Star Wars Roleplay: Chaos

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Approved Tech Ninchwûq (Knotter of Embers)

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OUT OF CHARACTER INFORMATION
  • Intent: To create another interesting pair of artifacts that isn't all about combat.
  • Image Source: [ x ]
  • Canon Link: N/A
  • Restricted Missions: N/A
  • Primary Source: N/A
PRODUCTION INFORMATION
  • Name: Ninchwûq
  • Manufacturer: Cerbera
  • Affiliation: Cerbera
  • Modularity: No
  • Production: Unique
  • Material: Alchemized Krayt Dragon Hide
TECHNICAL SPECIFICATIONS
  • Classification: Artifact
  • Size: Handheld (Literally)
  • Length: Gauntlet-sized
  • Width: Gauntlet-sized
  • Height: Gauntlet-sized
  • Weight: A bit heavier than it ought to be.
ABILITIES
  • Capable of refined temperature manipulation. Heat something up, cool it down.
  • Shields the wearer from extreme heat and cold.
  • Can morph metals by touch, instead of having to use a hammer and such.
  • Very durable.
Strengths:
  • Allows a competent user to forgo hammers when working with metals. Shaping the metals with your hands, which allows for greater precision.
  • Resistant against extreme temperatures.
  • Durable like most alchemized artifacts.
Weaknesses:
  • Vulnerable against Lightside powers like Force Light.
  • Ysalamiri and similar things make the gauntlets inert.
  • Corrupting effect as it was made with Sith Alchemy.

DESCRIPTION
Forged within the Dark Forge the Ninchwûq, knotter of embers, were made with the distinct purpose of making it easier to work with various metals. Taking the skin and blood of a Krayt Dragon the material was imbued with the Darkside, while submerged in its own blood. The pair of gauntlets were infused with several abilities that would allow it to excel in the shaping of metals.


The shaping of metals through direct contact, refined control over minutiae temperature changes and the shielding of the wearer from extreme temperatures.

As a result of their creation through Sith Alchemy anything it creates will be touched by the Darkside as well. This is a double-edged sword: less energy has to go into imbuing an artifact during the creation, but Ninchwûq will never create something of the Light. As with most artifacts of the Sith it is vulnerable against Force Light and similar Lightside powers, furthermore force-null fields (like the ones made by Ysalamiri) will nullify its function and make them inert.

The corruption of the Dark Forge is imbued in these gauntlets and even the simple act of wearing them will push the wearer further down the path of the Darkside.
 
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