Ugohr Poof
The Traveling Gungan Salesman
I know, I have been doing many of the game's dirty jobs and it has put a lot on pressure on me OOCly, which can make me ruffle some feathers and make some mistakes, especially in PvP. (I usually stay away from PvP, and I don't usually do much of the classical "Jedi-vs-Sith" plots) While I found that I am a rather consistent poster, but sometimes I could go overboard in debt collection (perhaps I could be partially forgiven given the number of tag malfunctions that occur). As a writer, it seems that I mostly use my characters with corporations to do corporate development more than I do character development. And even when I am one of the more economy-centered writers ([member="Darth Veles"] you probably recognize the contents of the list that follows)...
Here is a breakdown of how I would describe my characters in relation to the dirty IC jobs they perform:
Here is a breakdown of how I would describe my characters in relation to the dirty IC jobs they perform:
- [member="Ugohr Poof"]: Combat: minesweeping/artillery - at last count, no active FU character plays either role, unless if some Mando FU did artillery - but that proved to be his IC career roadblock, non-combat: real estate (IGR is the only PC-owned real estate brokerage in Chaos, but may not be owned by that toon for much longer) and most of his non-faction threads pertain to real estate, plus Gungans are a race with loads of OOC hate
- [member="Charzon Loulan"]: Although owning a shipyard is not by itself a dirty job of the game, gearing the shipyard mostly towards non-combat ships is - admittedly it is one of the main roadblocks facing that corporation; it is difficult to get major factions to buy even limited supplies of non-combat ships, but mobile drydocks may be the saving grace
- [member="Dunames Lopez"]: Operates a full-service spaceline that does its best to operate in honest markets and has a different, complimentary vision of what it means to serve the First Order - to her ensuring the availability of an array of ways to maintain the happiness of the population serves the interests of the First Order - the other PC-owned spacelines of the game are mostly fronts for smuggling, and there isn't a whole lot of those in the game either
- [member="Cathul Thuku"]: Holds together the entire mental health system of Mandalore by herself by virtue of being the only reputable therapist on that planet pre-Kashyyyk (she ICly complained very often at the time about the destitute condition the Mandalorian mental health system is in and how just two planets take care of nearly all the Mandalorian Clans' needs for mental healthcare, Alderaan and Ithor) - also exhibits a radical approach to the Force that contributed to my OOC ability to polarize, and now as governor of Azure, actually takes into account that there is a budget to run and public health to care about
- [member="Jessica Med-Beq"] Tries to fill too many roles at once, many of which are rather conventional - nevertheless I used her, both as a NPC and as a PC, to design starship components everyone else seems to take for granted - and the very non-combat ships manufactured by Charzon's company; the logical way forward long-term is to play her in the non-combat roles I already use her for. To be fair tech designers are rather common, even though they mostly focus on the design of implements of destruction, whereas Jessica will accept that implements of destruction is part of the game to an extent, it is by no means the be-all, end-all of Chaos tech (even if it means NPCs will buy these things in the background, rather than PCs or their corporations) - I acknowledge that she has the most slippery slopes out of the characters I have in terms of playability
- [member="Klesta"] I don't intend to play him as much as the other five, but I have him slotted into more of a socialite/diplomatic role