Star Wars Roleplay: Chaos

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Staff New Invasion Rules Poll

Do you agree with the new proposed ruleset and wish to see it implemented?

  • No

    Votes: 0 0.0%
  • its dat boi!!!

    Votes: 0 0.0%
  • Abstain

    Votes: 0 0.0%

  • Total voters
    9
INVASION

Label your faction's name, the planet, and the opposing faction (if there is one) in the topic title. Acquisitions will not be awarded in the future if this is not adhered to.

A Major Faction may only start one Invasion at a time and may not start another until the original invasion is completed and judged.

Before an Invasion begins, Faction Leaders must convene to discuss how the Invasion will be handled by both sides to account for fairness and balance. If a compromise is not reached within 7 days, please consult the SWRP Staff Team and a Role-play Judge will be assigned.

At any point, a Major Faction may “invade” another Major Faction's occupied planet. This involves one Major Faction's members fighting for control of the planet against another Major Faction's members.

1. Stampeding* is not allowed.
*Stampeding is when a Major Faction colludes to post all of its members repetitively without waiting for a proper response from the opposition.

VICTORY DECLARATION

1. The thread must have a minimum total of 100 posts between both factions.

2. Both factions must have a minimum of 5 members per side. If either faction cannot meet this requirement within 72 hours of the beginning of the invasion, that faction forfeits.

Once an Invasion nears it's completion, the SWRP Chaos Staff Team will be privately contacted and a Role-play judge will be assigned. If either faction does not concede, the Role-play Judge will decide the victor.


VICTORY CONDITIONS

The following will not be considered when judging an Invasion.


  1. PvP Duels. The amount of duels won or lost in an Invasion does not contribute to either faction’s victory.

  2. Objectives. The amount of objectives won or lost in an Invasion does not contribute to either faction’s victory.

  3. NPCs. The actions of NPCs involved from either side in an Invasion does not contribute to either faction’s victory.

The following will be considered when judging an Invasion.


  1. Teamwork. The amount of teamwork each faction exhibits over the course of the Invasion will contribute to victory, including its organization, cooperation with the faction's members, and how it executes its vision for the Invasion. This also includes members from opposing factions working with each other, rather than against each other, to provide entertaining role-play.

  2. Story. Does it make sense? How exciting is it? Are the factions trying to weave a purposeful story or put up points on a scoreboard? This should not include the reason for the Invasion, but rather the story that proceeds once the Invasion has begun.

  3. OOC Drama. Negative drama instigated by either side, publicly, can negatively impact a Faction’s chances for victory in an Invasion.
  4. Entertainment. The value of entertainment provided by Factions in an Invasion can positively impact a Faction’s chances for victory in an Invasion.
  5. Effort. The amount of effort put into the Invasion by each faction participating will positively impact that faction's chances for victory. This includes, but is not limited to - active writers participating, quality of writing, and responding to your writing partners in a reasonable time.
  6. If Danny is in the invasion, the Faction he joins automatically wins. If Illie is in the invasion, the Faction she joins automatically loses.
 
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