Aver Brand
Mercicle
OUT OF CHARACTER INFORMATION
Intent: Expand the weapons portfolio of Nadir.
Image Source: Fifth Elementhttp://www.imdb.com/title/tt0119116/
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Primary Source: Xhttps://www.youtube.com/watch?v=r63UHbh-F1c | X
Manufacturer: Nadir
Model: NADIR G-SERIES Guided ammunition
Affiliation: Closed-Market
Modularity: Available in all standard rifle cartridge sizes
Production: Semi-Unique
Material: Electronic components, Slugthrower ammunition
Guided ammunition
UI/HUD integration
Accuracy: Dramatically increases the accuracy of the projectile to the point that even an average marksman will show results compared to a trained professional. Now imagine what a trained sniper can do with this.
Effective range: The guidance system can also counteract bullet drop to a degree, leading to longer effective ranges compared to normal ammunition of the same size.
First shot: The painter round is always unguided, and as such must still hit the intended target. If the shooter misses and doesn’t realize this, they may well fire the rest of their egregiously expensive magazine at something completely random.
Long shot: As a rather simple result of bullet velocity and the limitations of the guidance mechanisms, the margin of correction is much smaller the closer the target is. This capacity for correction translates into roughly 10% of the range one is shooting at. In practical terms, it would mean 10 cm at 100 m, or 2 m at 2000 m. Needless to say, the guided ammunition truly comes into its own at longer ranges, where it's also the most useful.
Plug in baby: The user absolutely must have either a fully functional armor HUD or, in a worst-case scenario, something like a wrist-mounted datalogger. The function of a round can only be determined electronically (as they are mechanically identical), and as such cannot be done manually.
Size queen: Due to a need for a bullet with a certain heft, the G-series ammunition is only available for rifle cartridges. It is unavailable for any type of small arms ammunition. The maximum magazine size it is sold in holds 10 rounds.
EMP/Ion: If the magazine is hit by a shot from either type of weapon, the electronics may cease working for a time – this depends on the strength of the weapon and the proximity of the attacker. If such occurs, the ammunition will behave as normal until the internals reboot, which can take up to half a minute.
Expensive: While not normally a concern for those willing to pay the right price for munitions, the sheer expense of the item prevents preemptive production due to growing concern of lacking investors who are willing to pay top price. As with all G-series items, this price cannot be one of credits, but only in favors or items of comparable value.
Need someone killed but you suck at aiming? Great at the first shot but that recoil seems to always ruin the follow through? Well, consider your problem solved, if you can pay the price for it.
Introducing the Guerrilla-series Guided ammunition, Nadir is pleased to offer the advanced marriage of guidance technology with smart slugthrower tracking software. Together, the effect produced is both distinguished and unique. Imagine, if you will, a world where no matter where the barrel of a gun is aimed, the bullets always go to the intended location.
This is, of course, the stuff of sniper wet dreams and third-rate action Holovids.
Nadir, however, comes damn karking close.
Each bullet has the ability to either track or paint the target, electronically determined via the UI by designating a tracker or painter round. Once a target has been hit with a painter round, all tracker rounds adjust their course towards that intended location – even if the target moves, such as someone wearing armor who doesn’t go down with the first shot.
If a painter round hasn’t been selected and shot at the target, the bullets will behave just like normal ammunition – albeit at the high-grain end of the scale – for their size.
But you probably don’t want to do that. You know, because it’s expensive. Nadir won’t complain, though.