Aedan Miles
Pirate King
OUT OF CHARACTER INFORMATION
- Intent: To create a new command ship for Aedan Miles
- Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
- Canon Link: N/A
- Permissions: Purchasing of Aurora Industries items starts here.
- Primary Source: N/A
- Manufacturer: Shipyards of Malsheem
- Affiliation: The Kainate (Captained by Aedan Miles )
- Market Status: Closed-Market
- Model: (Example: TIE (Twin Ion Engine). For submissions where a model wouldn’t be appropriate, such as a custom walking stick, put ‘N/A’ for ‘Not Applicable’.)
- Production: Unique
- Material:
- Classification: Stealth Assault Battle Cruiser
- Length: 5000 meters
- Width: 1,000 meters aft narrowing down to 700 meters at the front.
- Height: 480 narrowing down to 380 at the front.
- Armament: Extreme.
- 20x AI-MD "Gnoma" Mass Driver
- 20x AI-T "Salamanda" Turbolasers
- 40x AI-IC "Undin" Ion Cannons
- 40x Assault grade Torpedo Launchers
- 20x Angon-class Hypervelocity Cannon
- Defenses: Very High.
- Hangar Space: Very Low: 12
- Hangar Allocations: (This is the allocated amounts of starfighters and support craft (dropships, shuttles,gunships,etc) this submission can hold in its hangar based on the maximum hangar space capacity listed above)
- 2 Squadrons of IXH-2 "Aeronite" Heavy Starfighter
- 6 Squadrons of IX-11 "Aeros" Starfighter
- Maneuverability Rating: Average
- Speed Rating: Average
- Hyperdrive: Class 3.0
- AI-MD "Gnoma" Mass Driver
- AI-T "Salamanda" Turbloasers
- AI-IC "Undin" Ion Cannons
- Angon-class Hypervelocity Cannons
- Eligor Cloaking Device
- Maelstrom Advanced Targeting and Tracking System (MATTS)
- Xandret Shield System
- Aetharstar Reactor System
- Stealth Field Generator: Capable of acting unseen unless shields are activated the energy needed for the stealth system going to shields instead.
- Energy ratings: Unable to activate both Stealth systems and Shield systems at the same time. To go stealth must first lower to shields to raise shields must first disable stealth systems revealing position.
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