Star Wars Roleplay: Chaos

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Primeval Storyline Contest

I've decided to create a contest for anyone to partake in...

The idea is we need something to do for the entire faction. An event, perhaps, just a thread (or a series of threads) that we can all do and enjoy. However; I am stuck on ideas which is why I'm coming to you, members of this faction.

Here's the contest:

Come up with an idea--any idea--for a faction storyline. this can be in the form of a dominion, campaign, or faction thread; there can be multiple threads. Write me a summary of the storyline(what it entails, how it'll be conducted, etc.) and then an in-character prelude (a little introductory story to get us hyped.)

Then the community will vote on the entries. The winner will be granted a very special item.

Ekul Sehal's lightsaber which was given to Anja by [member="The Queen"] after she killed [member="The Dark Man"] in combat. It should be noted that the lightsaber's frame is practically impervious to all forms of damage.

All entries should be posted in a reply to this thread tagging me.
 
I could have Zaiden be attempting a Sith like ritual with the Undead, which gets set free. Once free it begins to spread, with the infection traveling through air, thus surviving on ships till it lands other places. From there the Faction has to come together to stop its spread, and potentially Zaiden himself.

Not sure if I would want him as the head villain, but if it gets voted for, I guess I could do so.

It also could be a Dominion or two, with everyone working together to save the infected planets!

[member="Anja Aj'Rou"]

==============================

Summary:
Zaiden, being a bearer of Alchemical knowledge, if little practice, attempts to combine such with the spell of the Undead. During its crafting period something goes wrong. He is forced to flee and afterwards, finds that it went right in such a deadly fashion!

IC:
Zaiden stood over a large basin, staring intently into its depths. The swirling black mass seemed to emanate, to thrive in, and devour - all at once - the Darkside. With a passion for the Undead, having caused genocide on many planets to create an army of millions of the damned souls, Zaiden had devised a new approach.

Many of his Zombified warriors had retained minor knowledge from their past lives, including examples of swordplay and weapon usage. But none had been able to keep such for long. This was the fore front of his intent to alter the Tsaiwinokka Hoyakut spell itself; by including a starting point that would house a virus that would coalesce and bring about retention for longer and more of such.

In essence, he was seeking to make demented Spawn that were capable of taking unimaginable amounts of damage and yet fight it off, while using weaponry, tactics, or other advantageous gains. If he could succeed, he would make undead unlike any that had been seen before.

With the knowledge born of the Knotters of Entrails scroll, and his meager intellect bearing Alchemy, he had brewed together the blood of a dozen species, and imbued it with the Darkside Undead Spells energy. It was as if he attempted to bring the cells within back to life....

But then as he worked, something went wrong! The brew began to boil and burst, from which a dark smog began to slowly lift into the air! Swiftly covering his mouth and nostrils, Zaiden contemplated destroying the basin, but his choice was made for him. The miasma continued to rise until he was forced to flee...

...in his escapes, he forgot to lock the building down....

..the smoke slowly spread over the encompassing hills..
 

Matreya

Well-Known Member
^ I approve of this! Lol of course I do, I'm Razors writer as well! ^

Lol.

I have in Damien's history made use of an organization of Masters that have aided, as well as attacked him. We could have all of the Heads of the Faction, or a large portion, be captured with intent to Force the will of the group on them and thus change the Primeval. After this is found, the remaining heads have to come together and rally the rest to move to combat the Organization to save the Primeval and its Warlords/Masters/Knights/Anyone in Power.

[member="Anja Aj'Rou"]
 
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In the years following the Primeval's violent and sporadic expansion, many short cuts were taken, and the Warlords governing planets carelessly sought power wherever power was pooled. In the Chiloon Rift sat one of these numerous Warlords, Kass Vetrusk, overseeing mining operations and forced slave labor over his people. His wealth went to military and technological advancements, far and widespread in the eyes of his counterparts, but what rose this man to power would in turn be his downfall.

Kass Vetrusk was a greedy and horrid man, and any who met him would agree. In the late years the crazy ex-mandolorian pushed technology into the very reaches of both the past, and the future, finding both controversial and powerful artifacts in his time. One such artifact he discovered was sealed volumes of the once Imperial Empire biological weapon "Blackwing", or Project I71A. Blackwing was a project with a dark history in the timeline of the universe, never successfully being tamed by even the Imperial Empire and numerous Sith Lords.

Created from Sith Alchemy, it turns it's victims into mindless wretches of what they once were, violent in nature and hungry in body. A man infected with this, either airborne or direct bite or blood, became a husk of their former self, doomed to feed on the body's of the living and spreading the deadly pathogen farther and farther. In this, Kass Vetrusk saw a chance for power, if he could develop a microbial kill switch, he could clean whole planets of what he thought of as scum, and the moral dilemma meant little to him.

As the secluded and high funded science team worked on the disease on the asteroid colony of Mal Trusk, the disease once again had shown it's fangs and escaped the control of it's would be masters. It ravaged the space station of nearly fifty thousand strong, and fully collected itself to harbor in the reaches of space, brooding and spreading. Before the full collapse of the space station took place, the ship let out a distress beacon, demanding help from any and all ships in the vicinity, but in doing so they only increased the death count.

Now, in the void of the asteroid belt of the Chiloon Rift, sits a graveyard of ships, and a hornets nest of a horrifying disease not seen by the galaxy in millenia. Resources begin to dwindle across the Primeval space, and production begins to slow without the heavily rich mass mining of ores in the region, and this begins to call planetary attention.

With the Primeval focused on war, a fleet of some of the best soldiers in the empire begin their journey through the collective space, unsure of what they are to see, and unaware of the horrors they have to bare. These men in the campaign will face great challenges, and many will find themselves lost in the depths of the horror show that is the Mal Trusk Space Station or it's surrounding grave yards of ships.

Prepare yourself, Primeval Exemplars, for the greatest challenge you ever will face lies in the once great military complex of the far gone Kass Vetrusk, and the ominous SOS signal may perhaps be the most haunting memory you ever hold.
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Don't mean to steal [member="Razor Shot"] 's idea or anything, but I've been working on this since [member="Anja Aj'Rou"] had told me about this contest. Although this is simply a rough draft, I hope people appreciate it and look at it in a fair light. Now, as for OOC, I'm willing and open to any outside advice or mention since I'm not entirely sure how this would work, but I can explain it how I see it.

Since obviously players are going to want to do RP with us, this would be run in a more Dungeon Master Sense, with faction administrators (or myself) being involved heavily in offering players NPC (and possible PC later on) resistance. Since the infection spreads, I can see players easily falling victim to the unfortunate disease, and in turn infecting their friends. Although the disease is not incurable, it is safe to say many will not be able to be saved. The disease mostly affects Humanoids, but for the sake of the RP we can adjust it to mess with others.

Realistically, nobody will come into this knowing what the disease is, or how to counter it. The only knowledge known is that a biological weapon was released inside the space station, and it quickly spread to any and all ships that came to the rescue of the station. With this, instant load outs would be players armed with pressurized suits, and a whatever armaments they intend to bring. Included, small squads will be sent out with each player, and NPC squads will have goals in various places elsewhere in the ship.

As time goes on, the NPC squads will release various SOS Signals back to the PC's, offering a psychotrauma-esqe feel to the entire thing, basing a lot of this heavily off of Dead Space and how the system worked there. While eventually players can uncover how the disease was made, many will face harder and almost boss like fighters, ones that seem to take improbable amounts of damage, or Rancors released in the entertainment districts of the mining colony.

Eventually, I see many players forced to run for their lives in the claustrophobic and cramped spaces of the space station, and a few would be trapped. The end goal would be players either banding together to cleanse the space station of it's infection, or simply giving up and blowing the entire space station to smithereens in whatever fashion they see fit.

Admirals of the ship would most likely be faction administrators or myself to follow up with the DM sorta feel, and allow us to command people to certain goals with certain challenges they face.

I can expand on all this later, but this is pretty much a rough draft as I said. What does everyone thing?
 

Matreya

Well-Known Member
[member="Ebon"]
After the Undead Event on the site, almost all planets have the cure for the basic undead plagues. Hence my idea of using the base spell with alchemy to change it.
 
Damien Daemon said:
[member="Ebon"]
After the Undead Event on the site, almost all planets have the cure for the basic undead plagues. Hence my idea of using the base spell with alchemy to change it.
[member="Damien Daemon"]

Well, I think there's a large amount of various types of disease that especially cause undead to spread. Not to say you might be wrong, but a sect of the disease (especially one like Blackwing) might not be so easily curable, or even missed entirely from a cure all from before? I'm unsure what disease would have spread across the universe before, but I wouldn't say it's out of the question that one sect perhaps evolved into another strain.

And considering it's permeable through bio-tech and any quarantine measures, I'm sure it'd have to be changed from the get go to not instantly be a superweapon, or kill anyone RP'ing. So perhaps that could be a solution as well, simply nerfing the disease and altering it through lore to fit our needs?
 
Blackwing was the basis for the Site Wide Thread. It is cured. And to basically all planetary bodies said cure was distriputed. It would then, not be as difficult as you would hope to find a cure of an altered strain also! If I have a cure for its prior form, I would basically start off with 70% of the cure done already.

Not trying to shoot down your idea, just being logical. I was a big enjoyer of the said Undead Event, and remember distinctly that the Pubs made the cure and began distributing it quickly to end further contamination. You would have to create an entirely new strain from the gate, hence my idea.

[member="Ebon"]
 
What if somehow we changed the story from undead alchemy, to a more defined hive mind type infection? One more fungal based, or focused on genetic manipulation and crushing over exertion of host bodies?
Say, turning them into more deadspace like creatures, or even flood like creatures, with the general hive mind being the main boss of the campaign, or eventual boss persay?

That could solve the problem of Blackwing already being cured, and could definitely offer a new foundation for the Campaign? Perhaps the infection even spreads to the main ship of the campaign, making flamethrowers and energy based weaponry better alternatives to destroying and cleansing the ship of the infection. I could rework what I wrote if you guys think it might be better?

[member="Razor Shot"] [member="Damien Daemon"]
 
Lol I am the writer of both Razor and Damien, sorry, had thought I was signed into this account both times.

Something new, is entirely doable. But remember, if you take and change things to those ideas, we will need Species submissions in the Codex to be approved before we can use them. The Undead are already a cannon creation so are simplistic to use.

An alternative form of undead could be acceptable, but nothing that like changes form etc without a submission. If you wanted Unread that say spit their poison? Sure. Ones that turn the calcium in their bones to hyper strength but lose durability? That could work, but even simple changes like that are pushing into an entirely new species.

All in all if your looking for something new, I'd recommend a dev thread then the submission. However, I could see myself backing the idea if you get it approved.

[member="Ebon"]
 
I'd definitely like to see what others would like to do or say before I start working towards the new species. Of course, if my idea is chosen by popular vote, I'd work on the species with the help of numerous other writers, and possibly look for advice from more experienced players from the forums. Depending on what everyone thinks, I'd love to begin work at any point, but I'll leave the decision up to everyone.

I thank you for the support if you're willing to give it to me, and I appreciate the advice :)
And I did get a bit confused by the two writer accounts, haha. I just assumed that you were both cowriting the same questline.

[member="Razor Shot"]
 
Seriously though, love the idea. I would love to see the Chiloon Rift get some attention, and with such a vast region of empty space, I don't see it unfeasible that a cure isn't readily available upon the initial outbreak even if one does exist.

I would like to assist with this as much as possible, considering I'm the Warlord of this space. Besides, Z Hutt hasn't seen his old Directory since he went rogue... it's about time he went on another murder spree. The Black Prophet shall rise!
 
So everyone likes the idea of a rampant fungal infection spreading in the mining colonys of the Chiloon Rift? :D
If everyone would prefer, or popular vote demands, we could just use the Blackwall virus as the immediate outbreak, but I'll leave that to everyone else.

I can start working with others to get the disease and it's new species codex'ed as soon as possible, especially when I'm actually home and on my computer if everyone would like.
 
[member="Ebon"] Whichever is the public's opinion on the matter would be the one to go with, but personally, I'd just go with the Blackwing. It serves our purpose without a lot of complexity, and we're not trying to engineer an enduring plague... I mean, unless we want this to become a recurring enemy.

[member="Razor Shot"], Since your ideas are so similar, I suggest you guys should engage in a PM conversation or something along those lines about a collaboration. No need to separate our ideas when we can combine them into a cohesive story!
 
[member="Zambrano the Hutt"] I guess it depends on what people want out of this. If the storyline takes a turn for the worst, I don't see it unreasonable that this could be a recurring enemy that comes back for Primeval campaigns to get involved with, run by whoever wanted to. If not, a simple Modified Blackwall virus could do really well in offering what we need at this very moment.

And if [member="Razor Shot"] would like, I'd love to have him collaborate with me.. :)
 

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