[member="Avery Regailis"] [member="Cypher Rage"] [member="Renn Garrick"] [member="Credius Nargath"] [member="Nexus Krae"] [member="Lady Of The Valley"] [member="Elyscia Devaroiux"] [member="Fireson V'Trechen"]
Special Guest: [member="Darth Kentarch"]
Kaikelius. It was an old world, a founding world of a Republic long shattered and disbanded. Still the delegates and Political Bureaucrats had squabbled and back stabbed for generations. On the Eve of the Worlds new years, they were holding a Social Event. A Masquerade ball, to whom both CIC Sympathetic Politicians as well as Corporate Protectorate backed Politicians were invited.Seeing an opportunity to expand their Political Clout and annex the system without spilling blood, TCP has seized on the opportunity. Ever the strategists key members of their forces have been ordered to attend, for the purposes of security. Unbeknownst to our would be hero's more than one threat lurks in the shadows.
Those that wear the Masks in the Ballroom beside you have many motives. Some for fame, some for Power and others for puppet masters. This evening in particular the mettle and cunning of the Protectorate will be tested.
Shadowy forces in league with CIC are in attendance, seeking to kill their own Sympathetic Colonial Governors and smear the evidence to say The Protectorate is Responsible. Others are seeking to eliminate High Value Protectorate Officials....
Still the Protectorate Plays their own games....
As the music begins, the Liquor flows and the Dances start, so too does a deadly game of Subterfuge and Feints.
One misstep on your dance number could be deadly....
In this deadly game there are many folks who are here to take you. Lure them out, and point them out so that others may deal with them. The quieter and sneakier you are, the better your chance of success. Trust no one but your Comrades....
Those that seek to Kill the CIC Officials and Plant the False Flag behind it must be killed first. If they succeed it could spell devastation for the Protectorates Political Standing. Find them and Eliminate the threat. Leave no evidence...
In the game the Pawns must be sacrificed for the greater good. Eliminate the Corporate Protectorate Allied Governors. Pin all the Evidence on the CIC Sympathizers. Let no one discover your work....
Amidst the Killing floor the deal must eventually be struck. Use your cunning and convince the Governors that Allying with the Corporate Protectorate is best for their Citizens and their Pocketbooks. Take care not to get a Knife in the back....