Star Wars Roleplay: Chaos

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Approved Starship Monitor-Class Cruiser

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BIG Z1776

Baboon with a MAAWS
OUT OF CHARACTER INFORMATION
  • Intent: To create a standard cruiser for the Crossroads Republic Armed Forces
  • Image Source: Sourced from the Rokh Battleship of Eve Online
  • Canon Link: N/A
  • Permissions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
Low: 4
  • Hangar Allocations:
    • Starfighters: 3 squadrons
    • Support Craft: 1 squadron
  • Maneuverability Rating: Low
  • Speed Rating: High
  • Hyperdrive: Yes
  • Hyperdrive Class: 1.0 Primary, 10.0 Secondary, 12.0 Emergency
STANDARD FEATURES
  • Designed as an accompanying cruiser to the Repulse-Class Battleships, meant to be able to operate alongside these battleships and to, at a glance, fool enemies with the near-identical visual signature of these ships. This also serves to assist pilots and crews to be able to be easily transferred between these ships and not need a crash-course in operating potentially different systems. Therefore they have almost the same features of a Repulse-Class Battleship.
  • A tractor beam generator for assisting in fighters and other craft coming in for a landing and for taking over for damaged craft on approach.
  • A pair of tractor beam generators on two sides of the bow for grabbing small craft and other small ships.
  • The bridge is actually in the lower bow of the ship, and has a ray shield protecting it along with a deployable armored screen in case of heavy damage.
  • Lots of fire control sensors and fire control stations prevent loss of weapons in the event of damage.
  • Compartmentalized and ray-shielded ammunition bunkers linked by ammunition elevators and with blow-out channels to space to prevent catastrophic detonation.
  • Strong electronic warfare suite to jam transmissions and interfere with locking scanners from enemy munitions.
ADVANCED SYSTEMS
  • Mon Calamari-designed layered particle shields and deflector shields. The power that would normally go towards other weapons can be channeled into the ship's shields meaning a twin-layer system can be created. But the particle shield has to sectional, with each proton cannon having a dedicated twin shield power buffer to allow for rapid on and off activation to allow proton charges to pass through the particle shields from the main batteries.
  • Comprehensive and heavily redundant damage control systems with a high emphasis on redundancy and rapid response. All turrets are sectioned-off, along with their ammunition lockers. There are pre-positioned fire-fighting hoses, breathing apparatus lockers, fire-fighting suits for more than half the crew, and every hallway, room, and mechanical component is covered by fire-fighting foam dispensers. These damage control measures are controlled by damage control centers scattered throughout the ship with overlapping fields of responsibility to increase redundancy.
  • Dedicated ammunition hoist system and resupply tracks able to run ammunition to and from the main magazines deep within the ship to the ready-use lockers nearer to the turrets. This system allows for an ammunition ship to supply a warship with thousands of rounds of ammunition in less than a day.
  • Modular sections of the ship can be easily removed from the hull by a dockyard, allowing rapid and comprehensive major repairs to be conducted, and this system allows for these warships to be constructed quickly in smaller shipyards and for entire sections of ships to be stocked at repair yards.
  • Fire-control sensors for the EM-2500's and J-28's allow these large number of weapons to engage incoming missiles, proton torpedoes, and fast-moving craft from long-range to short-range.
STRENGTHS
  • Very powerful for a cruiser, able to outrange almost any cruiser other than one with a railgun armament, and with its J-32's a pair of them can match the power of a battleship, and can slug it out with much larger ships.
  • Extensive damage control and repair capabilities.
  • Easy to build, and much cheaper than a full-scale capital ship.
  • Fast, able to outrun capital ships it can't outgun.
  • Tractor beams are strong enough to latch onto smaller ships at long range.
WEAKNESSES
  • Lacks a large ground-attack force.
  • Its shields are not capital-grade, meaning it may be able to punch like a capital warship it can't stand toe-to-toe with one unless it is completely out of range, and like any cruiser it is vulnerable to being swatted aside in a full-scale fleet battle against another capital ship.
  • Larger than a lot of cruisers, meaning it requires specialized shipyards of its size to repair.
  • Its ammunition magazines are even more vulnerable to catastrophic detonation than the Repulse-Class.
  • For a ship its size it has a small hangar.
DESCRIPTION
The Monitor-Class is the companion ship to the Repulse-Class, and is the most likely ship that is going to be dispatched to a hotspot due to how much cheaper to deploy these are when compared to the much larger Repulse-Class Attack Battleships. These ships are meant to run down and cut apart any pirate cruisers or trespassing cruisers from another military with powerful heavy guns which are identical in use and power to their battleship brethren. Part of the reason these ships possess the powerful J-32 turrets is because of the need to simplify ammunition supply chains, but it is also because the CRAF understands it has to make each ship be able to slug it out with ships larger and more numerous than itself. This strong and capable ship is therefore a presence that is not to be trifled with by those who aren't either in a fleet or in a much larger ship and able to surprise it.
 
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