Star Wars Roleplay: Chaos

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  • Intent: To create a blaster rifle.
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PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Blaster Assault Carbine
  • Size: Average
  • Weight: Heavy
  • Ammunition Type: Power cell
  • Ammunition Capacity: Average | 200 (power cell)
  • Effective Range: Personal (75 meters)
  • Rate of Fire: Very Low (Semi Auto)
  • Damage Output: High
  • Recoil: Very Low
SPECIAL FEATURES
  • Fires Highly Damaging Radioactive Blaster Bolts capable of contaminating equipment and armors
  • Easy to Repair and Highly Rugged
  • High Accuracy
  • Contains Pulse Cannon Technology, allowing it's bolts to travel faster than regular blasters.
  • Technology taken from the DC-12U allows it to fire underwater
  • Causes bolts to bend around Lightsaber blades due to Paddle Beam Tech
  • Built in Scope with up to 4x magnification, Thermal, Night Vision
  • Tech from the Civil Defense Laser Disruptor reduces the noise and glare of its bolts, potentially making the shooter more difficult to locate
STRENGTHS
  • Geiger Counter: Fires deadly radioactive blaster bolts, capable of completely contaminating armor, as well as shearing through both it and shields. If the victim survives being hit, their body often requires immediate anti radiation treatment within a few hours of being hit to avoid permanent damage or death by radiation poisoning
  • Pinpoint: Deadly Accuracy, and comes with a built in Scope that has 4x magnification, Thermal, and Nightvision
  • Anti Jedi: Uses Paddle Beam Technology that makes the bolts bend around Lightsaber blades
  • Fight anywhere: Capable of firing Underwater
  • Fast travel: Pulse Gun Technology makes the bolts travel much faster than normal bolts, about twice as fast
  • Quiet Riot: Tech from the Civil Defense Laser Disruptor reduces the noise and glare of its bolts, potentially making the shooter more difficult to locate
  • Rugged: Easy to repair and difficult to damage, engineered to last potentially centuries in storage.
WEAKNESSES
  • Range: Only 75 meters. Meant for urban, close Quarter pacification, not long range engagement
  • Droids: Not good for droids, as it does not do Ion Damage
  • Weight: Very heavy due to incorporated tech
  • Fire Rate: Very Low Semi Auto fire, three seconds between every shot to avoid overheating.
DESCRIPTION

The Percival-Series Radiation Carbine is House Io's skirmish weapon of choice or for general enforcement in House Io territory, created originally to celebrate Percival surviving being split into three parts, pushing the limits of Organic Nuetralizer regeneration capabilities. Firing deadly radioactive blaster bolts, the carbine is a lethal tool meant to arm even the least of House Citizens, and was found in virtually every household by the time the civil war occured and the House split in two. Though still produced by the side still loyal to Laertia Io, the schematics were delivered to Nathan's company by Defectors, and now happily makes them to order and sells them as well. It is regarded as a high performance assault weapon, easy to learn but difficult to master.
 
Laertia Io Laertia Io

I'm going to deny this. A weapon which avoids shields, lightsabers and armour is beyond the spirit of both star wars and the site.

While we allow a lot, and do encourage writers to explore their ideas, I would suggest scaling back the scope of the gun if you want to try submitting it again. Trying to find a basis in canon, or modern technology would be a good start, as I'm unsure there is a case of blaster bolts with all the properties that you're describing here.
 
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