Star Wars Roleplay: Chaos

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Production Restrictions Based on Tier?

This is mostly in regards to ships and how many and at what class a tier can produce. Ayden and I have already determined that a T2 can't mass produce star destroyers and earlier today I narrowed it down even further.

What I'm asking is if we want to define out what a company can produce based on tier. I'm thinking it would help encourage Tier advancement while adding greater consequences to Tier reduction. So far I've got something like this.

Tier 1: Minor production up to gunship/freighter size. (Something like a specialty company that does special orders, think that yacht dude)
Tier 2: Mass production up to cruiser, minor up to light destroyer.
Tier 3: Mass up to light destroyer, minor up to command ship.
Tier 4: Mass up to Star Destroyer.

Not restricting 5&6 because at that point they're supposed to be technically beyond them production wise.
 
I've tried to do that but I'm not feeling too creative at the moment and was hoping for some additional input. I also don't think that we should limit total number of products as writers should be taking care of that themselves. One could also make the point that (as in Koensayr) something might not be in production but can be produced on request.
[member="Valeria Aetani"]
 
Additionally, and I'm new to alot of these concepts so forgive my terminology, I believe this can be expanded to weaponry, vehicles and other items.

Example: Tier 2 Manufacturer has an subsidiary which produces Walkers/Mechanized Infantry type machines. This company should be limited to: How many of those they can produce, The actual size (A Tier 2 should not be able to produce past an AT-PT at best.) and so forth.

[member="Ayden Cater"]
[member="Domino"]
 
An additional example: An individual submits 80 different weapon types, on a mass production scale with a Tier 2 Company. Is this feasible? Not really. I also believe the amount of mass produced weaponry (Small-Arms, Artillery, and so forth) should also be limited. A company can easily go bankrupt when arms sales are slow or limited or say if they didn't have a development/support thread (Not saying a requirement, just example) showing a government contract of some kind. You know, to spice up the submission.
 
All good points, but I'm trying to keep it focused right now and then expand if there's reason to after there's a base for limiting production. Also...

Domino said:
One could also make the point that (as in Koensayr) something might not be in production but can be produced on request.
We also shouldn't let being annoyed with one person drive policy decision if it's not becoming an actual problem.
[member="Aaralyn Rekali"]
 
I'll leave that where it lies, as that wasn't my intention for it to be relayed as such as I was following conversation in Skype.

Now, going back to what I was originally discussing with Tier 2 Company/Manufacturer. It's about logic and rationale, even looking if they have the capable resources if you have to. I will try to assist where I can and how I can.
 

Ashin Varanin

Professional Enabler
[member="Aaralyn Rekali"]


Aaralyn Rekali said:
An individual submits 80 different weapon types, on a mass production scale with a Tier 2 Company.
It's within FJs' rights to deny this case. Doesn't require a rule, IMO.



Domino said:
Tier 1: Minor production up to gunship/freighter size. (Something like a specialty company that does special orders, think that yacht dude) Tier 2: Mass production up to cruiser, minor up to light destroyer. Tier 3: Mass up to light destroyer, minor up to command ship. Tier 4: Mass up to Star Destroyer.
I like it.
 
[member="Domino"]
I think that if we restrict anything by tier, its the number of different ships produced.
For instance
TIER 1: 1 Fighter, 1 frigate, 1 heavy cruiser
TIER 2: 3 fighters, 2 frigates, 1 heavy cruiser, 1 capital ship.
Etc, etc.
 
Problem with that is exactly how limiting that is. It doesn't give the writer any flexibility to go fulfill a new contract when you're also required to make 3 mass-produced products for advancement. (Granted something I didn't take into consideration for T1>T2) I also don't like it from a personal viewpoint because the way I look at companies is that they can have several products, but with a limitation like I'm suggesting it's like they can only make one at a time. Think of it like a single assembly line that you can only put one product through at a time verses having several lines that you can only make the same one thing all the time.
[member="Darth Kentarch"]
 

Ashin Varanin

Professional Enabler
On balance, and having taken all your input into consideration, here's what we're going with for now. [member="Ayden Cater"], as keeper of the Guide, and @Lord Janus, as keeper of the company whatnot, please find a good place to put this:

Corporations have the following restrictions on production of starships. These restrictions are not retroactive.
Tier 1: Minor production of sub-capital size (100 meters or less).
Tier 2: Mass production up to cruiser (600 meters or less), minor production up to light star destroyer (1500 meters or less).
Tier 3: Mass production up to light star destroyer, minor production up to command ship (2000 meters or less).
Tier 4-6: Mass production up to star destroyer (1700 meters or less), minor production up to command ship.
 

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