Prefsbelt Commander
The Naraka III Overseer Worksuit
“He stares at us, for hours on end. Saying nothing. Doing nothing. But roaming our party, observing with a purpose I cannot understand. And you’d think that’s bad, and creepy, what with his just standin’ there. But when I peer into that deep black abyss. That obsidian visor, I can’t help it. I just… I just feel happy.”
~Anonymous Prefsbelt Labourer.
OUT OF CHARACTER INFORMATION
- Intent: To create a nightmare fuel dystopian machine.
- Image Source: Wookieepedia [x], but edited by the lovely Zef Halo
- Canon Link: Linked within submission.
- Permissions: None.
- Primary Source: Materials lifted from the PC-1 Auxiliary Armour [x]
- Manufacturer: Prefsbelt Command (The New Imperial Order [x])
- Affiliation: Prefesbelt Command and by extension the New Imperial Order [x].
- Model: The Naraka III Model Overseer Worksuit.
- Modularity: Yes. Cybernetic reinforcements can be added dependent on limb loss. Can also be modified to fit the user depending on their physiology.
- Production: Limited
- Material:
- Classification: Fifth Degree
- Weight: Heavy
- Height: Dependant on ‘Passenger’ but typically 6’0 even.
- Movement: Bipedal
- Armaments: None inbuilt.
- Misc. Equipment: Contains inbuilt, sensor, scanner and receiver for a Central Control Processor, and droid brain for fine motor control.
- Resistances:
- Energy: Average
- Kinetic: High
- Lightsabers: Very Low
- Other: Average
- Exo-Skeletal Structure: While most exo-skeletons don’t require a wearer, the Naraka I actually needs one. The Exo-Skeletal Structure needs a body to form around and keep in place.
- Central Control Processor [x]: The Naraka I requires a droid central control computer to operate. Given these units are deployed en masse for industrial purposes, a centralised computing system is necessary to provide instruction and metadata.
- IFF Transponder: Kept in the spine of the suit is an IFF transponder used by security and workers alike to keep track of the ‘passengers’ and be able to address them appropriately.
- Environmental Seals: While it does seem to look like a typical environmental or hazmat suit, the Naraka I is in fact meant to be sealed as so the ‘passenger’ does not contaminate the outside world, rather than protection for it.
- Droid Brain [x]: Unsurprisingly, the movements of dead people tend not be particularly graceful. Ergo, the need for a droid brain to assist in ensuring optimal mobility.
- Protein and Nutrient Recycler: Politely put, the Naraka III recycles non-essential proteins and vitamins from the ‘passenger’ into the muscular structure. Organs such as the brain, liver, stomach, eyes and lungs are deliberately corroded to their base nutritional value and intravenously injected into the bones and muscles used for motor control. Eventually this is done to the skin, until the muscles have atrophied too far and the rest of the body is swapped for a fresh ‘passenger’.
- Midichlorian Breeder: One of key parts of the Naraka III as a sort of, ‘overseeing’ module is its artificial force manufacturer. The bodies piled within the Naraka III are pumped full of chemical compounds and toxins designed to simulate the formation of the foetus within the womb. These same chemicals pump up the levels of midichlorians and breed them to such a degree, that it can simulate force use.
- Force Transmitter: Using organic midichlorians pumped through long dead veins, the Naraka III is able to simulate force sensitivity, and uses this, along with computer consoles imbedded in the brain to project this sensitivity.
STRENGTHS
- Extreme Conditions: Dead men don’t have a pain tolerance, they don't tire and they don’t breathe. The Nakara can be dispatched anywhere to any environment and work shifts for days on end without recharge.
- Passive Field: The Naraka III projects a passive field that works to regulate, at least in the more feeble minded of prisoners and workers and lobotomise them while on the job. The passive neutralises negative emotions such as aggression, anxiety and instead promotes the production of serotonin and likeminded chemicals in nearby workers.
- ‘Passenger’ Required: Plainly put, for the Naraka I to work, it requires a corpse or crippled individual to operate. Not a rotted one, but one reasonably fresh body with its muscle mass intact. The entire droid is based around supporting the structure of such a human, without a body, it doesn’t work.
- Dead Men Tell No Tales: The Naraka III doesn’t have a vocaliser, and given its ‘passengers’ are dead, there is no way for the unit to verbally communicate much to the chagrin of guards, and the horror of fellow workers.
- Supervisory Role: Due to the complex and often fragile instruments and chemicals stored within the Naraka III it is relegated to a simple supervisory role: one where the suit merely watches silently over the workers under its charge, silently projecting manufactured happiness.
- Solid Disguise: While countermeasures such as an IFF transponder have been added to ensure security, the Naraka III still remains a security risk. The visor is tinted heavily to disguise the ‘passenger’, and control of the suit can easily be wrested from the exo-skeleton.
- Low Level Force Use: The force use of the Naraka III is unable to be weaponised in any appreciable form. It cannot perform the vast feats of strength such as lightening or manipulation of foreign objects. Its only applicability is the mood lobotomisation of nearby beings.
- Weak Minded: Only the stupid, foolish or incompetent are in any way manipulated by the Naraka III. For smarter individuals, its more of a burden to have these cold overseers watching their every movement.
- Range: The Passive Field projected is only on a short range, so the Naraka III must continually walk around workers, to keep them in check, and is only really effective amongst smaller working parties.
The Naraka III is an experiment, a byproduct of the work performed by the Prefsbelt Commands Project RUUSAN Research Bureau. While fear of course would keep the forced labourers of Prefsbelt IV in line, there soon came a need to perhaps motivate workers, prisoner and otherwise without force. A carrot, rather than a rod. Project RUUSAN had managed to, in some ways, find ways to harvest midichlorians from their subjects, so why not try the unimaginable? Why not try to harness, and artificially create the force.
The results were poor. Initially they were meant for a new generation of super soldiers and commandos. But that fell through, it seemed the force worked in mysterious ways. But, then the question came. Could the force be applied in more….unconventional ways? Jedi mind trickery had always been the bane of the stupid and foolish. What if that could be harnessed, and manipulated? Enter the Naraka III.
The Naraka III is a worksuit designed less for work, and more for boosting the productivity of workers. Not in any conventional sense, but rather to eliminate more intrusive feelings such as aggression, anxiety, fear and others. It is a passive sensation, used to raise the mood and allow for workers both convict or otherwise to focus on their labours. Work groups both of free men and convicts accompanied with Naraka III suits were found to have boosts in productivity measuring upwards of 42.5 percent.
This is achieved, by the way the Naraka suits have always operated. Stuffing bodies into a suit, but the Naraka III has extra steps. The machinery of the Naraka III includes mechanisms and chemicals to artificially inflate the midichlorian count and create what is effectively an ad hoc force sensitivity for the suit and its deceased pilot. This force sensitivity is channeled through rods in the user's mind, which stimulate certain parts of the bodies brain, allowing for the creation of what Prefsbelt Command calls the “Passive Field”. The stimulations then see the force, channeled through antennae, which creates the field in the immediate vicinity, projecting the field in the immediate vicinity.
There were certain drawbacks to the Naraka III design however. For one, the suit is not designed for menial labour and works only in a supervisory role. There’s also the fact that while the passive field can be effective in its role of lobotomising workers on the clock, as with all force trickery it only works on the susceptible and stupid. Those smart or resistant to the field will not be effected. The passive field is also one of limited range. It can’t project itself across an entire factory, and can only really work in close vicinity of a work party.