they are insufficient to launch a full scale mining and manufacturing project, the bays and equipment within are more than capable of producing nearly any single object or device roughly the size of the average speeder or a number of smaller machines.
Mounted externally on the ship are two racks of probes kept in armor plated housings. Each of these racks holds four decoy probes designed to mimic the exact electronic and magnetic signature of the ship and randomly transmits encrypted communication bursts. Each probe is 6 meters long and 2 meters in diameter and automatically maneuvers at random trajectories with a sublight speed and maneuverability of 4.
Two of the last systems to be installed in the new design was a Gravitic Modulator provided by [member="Rave Merrill"] herself and a powerful sensor jammer that creates a 3,000 meter field of sensor distortions upon activation.
Finally, seeking to go all out for a customer who had previously purchased hundreds of thousands of his products on behalf of the Lords of the Fringe, Rygel Larraq chose to have the Corvette's armor plating stripped and replaced with an equivalent weight of Beskar plating.
Excerpt from Original Submission- Credit Genesis Rostu
The Scion-class Stealth Corvette is the culmination of tireless efforts on the part of the Confederacy of Independent Systems. While other powers throughout the Galaxy deemed it necessary to create stealth-based capital ships of larger, and even astronomical, lengths, the designers of Druckenwell Shipyards opted to go a different route. The result was, as opposed to a single capital ship of great size, a collection of five corvettes armed with the newly-produced Adegan Cloaking Devices. As a whole, the Scion-class Corvette varies very little from the standard Corvette of the CIS military, that being the Reaper-class Corvette.
The only key difference, aside from the presence of a cloaking device and adequate dampeners, is the presence of better ion cannons coupled with an ordnance launch tube whose payload can be swapped out prior to each engagement. There are two potential payloads for this tube: a single, neutron bomb; or a set of six proton torpedoes.
The intended role of the Scion-class Stealth Corvette is to act as a covert complement to the operations of the Confederate Naval Forces. It can act as close support, or assault, depending upon whatever it is that the mission calls for.
The only key difference, aside from the presence of a cloaking device and adequate dampeners, is the presence of better ion cannons coupled with an ordnance launch tube whose payload can be swapped out prior to each engagement. There are two potential payloads for this tube: a single, neutron bomb; or a set of six proton torpedoes.
The intended role of the Scion-class Stealth Corvette is to act as a covert complement to the operations of the Confederate Naval Forces. It can act as close support, or assault, depending upon whatever it is that the mission calls for.
TECHNICAL SPECIFICATIONS
Classification: Corvette
Role: Support
Height: 35 meters
Width: 50 meters
Length: 150 meters
Power Core Generator/Reactor: Antimatter Reactor
Hyperdrive Rating: Class 0.75
Minimum Crew: 12
Optimal Crew: 62
Passenger Capacity: 55 + 20 GT-F0 Anti-Boarding Droids
Cargo Capacity: 250 tons
Consumables: 10 Months
Sublight Speed and Maneuverability: Class 4
NON-COMBATIVE ATTACHMENTS
Adegan Cloaking Device
Advanced Targeting Systems
Advanced Navigational Systems
Compartmentalized Life Support Systems
Standard Sensory Array
Standard Shielding Systems
Thrust Trace Dampener
Gravitic Modulator
Sensor Jammers
Decoy Probe Launchers (2x)(4x probes each)
Beskar Vaults (2x)
H.I.V.E. Core Processor
Medical Bay
Laboratory Bay
Metallurgy Bay
Factory Bay
Encryption Network
Escape Pods
ARMAMENT
Fastmount Heavy Turbolaser Cannons (2)
Heavy Quad Laser Cannons (5)
Fastmount Heavy Ion Cannons (2)
Ordnance Launch Tube (1)
PAYLOAD*
Ion Bomb (1)
Proton Torpedoes (6)
HANGER
None
Excerpt from Original Submission- Credit Genesis Rostu