Hiram Voss
Character
The Petard-Class Starfighter
OUT OF CHARACTER INFORMATION
- Intent: To expand the M E T A
- Image Source: Wookieepedia [x]
- Canon Link: Linked within the submission.
- Permissions: One Open Market product.
- Primary Source: None.
- Manufacturer: The New Imperial Order [x]
- Affiliation: Closed Market
- Model: Pertard-Class Missile
- Production: Limited
- Material: Carbon-Nanofilament Armour
- Classification: Automated Bomb
- Length: 14 Meters.
- Width: 4 Meters.
- Height: 8 Meters.
- Armament: Very High
- Modular Self-Destruct Mechanism
- Defenses: High
- Squadron Count: 6
- Maneuverability Rating: Very Low
- Speed Rating: High
- Hyperdrive: None.
- Hyperdrive Class: Not Applicable.
- ICE Peregrine Shield Disruptor [x]: A shield disruptor which allows for a vessel of the Petard's size to slip through shields unmolested, and allow for it to perform its work with diligence.
- Acid Dispenser: Mounted around the drill bit, industrial acid launchers have been added to the Petard-Class in order to speed up the digging process. Using industrial agents and solvents nominally used in the manufacture of electronics, the acid used on the Petard makes quick work of the internal structure of vessels.
- Drill: Using mining technologies found in the Vibrocutter [x], the drill-bit on the Petard-Class is effectively a gigantic vibroblade, with an engine behind it that allows the drill to spin very, very, very fast. This, combined with propulsion, and the acid launchers, means that the Petard-Class can cut through a ships hull very quickly.
- Modular Core: The sole offensive ability of the Petard-Class is the core of the detonator, which is primed to go off when it is close to its target. Nominally armed with a similar layout to the concussion missile, it can be modified to fit other forms of explosives ordinances. These being Rhypalm [x], Ionic, Proton, Seismic or Baridium, all packed into the hull and set for automatic detonation.
- Advanced Sensor Array: The Petard-Class carries an advanced sensor relay which allows it to pinpoint the desired targets within vessels as specified by commanders.
- Droid Brain: The Petard-Class, despite being an awfully crude vessel regarding weaponry, it does employ a sophisticated droid brain in order to organise manoeuvring against hostile fire.
- Dead 'Man' Switch: The Petard-Class is incredibly vulnerable to assailants once it is boring into an target. However, this is a double edged sword for the defender. Any attempt to dislodge the vessel will more than likely trigger the explosive charge inside. On top of that, any attempt to physically open and disarm the vessel will also cause premature detonation.
- Highly Explosive: Much of the Petard-Class' innards are dedicated to the explosive warhead within. A fourteen meter concussion missile warhead detonating? Quite explosive.
- Fast Digger: The combination of acid, reinforced drill bit and high powered engines allow for the Petard to very quickly tunnel through the thickened hulls and hallways of enemy vessels.
- Lotta Space: The Petard-Class is effectively a missile. And a 'squad' of these missiles takes up an entire hangar space allotted for one squadron.
- One Way Trip: The Petard is meant to detonate. Explode. So when its deployed, its gone for good and does not hold longevity like normal fighter craft.
- Anti-Fighter Capacity: The Petard-Class holds very little in regards to anti-fighter capability. While it does hold flares and the like, it cannot manoeuvre well against fighters, and holds no cannons to destroy them.
- Fragile Detonator: The detonator inside the Petard-Class is rather fragile. It can be dislodged during drilling, and thus yield a less than adequate result.
The Petard-Class began as an actual joke. A literal joke in an officers mess between some bored engineers on R&R. But on further discussion, and then consultation with superiors, it dawned on the engineers that this machine may be viable. The size of a small, snubnosed fighter, the Petard-Class is a highly sophisticated piece of ordinance, armed with a droid brain and sensor array among other equipment. The idea of the vessel, is that once set, it dispatches itself, with orders to target an enemy vessel. With its droid brain, the Petard-Class can organise logic, regarding manoeuvring and actually how and when to attack.
The Petard uses its specialist equipment to Using shield disruptors, it penetrates the first line of enemy defences, the shields. Then once impact is made, it begins to bore into the armour plating. This is performed using a combination of highly toxic acid and a reinforced drill bit. Propelled by its powerful engines, the Petard burrows into the enemy vessel, until it has reached its target. Be that a magazine of ordinance, a critical power conduit or other designated target. Once there, the internalised mass of the Petard, detonates. Should the Petard be interrupted while burrowing, it may detonate prematurely either through hostile interference, or that of damage sustained.
There are certain drawbacks to the vessel. Despite a rather small size compared to other bombers, a squadron of Petards takes up an entire squadron set. This on top of the fact that its assault is a one way trip, mean that the Petard can take up valuable hangar space considering it is not actually meant to return. Drilling through a battlecruiser, while the ideal method, is nevertheless one which yields damage. The detonation system inside, may be dislodged, and so, the Petard may not explode in the manner specified or desired by its commanders. This issue can also be caused by sustained damage via drilling or successive starfighter assaults on the petard.
Last edited: