Star Wars Roleplay: Chaos

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Approved NPC Nadira Banu

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OUT OF CHARACTER INFORMATION
PHYSICAL INFORMATION
  • Age: 24
  • Force Sensitivity: Knight
  • Species: Rishii
  • Appearance: Standing a little over 5"5' and with a wingspan over 2.5 meters she is slightly larger than your typical Rishii. Her eyes are amber. Her plumage, which extends to cover her talons, is slate grey ending in sharp black pointed tips at the edges of her wingspan, with a white belly barred with clean bands of black. Her tail is similarly shaded as her wings, with a band of cream and rounded feathers. Her talons, claws, and scales are black with a grey hooked beak.

    Nadira has a preference for loose-fitting clothes, with limited coverage over her chest and back allowing her full movement. Such robes are usually decorated in darker colours that compliment her lighter feathers.
SOCIAL INFORMATION
Skills
  • Expert Flier - A highly capable flier that can utilise advanced techniques and aerial manoeuvres.
  • Legacy of the Zulirian - Nadira has received training from a Zulirian Swordmaster and is a highly skilled practitioner of the Trispzest form.
  • Sunspeaker - In her capacity as Sunspeaker for the Raffinki tribe, Nadira proved herself to be a capable diplomat despite the difficult situation she found herself in.
Languages: Rishii (Native), Basic (Learned), Hutesse (Learned), and Rodian (Learned)
Personality: Nadira can come across as aggressive and decisive, she is a pragmatic person who can appear as cold and harsh. However, she has shown she genuinely cares for those close to her, and sincerely enjoys Pyeth's company. She is dedicated to her cause, as an inheritor of the Zulirian Swordmasters and their way of life.

Despite this, Nadira has been noted to have caused Pyeth injuries (such as a broken arm) and her training regime to sometimes be brutal and show little to no concern for him during battles, the reason being that she truly trusts him to pull through and succeed.

COMBAT INFORMATION
  • Weapon of Choice: Vibrospear
  • Combat Function: Nadira is aggressive aiming to end any battle she is involved in quickly and decisively. Her specialism is aerial combat, meaning she is far less effective on the ground or in confined spaces.
Force Abilities (Force Users Only):
  • Zephyr - An variation of the Darkside Force power known as Force Wind, Zephyr creates an updraft that enables Nadira greater control while flying through the air. She has been known to use it defensively to deflect light kinetic projectiles such as arrows.
  • Force Valor (Minor)
  • Animal Bond (Minor)
  • Force Sense
Strengths:
  • Aerial Combatant - Expert at Aerial Combat Nadira is most at home in the air.
  • Diplomat - Nadira's primary duty as Sunspeaker is to function as an intermediary between the Raffinki and lowlanders. She is fairly well-travelled and knowledgeable about cultural practices.
Weaknesses:
  • Birds of a Feather - Nadira has grown to enjoy Pyeth's company, the pair sharing a close friendship. This similarly applies to her role with Raffinki and Banu tribes.
  • Defender of the Faith - Nadira hopes to continue the teachings of her ancestors and can easily be tempted by artefacts relating to the Zulirian Order.
  • Grounded - Nadira's combat ability is heavily geared towards Aerial combat. If forced into a situation where she cannot use her wings, she would be at a significant disadvantage.

HISTORICAL INFORMATION

Nadira is a member of the Banu tribe, a neighbour and natural ally of the Raffinki. As a child, she was taught to protect her tribe by her mother, a descendant of the Zulirian Swordmistress Nazish. She has limited knowledge of the Force, although perceives it from a more spiritual perspective, believing it to be a gift from Rishi herself. At some point, Nadira and her tribe would be subject to a raid by pirates resulting in the loss of several spiritual artefacts including a spear, believed to have once belonged to Nazish.

Later in life, Nadira was sent to assist the Raffinki tribe as many of their elders were taken ill by the mysterious Ghost Plague where, as Sunspeaker, she helped negotiate a deal with the Ad Astra Corporate Authority for medical supplies in exchange for hard labour. She would shortly meet Pyeth and his Master Tiland, recognising his species she was initially cautious of the Anzati, believing him to be corrupting Pyeth for a nefarious purpose.

Although Tiland would prove her wrong, she remained cautious of Pyeth's master while helping her friend learn Trispzest fighting form. She would later join ORION as an agent and associate of the RJC.
 
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