R E S O L V E
Dominion of Polis Massa
878 ABY
At the surface it was just another pile of shattered rock in the middle of space, easily overlooked and underestimated. Once a grand planet it was shattered in times less recorded, and the asteroid field left behind was now the home of mining operations, smugglers, pirates, and rebels. It was a lawless place crawling with some of the lowliest and most desperate cretins the galaxy had to offer.
In recent years however it has become an important sector of space. An integral sector for navigating along the Hydian Way from the Outer Rim, just out of the reach of the Sith and with enough hiding spots to allow rebels and pirates alike to use it as a gathering point or rest stop, and of course the handful of ancient temples and ruins that still dot the asteroids that make up the sector.
What had once been an unimportant bunch of asteroids was quickly becoming a possible thorn in the side of our Sith Order. If fallen into the wrong hands then our access to Hadian Way becomes severely restricted if not entirely severed, and the current lawlessness gives plenty of room for rebels and other groups to disrupt our operations in neighboring systems. Polis Massa stands ready jeopardize our security and block our expansion.
Now, the Sith had come to bring it to heel.
Objective 1: The Mouse Trap.
Our enemies scheme and plot against our ascension. They are many, but divided, and this is how they should remain. Smaller groups pose less serious threats and fail to incite hope in a successful rebellion. Now, the Frumentarii have intercepted chatter about a meeting on the largest of the Polis Massa asteroids. There is reason to believe that several rebel cells are seeking to unite against us, and that is something we simply cannot abide.
We do not know how many gather, and how they are connected, thus the Order requires captives to interrogate. This information will make it easier to catch future rebel cells.
The plan is simple: We wait for the rebels to gather, and hide at the edge of the system until their meeting begins. When the signal is given, we jump in and surround the asteroid. Make landfall, detain the leaders and execute the rest on sight.
The detainees will face public execution once we have extracted what we need.
Objective 2: Ancient Things.
Before becoming the shattered asteroid cluster that it is now, Polis Massa was once a thriving planet with a civilization of its own. Due to the destruction by an ancient superweapon the technologies and artifacts of Polis Massa have long been deemed lost to time.
But that had done little to deter the few over the centuries that wished to discover the remnants of the planet and those that once inhabited it.
There have been several attempts at uncovering their secrets, and now the Sith have come. Armed with a map from Fiviune They have isolated the ruins of what may have been the city Wiyentaah and are preparing to delve and lay claim to whatever may be left of the city.
Dig into the asteroid, recover anything of value, and ensure that the city falls into the right hands.
Objective 3: A.I. Caramba.
Tension between the different factions of the Sith have come to a boil as they race for control of the flight control station in the Polis Massa system, codename: Ichnaea.
While an unassuming target, it cannot be stressed enough that the one that controls the station, controls Polis Massa.
The station is run by a powerful artificial intelligence that logs flight paths and ship I.Ds through the region. All data is localized and secured; it cannot be duplicated nor externally accessed. Whoever controls the station controls access to the field, and the path through to the Hydian Way.
This A.I cannot be allowed to fall into the wrong hands. Seize control of Ichnaea on behalf of your warlord and stave off the competition by any means necessary.
Your Dark Lord awaits results.