Star Wars Roleplay: Chaos

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Character Palm-Imer

ɢᴇᴍɪɴɪᴅᴀᴇ



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    • Name: Palm-Imer.
      • Titles:
        • Sovereign of Geminidae.
        • Empress of the Consors System.
    • Age: 34 GSY
    • Gender: Female.
    • Species: Near-human, Geminaie.
    • Occupation: Sovereign of Geminidae, Ambassador.
    • Theme: XxXx.

    • Force Sensitive: Yes.
      • Alignment: Neutral.
      • Order: Soller-Navah, originally.
      • Proficiency: Master.

    • Homeworld: Geminidae.
    • Known residence: Altranais, Geminidae.
    • Known languages:
      • Nexilis: broken - semi-fluent - fluent - native.
      • Galactic Basic: broken - semi-fluent - fluent - native.
      • Nosk'lum: broken - semi-fluent - fluent - native.
      • Binary: broken - semi-fluent - fluent - native.
      • Huttese: broken - semi-fluent - fluent - native.
    • Primary allegiances: Geminidae.
      • Contractual allegiance: None.
    • Current Status: Active.


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    • Height: 1.81m
    • Weight: 72.7kg
    • Physique: Athletic.
    • Voice: Sample.
    • Eyes: Bright amber, almond shaped.
    • Hair: Dark-brown, long, slightly wavy.
    • Complexion: Fawn, slightly tanned, warm undertones.
    • Implants: None.
    • Distinguishing marks:
      • Gen-code Z44P-Y99I tattooed on the inside of the lower lip.
      • Pierced left ear: lobe, upper lobe, helix, tragus, daith.
      • Scar: medium sized slash across upper chest. Inflicted by Joycelyn Zambrano Joycelyn Zambrano during the Battle of Velmor.
      • Several small scars.
    • Usual apparel:
      • Formal: Geminian fine clothing.
      • Casual/Missions: Bodyglove, boots, protective gauntlets, long hooded cloak and black fitted mask covering the lower half of her face.
    • Description:
      Nowadays, Palm stands with the poise of a leader - firm, imposing, and ever centered. The years of war have built her body into a formidable machine. Retaining the athletic composition of her people, the layers of hard muscle beneath her skin have become more visible than ever before, as have the wounds and scars she sustained while fighting the Third Geminian War. Her hair, surprisingly, has darkened a bit more with the years, and her shining amber eyes now have a hardened, steely look to them.

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    Palm-Imer was born on Altranais, the capital city of Geminidae, alongside her twin brother Natram-Striff. The conclusion of one of the many long-term breeding programs of their generation, they were both born potential Heirs to the sovereignty of their home-world. As is customary the youngest one would take on the responsibility of being an Heir while the other followed their original predetermined role, the mantle of the Heirs fell upon Palm's shoulders.

    The first several years of her life were spent between books, mentors, training droids, other apprentices and myriads of lessons. Palm had to live up to the expectations of both her status as an Heir and as an Ambassador-in-training, for this was secondary path assigned to her. Around her seventh year of age she became an apprentice of the Soller-Navah in order to learn how to tap into her connection to the Force. Because of her status as both an Heir and a future Ambassador, she was met with a less enjoyable and more severe childhood. Palm-Imer grew up privy to the ways in which her planet is governed and managed, its well-kept secrets and its plans for the future.

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    Palm was a diligent child, doing her best and often pushing herself beyond her limits as she desperately tried to accomplish the seemingly unreachable goals placed before her. She was talented but her true remarkable qualities were being consistent and disciplined, she was not the strongest or the fastest, yet her perseverance and methodical approach would always see her to the finishing line. However, as she grew older a roiling wreath of doubt and questioning began to coil around her mind and heart, nurtured by her own nature and a few of her mentors who were of a similar mind. She could see the benefit of and, to a degree, endorse the fierce isolationist practices of her planet but a part of her could not help but believe it was time for a deep change in their ways. Time to remove the veil that kept the galaxy hidden from practically the whole population of her homeworld.

    Such stance earned her the support and acceptance of some and the disdain and ill-looks of others. A deep and dangerous rift separated the two groups as it had done many generations ago during the times of the Second Great War. Moved to do right by her people and speak against what she believed to be excessive and unjust measures, Palm became one of the strongest voices for the anti-isolationist party. When she finished her education as an Heir and completed her training as an Ambassador, Palm left Geminidae to fulfill her role as the tensions began to grow stronger. Now, Palm roams the stars serving her people to the best of her ability while keeping a watchful eye on the political stage of her planet.

    Ever since emerging into the galactic stage, Palm forged meaningful friendships and alliances, fought in numerous conflicts across the galaxy, and experienced the highs and lows of fleeting romances that never fully blossomed. Her path was fraught with challenges, including a near-fatal encounter with a dark Sith Lord who sought to manipulate her for his own ends. This encounter left her disillusioned with her teachings, prompting her to renounce the doctrines she once held dear. In the aftermath, Palm-Imer experienced a profound disconnection from the Force, a period of inner turmoil and doubt. However, she eventually found her way back, reconnecting with the Force in a more balanced and nuanced manner.

    But just as suddenly as Palm had made herself known to the galaxy, she disappeared with the beginning of theThird Geminian War, a brutal and devastating conflict, marking one of the darkest periods in the history of the Consors System. The war's catalyst came when Feyd-Serit began implementing draconian policies that targeted various cultural and religious groups within Geminidae. These measures, designed to homogenize the population and suppress any potential threats to her rule, sparked outrage and unrest. Among those who opposed her was Palm-Imer, who upon receiving word of the horrors that were being visited upon her people made a swift and secretive return to her home system.

    She clandestinely reached out to disaffected military leaders, political dissidents, and former allies of her family. With her status as a former Heir and Ambassador, she was able to rally significant support. Her knowledge of the system's inner workings, gained from her upbringing, became invaluable in planning the uprising. The rebellion began with a series of coordinated strikes on key military installations and government facilities. Palm-Imer's forces, though initially outnumbered and under-equipped, utilized guerrilla tactics and their deep knowledge of the terrain to gain early victories. Her leadership had to be characterized by a blend of strategic brilliance and ruthless pragmatism. She had no choice but to make hard decisions, sacrificing some for the greater good, to ensure the rebellion's survival.

    The tide of war began to turn when Palm-Imer secured the support of key military leaders who defected from Feyd-Serit's forces. This shift in allegiance brought valuable resources and intelligence to the rebels. In a decisive battle, the rebels managed to capture a major city, dealing a significant blow to the Sovereign's regime. As the war dragged on, the toll on both sides was immense. The population of Geminidae suffered greatly, with widespread destruction and loss of life.

    The war culminated after several years in a final, cataclysmic confrontation at the capital city of Altranais. Feyd-Serit, desperate and increasingly isolated, had fortified the city, turning it into a last bastion of her crumbling regime. The battle was fierce and bloody, with heavy casualties on both sides.

    Feyd-Serit's death marked the end of the Third Geminian War. The aftermath was a period of uncertainty and reconstruction. Palm-Imer, now hailed as a liberator, ascended to the position of Sovereign. The rebellion had left Geminidae and the Consors System in ruins, but Palm's determination and leadership quickly became apparent. She focused on restructuring the government, implementing reforms to prevent another tyrant like Feyd-Serit from rising to power. Palm-Imer also spearheaded economic initiatives, encouraging trade and technological advancement to restore prosperity.

    However, despite her outward appearance of a benevolent ruler, Palm-Imer's experiences had left her with a hardened heart. The weight of her people's expectations, the betrayals she faced, and the atrocities she witnessed would not leave her heart unchanged. She became known for her ruthlessness in dealing with political adversaries and her ability to navigate complex interstellar politics. As the years passed, Palm solidified her rule over Geminidae. She began steadily regathering wealth, expanded her influence, and ensured the stability of her domain. However, her ambitions still extended beyond the Consors System. With her homeworld secure, Palm-Imer began to re-emerge on the galactic stage. She ventured into the wider galaxy, using her status as Sovereign to forge alliances, and broker deals, all in the name of her people.

    • Sexuality: Bisexual.
    • Marital Status: Unmarried, single.
    • Family:
      • Natram-Striff, twin brother, alive. (NPC)
    • Children: None.
    • Friends:
    • Masters:
      • Soll'relath Artem-Lahs, alive (NPC). Her mentor and father-figure.
      • Gerwald Lechner Gerwald Lechner
    • Apprentices:
      • Lyra Uvati.
      • Mathieu Brion Mathieu Brion : After being stranded in Geminidae, Mathieu was welcomed into the Order of the Soller Navah where he apprenticed under Palm for a time before leaving the planet. He was introduced into the philosophies of the Art of One, force sensing and control (self-enhancement through the Force).
    • Enemies: TBD.

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    • Ambassador: Palm was bred and raised to become a geminian Ambassador, a member of the elite caste of agents and diplomats. Meant to be a representative as well as a covert operative, she is both a capable combatant and well versed in politics. She is a master in Ky'ret martial arts, her weapon of choice nowadays being twin blades or a bo staff. She has a well tailored skillset suited to her core purpose as a learner, explorer, politician and potential spy/infiltrator.

    • Soll'Nav: She shares a strong connection to the Force or, how the Geminians call it, the Surge. Palm was trained in the ways of the Soller-Navah, a neutrally aligned order of force-sensitives native and limited to Geminidae. Palm ventured well beyond the practices of her order during her travels, becoming intimate with her place in the Force, and its sways around her. Palm is a talented duelist, a specialist at enhancing her own capabilities through the Force and has quite a remarkable defense against the influence of other Force users, both mental and physical.

    • Focused Leader: Palm is characterized by her patience and perseverance. Once she has set a goal she will work diligently towards it until she sees it accomplished, without being deterred by failure, frustration or obstacles. Her steadfast nature and control over her impulses often serve her well, she is efficient and very dedicated. As all geminaie, she has an enhanced capability to comprehend and assimilate new concepts, a quick and efficient learner. Palm now carries the mantle of her people, and she is driven by a things much, much bigger than her.

    • Charismatic: A true geminian, Palm has a natural gift to get along well with others. If its on her own terms, her laid-back nature and easy smile will do the trick. Otherwise, as all members of her species, she has an uncanny ability to read others and adjust her behavior and presence accordingly. She finds it just as easy to blend in among the lords or the beasts, gaining their trust or going undetected.

    • Heights Dweller: Palm possesses a deceptive strength, particularly in her upper body and back, paired with a superior mobility and balance. She can navigate difficult terrain with little restrictions being able to climb almost any surface, jump much higher than the average human and sort through irregularities with ease. Normally she will try not to display these abilities in public as long as she can avoid it, preferring to pass off as a human.

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    • Depended Upon: In recent years, Palm has not only gained maturity but responsibilities beyond what she had ever expected to shoulder. Palm can, and will no longer face risk with the same point of view she did years ago, nor will she gamble with the future of her people, and therefore her own. Palm can very easily find herself in a bad spot, and she will be forced to make her choices thinking on the well being of others first.

    • Overly Analytical: Curiosity, fast-learning and a lack of connection to the esoteric are all defining traits of her people. Palm likes understanding things and anything that repels a logical explanation is bound to stir the more cautious and skeptical aspects of her nature and dispel her usually secure, objective and steadfast disposition.

    • Haunted: She can no longer sleep at night. She witnessed and failed to stop the horrors visited upon her people for too long. Even before the war, life had burdened her with struggles and wounds too deep to describe. Sovereign Palm-Imer, beneath her strong facade, carries a tremendous deal of guilt and pain which she carries alone. This not only affects her wellbeing, it makes her mind vulnerable.

    • Fire Arms: Palm knows her way around fire arms, technically. Her strong predilection for CQC has also heavily influenced her ability to wield these weapons. Palm is a point blank range specialist, so even to use what is supposed to be a long-range weapon she must get relatively close to her target. There is not one cell of sniper material in her body, and her performance will leave much to be desired if she tries her hand at firing at targets who are outside of her preferred range.

    • Geminaie: A pure blooded Geminaie, Palm shares not only in the strengths but in the shortcomings of her species.

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    • Political Sciences.
      • Interplanetary Relations.
    • Business Administration.

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    Proficiency Rating: None - Initiate - Apprentice - Adept - Skilled - Mastered - Specialist.
    • Combat Training
      • Ky'ret Martial Arts: Mastered.
        • Featured moves: Syncing, open hand hits, joint-locks, pressure point abuse, grappling.
        • Main objective: Incapacitation, internal damage.
      • Teräs Käsi: Skilled.
      • Stava: Mastered.
      • Weapons Training.
        • Primary, Dual Blades: Mastered.
        • Primary, Tonfa batons/Guard shotos: Specialist.
        • Secondary, Bo staff: Specialist.
      • Marksmanship:
        • Point-blank range: Mastered.
        • Mid range: Adept.
        • Long range/Sniping: Initiate.
    • Military Training
      • Tactician: Mastered.
      • Vehicle operation: Adept.
      • First-Aid training: Initiate .
      • Parachutist: Adept.
      • Climbing: Specialist.
      • Piloting: Skilled.
      • Survivalist: Mastered.

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    Control

    Sense

    Alter

    Lightsaber Forms
    Proficiency Rating: None - Familiarized - Trained - Adept - Skilled - Mastered - Specialist.

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    • TBD.

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    • TBD.

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    Threads in Total: 18 | Threads Completed: 10 | Threads Ongoing: 6

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    Flying the Nest | Palm leaves the Consors System for the first time to begin her duty as an Ambassador, alongside her apprentice Lyra Uvati.

    The Jewel | Palm is sent as an official representative of Sovereign Feyd-Serit to extend her grace and acknowledgement of Illyria's new monarchs, King Adron and Queen Alessandra Malvern. The meeting would then lead to the creation of the Winter & Spring Accord between Illyria and Geminidae.

    Foreign Place, Friendly Face | Alienated and cut off from her ability to feel after spending too long dampening her emotions during her service as an Ambassador, Palm meets mercenary Mathieu Brion after he crash landed in Geminidae. Eventually he is welcomed into the Order of the Soller-Navah were he becomes her apprentice for a short while and they form a friendship.

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    None.

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    None.



 
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