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The planets rich natural resources are a coveted prize in the warpath. The Wroshyr trees offer unparalleled materials for ships, vehicles, weapons, and fortifications. The fertile lands and position in the Mid Rim present strategic opportunities for expansion, resource cultivation, and dominance over crucial trade routes. Even the unique ecosystems of the Shadowlands, teeming with exotic flora and fauna, provide untapped potential for bioweapons. Central to the campaign is the Neo-Crusaders' ability to forge and manipulate alien alliances to strengthen their assault. The Rodian hunter clans, enticed with promises of expanded hunting grounds and access to Kashyyyk's famed Ryyatt trails, have eagerly joined the fray, using their sharpshooting skills to dominate the canopy levels. Meanwhile, the Trandoshan Blackscale Clan, longtime adversaries of the Wookiees, has been lured into the conflict with opportunities to raid and enslave their ancestral enemies. Hints of potential rewards from the moon of Trandosha add further incentive, tying the Neo-Crusaders' impending reign to the power struggles of the region. Even among the Wookiees themselves, dissent is sown. Outcast Madclaws and exiles from the Shadowlands have been charmed by the beastmasters silver tongue. Promises of redemption and revenge, lured into the Neo-Crusader fold with the vision of reclaiming what was lost and exacting justice against those who cast them out.
Ninurta spearheads an unrelenting assault on the canopy level of Kachiro, where the Wookiee Elder Council governs. The feral horde he leads—a savage tide of Madclaw exiles, shadow-dwelling Webweavers, and a towering Terentatek—climbs through the towering Wroshyr trees, bringing chaos to the upper city. Neo-Crusaders join the charge, their disciplined formations wiping away what the feral beasts could not. But Wookiee warriors and freedom fighters have mounted a fierce defense, their knowledge of the Great Tree's vast platforms and suspended walkways grant them a crucial edge. Every branch and platform becomes a contested battlefield as the Shyyyo Heart Tribe fights valiantly to protect their tribal elders. A path must be carved through them and Elders taken captive!
While the assault rages in canopy level, Neo-Crusader forces focus on securing lower Kachiro, where the docks and ports are vital lifelines for reinforcements and supplies. Rodian hunter clans, lured by promises of expanded hunting grounds and control of the Ryatt Trail, join the fray, stalking through the lower city with calculated precision. Snipers concealed in the canopy level rain death from above, targeting Wookiee resistance fighters and mysterious Jedi shadows attempting to regroup. Aerial combatants equipped with jetpacks and basilisk droids streak through the dense maze of massive tree trunks and stretch into the coastline. Engaged in perilous dogfights while skirmishes erupt on precarious walkways and platforms. At sea level, Wookiee aquatic forces clash with Neo-Crusader amphibious units, the docks becoming a battleground of clashing blades and heavy weaponry. The Shyyyo Heart Tribe's engineers and warriors coordinate a multi-level defense, leveraging every inch of their city's unique geography to resist the Crusader incursion and protect communication relays, ports and docking stations our fleets need in order to land!