Star Wars Roleplay: Chaos

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Open Question about RP in Chaos..

I am new to site, so I did want to get some feed back on what the norms of role-playing on the site are. I do have many years of experience in role-play, and that is why I am...not confused, but looking for clarity if I may without seeming as a know it all noob or some way make this seem like an attack against site or RP done here.


1. I read the rules for RP, really there are none to be honest, just don't be a troll is only thing of merit I got from them which has nothing to do with role-play rules.

2. There seems to be no "stats", a set standard if me noob fights a grand master jedi admin veteran with 9000 posts.

3. There are no dice used to realize outcomes, from reading past posts there is no "thread author" or "admin" that directs the outcomes and it is done by "honor system"

- Respecting another's RP enough to allow your character to take a loss when faced with a unique and good post is always praised in the RP community, but many times people get passionate about their RP and admitting or allowing loss seems to get less and less likely.

4. For PvP you can go by "honor system" and wait for the other player's reply to see what the effect is, but what is the case for NPC conflicts? Is the point of a fight or dominion vs NPC just an automatic win, and you just write up a good story of why you won just as long as you meet the 100-150 posts required?

- From what I have seen, there has been total godmode of NPCs in RPs.

- From Dominion rules, what I gather is "get to 100-150 posts by doing whatever, then at end the judges will decide if good RP or bad RP and give you credit".

I'll use myself as an example, doing my first NPC Dominion with One Sith. I setup the background of getting hired to getting supplies, then stated my "plan" of what I want or aim ICly to accomplish against the NPCs of the Refugee camps. At the moment my Character is camped at a distance, waiting to see the outcome.

Now is my next post going to be...

1. Me saying what happens to the NPCs?
2. Author or Admin reacting on behalf of the NPCs?
3. OOC discussion with author/admin about what should happen and then I write in the outcome from that OOC discussion?


..at the moment, I am thinking from what I have read...honor system, Admins judge at end and give credit if good RP...am I semi-correct or way off? Again not a negative post, or insulting, I am just trying to understand the mindset of the community and admins of how they expect/want RPs to go.

Thank you for your time in reading, even more so if feedback is given

Respectfully Erilus
 
[member="Erilus"]

The whole point of RP on Chaos is about, as you have pointed out, the honor system. It is about being courteous and working with the other people in the thread with you. So basically go off of that when you RP with other people. The problem with the NPC thing is that most people just kind of mow them down, but they honestly should be treated like PCs. You should make attempted actions on them and then from there let the writer controlling them show the results. But that is the courteous thing to do and most don't sadly.

On the stat thing, I personally find them to take more away from the creativity of the character than add to it. It ends up leading to some major power gaming issues and its all about "who has the most x stat". You do see some of it on the items like weapons and armor on here since they have some stats attached to them. On the use of a padawan vs master its a common sense issue, but there is still that chance the padawan could win if they get creative enough. Its still highly unlikely it will happen though.

Does that answer your questions or is there more that I can and need to address for you?
 
[member="Erilus"]
So, if I am reading this correctly, you're asking who decides what the NPCs do, and what happens to them? Like, in the case of you commanding NPC troops, you're wondering what would happen in a combat situation?
 
Gray Raxis

For the most part yes, it does answer it, and confirmed what I previously thought. The weapons from factory, I was expecting..you get credits from RPs, then can buy them for a slight advantage in PvP....I thought something that may exist, else why I have it.

Braith Achlys

Not all, but that is one question. Who decides what happens to NPCs, from what Gray said, I was right in it was a godmode mow down with pretty words to make it sound legit. I would rather Admin monitor major dominion, rebellions, or invasions to RP on behalf of NPCs..but that is my personal thoughts, but I am just seeing how it is done here.

Example:

- Erilus tries to throw a plasma grenade into NPC division

(from what I have seen and Gray verifies, I just write the effect of my own "attempt", though it is not an attempt)

- Grenade lands perfect, exploding near an unknown buried old power cell and results in all five thousand troopers killed instantly
 
[member="Erilus"]

The marketpage is common sense, and for most low price items it will just be auto approved. For higher price items such as ships, the one selling the item will need to verify that it makes sense your character can afford it. So the honor system again.

As far as the attempt goes, I would say something like you aim chest high at the units as you do a sweeping motion while firing. This lets the other person do as they please with it. But that is just me. If it is something more detailed like say you are using a force power, then that is a bit different. You kind of need to be more detailed and add some more follow through with what would happen if it works, but for the most part it is best to end the actual action on as much of a vague note as possible. Makes things look and feel better in the long run. Gets annoying after awhile if you keep putting potential outcomes but they never come true.

Once again though take what I say with a grain of salt. I try to leave things more open but you won't go wrong with more detail on outcomes so long as they are attempts and not auto hits. This applies for both PC and NPC units. And if a unit is linked, please for the love of all that is good read the link details. People ignore links too often and leads to a "wtf? how can they just shrug that off?!" moments. But you seem like the type who wouldn't do that so you should be golden.
 
Erilus said:
Who decides what happens to NPCs, from what Gray said, I was right in it was a godmode mow down with pretty words to make it sound legit.
If you want to put it that way, sure. But your example, below, isn't one that would fly in an RP (such as an invasion):


Erilus said:
- Grenade lands perfect, exploding near an unknown buried old power cell and results in all five thousand troopers killed instantly
We have a rule that demands respect for all players involved in the RP, and this would pretty much be in direct violation of that. Plus it leaves implications that any PC in the area would be harmed/killed (against the rules) and basically makes it a superweapon at that point (also against the rules).

Everything is circumstantial to a degree, but your example is pretty extreme. I don't think anyone on the board is going to treat you that way, especially if you send them a PM after-the-fact and politely address your concerns if it does happen to happen.
 

Jsc

Disney's Princess
Erilus said:
I would rather Admin monitor major dominion, rebellions, or invasions to RP on behalf of NPCs..but that is my personal thoughts, but I am just seeing how it is done here.
We have what we call Roleplay Judges who can levy actions during disputes. Use of the Report Button makes this happen in dire situations. But really? Ain't nobody got time to babysit. We use the honor system and we handle our own fights.

That said. Most people just wise up and walk away from bad threads though. I mean. If the other guy is twinking or lol-dodging or Godawaning? Meh. Just stop replying to them. Afterwards, you can then browse their character list in peace and make a note to their alts too. Then just don't RP with that writer again until they wise up a little bit. Or use the Block function to just ignore them forever. Easy as pie.
 

Liliane

Guest
[member="Erilus"]

I think things are getting really complicated by this point.

We are not an MMORPG or tabletop community. We are writing a collaborative story, not meshing together a bunch of dice rolls or DMing/GMing. You may do the latter two, but that must then be agreed on by all people affected. Otherwise, we just try to write logical stories and actions, kill NPCs as we see fit while respecting everybody else and writing a good story. RPJs come in only when there is a need for them (heavy debates between writers, issues people can't solve, writers don't agree on something, a post gets reported, etc.)

Once again, we write a collaborative story in Chaos, meaning we don't need heavy stats and dice rolls to affect us and our actions. Because you wouldn't write a novel, rolling a dice, right?

:)
 
Lilin Imperieuse said:
[member="Erilus"]

I think things are getting really complicated by this point.

We are not an MMORPG or tabletop community. We are writing a collaborative story, not meshing together a bunch of dice rolls or DMing/GMing. You may do the latter two, but that must then be agreed on by all people affected. Otherwise, we just try to write logical stories and actions, kill NPCs as we see fit while respecting everybody else and writing a good story. RPJs come in only when there is a need for them (heavy debates between writers, issues people can't solve, writers don't agree on something, a post gets reported, etc.)

Once again, we write a collaborative story in Chaos, meaning we don't need heavy stats and dice rolls to affect us and our actions. Because you wouldn't write a novel, rolling a dice, right?

:)
Lilin Imperieuse

Yeah, that is fine...just asking a question, not trying to change anything.

But hardly complicated; I think a little more RP standards would be better in my opinion, then as Jay Scott Clark said, to leave a RP mid-way and try to hunt down people you don't to RP with then check every thread you ever RP in again to make sure them and their alts are not in it....and then, if they join your already started thread, you have to again leave mid-way...that is a little more complicated and stressful, but again just my thoughts and not trying to change anything
 

Jsc

Disney's Princess
Erilus said:
to leave a RP mid-way and try to hunt down people you don't to RP with then check every thread you ever RP in again to make sure them and their alts are not in it....and then, if they join your already started thread, you have to again leave mid-way...that is a little more complicated and stressful,
Okay. No more advice for Mr Erilus today. Lol. :p

When you can make ignoring people sound hard? You're reaching for it. Hehe. Enjoy the game Erilus. And may the Force be with you! :D
 
Erilus said:
But hardly complicated; I think a little more RP standards would be better in my opinion, then as Jay Scott Clark said, to leave a RP mid-way and try to hunt down people you don't to RP with then check every thread you ever RP in again to make sure them and their alts are not in it....and then, if they join your already started thread, you have to again leave mid-way...that is a little more complicated and stressful, but again just my thoughts and not trying to change anything
The reason why ignoring someone is a viable option is because you will rarely have to make the decision to do so. People don't godmod willy-nilly, they don't break rules (and if they do either, you can click the Report button at the bottom of their post if they won't budge after a PM) nearly as often as you're making it seem, and people act cooperatively.
 
[member="Erilus"]

Combat is based more on one's ability to visualize and write the fight than anything. Also, you can't directly call hits. Let's say you throw a grenade at a group of NPCs. The person controlling those NPCs will then determine how they're affected. Some might be killed, some might be injured, but it's up to them to determine the disposition of their forces. The same also applies to personal duels.
 
a ) If you need to use dice and stat calculators, you're not writing, you're playing DnD.

b ) Wheaton's Law:

If an individual can't be mature about taking a loss on a star wars roleplaying board, then that individual might want to take a step back and reevaluate life. Does it happen? Yes. Has it happened to me? Yes. That's what RPJs are for. Got an issue? Work it out with the other writer. Other writer not cooperating? Report 'em. It's not rocket science.
 

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