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Promotion Guidelines Discussion

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Okay! I've set up some of the information and now I'd like to see the five of us this tackle this issue.

Promotion Guidelines of our faction.

For example. Wookieepedia has documented three Tests:
There appears to be no documented form of progression for Allyan Witches (if someone has extra books and such and have this, please link us to the right place). What Singing Mountain has used for the last three years was written by another person, a wonderful woman who has taught me quite a bit about Witches (and italian a long side it since I write my spells in that language). I've modification it slighty to work for the clan and this is what we have:

Trial by Fire - This trial is taken from the nightsister's ideals; however, more controlled and less the risks to falling to the dark side for those that wish for those results. The first five times (stages) an initiate attempts to cast a spell learned in an hour. The use of the new spell is extremely dangerous, possibly even fatal if the initiate is not fortunate. Each time the Witch or Jai attempts the stages, the danger goes down slightly and it is less likely to backfire on them. It is also possible for the spell to backfire on the Witch by drawing them into the darkside due to attempting to gain such power so quickly. After the five stages of the trial, the Witch has no difficulty casting the spell.

The test itself also has the second purpose, of discovering whether the Dathomiri is gifted with Allyan magic or not. If they are, their training with continue and be tested over and over through out the next years. If they are not, no further force training of any kind will be brought upon the child and another purpose within the clan shall be found for them.

Trial by the Ancestors - This trial mirrors the trials of Knighthood for other Force-using groups. The initiate is taken to the Temple of the Ancestors of the clan to begin initiation into the next step in their life. The initiate's entire clan and others that wish to be there watch as three Witch elders (among which are the initiate's Clan mother and the Clan mother of the opposing influence) as well as the Herd mother of the initiate's clan (Rancor blood) take collection of their blood while the initiate sheds all material items they have on. The initiate kneels on the altar while the Elders write spells on their body with the rancor blood; three old protection spells to aid the Witch or Jai.

After the spells are written, the Elders place their hands on different parts of the initiate's body. The soon to be ascended Witch has a hand on the beck of their neck, one on their chest, just over their heart, and the last hand just above their genitals. As the Elders chant, the applicant feels a growing amount of heat, pain and pleasures coming from the areas their hands are cover. The areas form into burn black symbols and become permanent tattoos.

The ceremony is continued with giving a lightsaber with the color that represents the young Witch or Jai and a new force forged sword. From there, the Elders list twelve tasks for the person to complete to fulfill their rite of passage into the second stage. An example of a task is going out alone to gain a friendship and a symbolic relationship.

Following the complexion of her or his trial, a Witch or Jai takes chooses their path. In the ways of the galaxy, they are seen as a knight level, however, they either pick the path of a scout, sentry, rancor tamer or dragoon or leave this decision for later.

Trial by the Force - This trial is simple because the final task for the Mentor is to train another. The soon to be Inquisitor watches their student go through the Trial by the Ancestors after which the new Inquistor is sent out into the wilderness to face a new challenge (for example: the cave on Dagobath) in which every person's experience is unique and may kill them. Because there is a mixture of force induced visions and droids, the droids have holographic capability to trick the Witch or Jai. After a week, the member returns home if they have lived through it.

Once a Witch or a Jai has ascended to the last step, they may become a Guardian or continue their previously chosen path. Some Witches are offered to become a Council woman while many are not. While there is an option of becing an Arch Witch, this is a rare gift which isn't offered to anyone, one either becomes one or doesn't.
So, tell me what you guys think. How do you see this being done? So far, what is sure that it wlll be forms of rituals or trials. Whether they get called Trials or tests really is the lesser issue here. Obviously Allyan Witches and Nightsisters will have (storywise purpose) different promotions though they should be quite similar (they have the same source) and from the OOC angle should come down to the same thing.
 

Onith Trill

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I like the idea of adding rituals or trials into promotions, as it gives some excellent RPing opportunities, but which promotions shall these be from? And will these be entered in faction threads or training threads?
 
I think they would be more as faction threads. Nightsister tests, based on what the wookie said, are combat events, they include more than just the person looking to get promoted. The trials in quote differ. Trial by Fire could be done between just the initiate and their master, Trial by Ancestors is a formal event done before clan mothers (the original version which couldn't apply to the then Singing Mountain one is that the present clan mothers are the one from your clan and the other from the opposing clan, ie a lightside clan mother along with your Nightsister mother and the heard mother of your clan) and the entire clan can witness.

So yes, I'd say regular training is regular but promotions would be faction threads done in the open roleplaying forum.
 
Okay, so, everyone. So basically the Nightsister tests, using the Allyan trials as an example to each level, can do so. Basically, all Witches got their initial knowledge from the same woman, Allya. Just as they had the same laws, spells, rituals, they would have had the same promotion rituals as well. So you have the names of the Nightsister trials and some basic information on what it included.

Unless someone wants to, I'll write this up by tomorrow and put in the information thread. We've already began training so we might as well sort this out as well.

Edit: Since the Ranks discussion is all sorted out, bumping this to pinned since it's the next relevant topic that needs to be covered.
 
Trial by Fire - This trial is believed to be taken from the nightsister's ideals; however, more controlled and less the risks to falling to the dark side for those that wish for those results. The first five times (stages) an initiate attempts to cast a spell learned in an hour. The use of the new spell is extremely dangerous, possibly even fatal if the initiate is not fortunate. Each time the Witch or Jai attempts the stages, the danger goes down slightly and it is less likely to backfire on them. It is also possible for the spell to backfire on the Witch by drawing them into the darkside due to attempting to gain such power so quickly. After the five stages of the trial, the Witch has no difficulty casting the spell.[


The test itself also has the second purpose, of discovering whether the Dathomiri is gifted with Allyan magic or not. If they are, their training with continue and be tested over and over through out the next years. If they are not, no further force training of any kind will be brought upon the child and another purpose within the clan shall be found for them. As a ceremonial event, it is open to all members of the clan, however center stage is taken by the Initiate and their trainer. The initiate is gifted with a scroll where their first spell is written to keep as a remainder as the event and to pass on to their students when the tie comes for it.

Trial by the Ancestors - This trial mirrors the trials of Knighthood for other Force-using groups. The initiate is taken to the Temple of the Ancestors of the clan to begin initiation into the next step in their life. The initiate's entire clan and others that wish to be there watch as three Witch elders (among which are the initiate's Clan mother and the Clan mother of the opposing influence) as well as the Herd mother of the initiate's clan (Rancor blood) take collection of their blood while the initiate sheds all material items they have on. The initiate kneels on the altar while the Elders write spells on their body with the rancor blood; three old protection spells to aid the Witch or Jai.

After the spells are written, the Elders place their hands on different parts of the initiate's body. The soon to be ascended Witch has a hand on the beck of their neck, one on their chest, just over their heart, and the last hand just above their genitals. As the Elders chant, the applicant feels a growing amount of heat, pain and pleasures coming from the areas their hands are cover. The areas form into burn black symbols and become permanent tattoos.

The ceremony is continued with giving a lightsaber with the color that represents the young Witch or Jai and a new force forged sword. From there, the Elders list twelve tasks for the person to complete to fulfill their rite of passage into the second stage. An example of a task is going out alone to gain a friendship and a symbolic relationship. Following the ceremony and the series of tests passed, the Initiate becomes a Spellweaver and are able, if they so wish, take on a specific path to follow.

Trial by the Force - This trial is simple because the final task for the Mentor is to train another. The soon to be Elder watches their student go through the Trial by the Ancestors after which the new Elder is sent out into the wilderness to face a new challenge (for example: the cave on Dagobath) in which every person's experience is unique and may kill them. Because there is a mixture of force induced visions and droids, the droids have holographic capability to trick the Witch or Jai. After a week, the member returns home if they have lived through it.

Once a Witch or a Jai has ascended to the last step, they become an Elder of their Clan. Some Witches are then invited to join their clan's council while others take more specialized roles.
It's mostly still the same, with some minor details here and there.

Test of Fury is the first in a series of trials of Nightsisters, done when the four moons of Dathomir shine the brightest. Much like the Trial of Fire, it is a test of the future Initiate's ability, to determine whether the candidate is capable of performing spells and being a Nightsister or Nightbrother warrior. An initiate is placed in a small improvised arena, either by themselves or with other candidate against whom they are to test their skills. If without competition, the young Nightsister or Nightbrother faces off a more experienced Witch who can at the end of their test take them own as their student. Through out the arena, a handful of scrolls are located which the candidate can use and attempt casting a spell but unlike their polar opposite Witches, they don't have a chance to try it five times before they are able to cast it. The Nightsister or Nightbrother is given a limited window to learn the spell they find before they are attacked by whoever they'll be fighting. All the scrolls avaliable are of practical use, either for defense or offense.



If the candidate is successful at cast their spell againt the opposition, their test is considered successful. If they are unable to, they can find use fo a weapon on the field and attempt to save their life that way. The battle can end in the candidates death or their enrollment into the Overclan or any of the Nightsister subclans.

Test of Night is the second in the series of trials that the Nightsisters and Nightbrothers of Dathomir were forced to pass, before becoming Spellweavers in their right. Unlike their first test, this one was done when the four moons of Dathomir were hidden, leaving the Initiates in darkness. Much like the Trial by Ancestors, the candidates for Spellweavers are first brought before the clan mother of their clan, the clan mother of an opposing clan and the herd mother of their clan. Gathering the collecting of the rancor blood and that of the clan mothers, the initiates shed themselves of all materials they have on and kneel before the altar while the elders write spells on their body with rancor blood, three protection spells to aid the Nightister or Nightbrother. The elders then place their hands on the back of the initiates neck, just over his or her heart and last hand on the initiate's abdomen and chat the spells. As they chant, the applicant feels a growing amount of heat, pain and pleasure coming from the areas where hands are covering them. At the end of the chanting, those same spots are left with burn black symbols and become permanent tattoos.

Following the ceremony, the applicants given their own lightsaber and force forged sword and are again sent to the arena where they either face others facing the test or minimum of one other spellweaver (they are allowed to challenge and a spellweaver can step forward to fight them). Using all and any spells and powers the candidates have learned, they are allowed to fight. The preferred outcome is the death of one of the fighters, be it the candidate or the spellweaver, however, heavily wounded and the spellweaver declaring the candidate a winner (if there is truly cause for it) is acceptable as well. If the candidate for spellweaver survives or wins the fight, they become a Nightsister or Nightbrother Spellweaver in their own right.

Test of Elevation - The third and final test of Nightsisters and Nightbrothers begins by the spellweaver attending their students Test of Night. Once that is done, the spellweaver candidate for becoming an Elder faces her or his third and final challenge in the series of trials which takes palce at the Cricible. Among the moving pillars of the arena, the candidate for the elder rank face another elder (who is either challenged to a fight by the candidate or stepped forward by their own accord). The candidate for the elder rank has at their disposal all and any spells and powers they learned throughout their training, as well as their lightsaber, force forged sword and any other weapon they possess (crafted by themselves or gifted prior to the trial). The candidate becomes an elder when they kill their opponent or is declared the winner of the challenge.
Okay, these would be the trials. I've added to them, from what was on the wookie and they now share similar traits with the Allyan promotions to give them same similar ground. Nightsister promotions still include more fighting as per wookieepedia. What do you guys think?

@[member="Alarah Dei"] @[member=Bronwyn] @[member="Elayne Hawk"] @[member=Taleen] @[member="TiCira D'Arr Hawk"]
 
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