Council of Sorcery
"Peace comes from order,
knowledge earned by study,
passion found through strength.
No chaos, but there's harmony,
and found it is through
Sorcery." - the Code of CoS
(credit: Mikeypetrov)
Who Are We?
The Council of Sorcery started out as a secret council in the beginning of this year. The main goal of this new faction was to spread the 'magics' of the Force around the galaxy, but also to gain some control in other factions.
But today, we are different. We are new.
CoS is a council which works in the shadows of quite an unknown world Zahat'n'ira. We are mainly Force-users who have come to learn about the powerful arts of Sorcery. We are Sorcerers.
But we are not simple Jedi or Sith. We are more. We are our own legacy.
We are an unique group of Sorcery fanatics.
What Do We Do?
The Council of Sorcery is not only a bunch of Force-Users, but we are people who would like to see the galaxy using the 'real' type of the Force, and in order to do that, we must burn down the heretics.
We fight to destroy major powers which press the 'right' religions onto us. We gather knowledge of the 'real' types of the Force, and we want to make the Outer Rim a civilized are, just like the center parts of our galaxy.
This means fighting against the monstrosities which have gathered power near the Zahat'n'ira's rim.
NFUs are more than welcome to join our faction. Having only FUs is boring. And we need people who can fight, pilot, heal or anything.
Yet FU life is simply guided by one book which all of our members must abide to. It's our true rulebook which act like our own personal holy bible.
The true rulebook tells us to have these three aspects of true power: political mind, ancient knowledge, and unlimited courage. These are the fundamental powers of our faction, just like passion and hate and darkness are to Sith and peace, serenity, light to Jedi.
The faction's name can be a bit misleading as not every member of the faction is actually in the leading council, but only Knights-level members have the right to be a member of it. The whole leading council is divided into the Lesser Council and the Higher Council.
What sets these two apart?
Well, the Lesser Council consists of Magi - the Knight-level members. Higher Council, on the other hand, is a group of Spellmasters and Main Force leaders.
Main Goals & Jobs of the CoS
- Searching for more knowledge of all kinds of Sorcery. -
- Discovering and making new kinds of Sorcery. -
- Getting rid of the tyrant warmonger superpowers in the galaxy. -
- Getting rid of the tyrant warmonger superpowers in the galaxy. -
- Making the galaxy a place of order, peace, and knowledge. -
- Destroying the heretic religions of the galaxy. -
- Working on setting the Outer Rim / Wild Space free of monstrosity. -
(credit: Alayna)
Who is a Sorcerer?
Sorcerer is a person who doesn't use the typical Force powers, but chooses to study spells, illusions, Magicks of the galaxy. A Sorcerer, in the CoS, is a FU member of the faction, and hopefully a member of Mage Guild Operations.
Sorcerer's fundamental training aspects are political mind, ancient knowledge, and endless courage. This means, that the whole Sorcerer training program is about learning politics, seeking and learning ancient and present knowledge, and learning powerful Force powers.
As Sorcerers do not use only the kind of Force most people use, it takes a lot more time to progress in the Council, so if you ever meet a Spellmaster, you may know that s/he is truly a Master-equivalent person.
What is Sorcery?
Sorcery is the kind of Force Sorcerers use. It is a collection of various Force abilities, including, but not limited to Sith Magic, Dathomir Magick, White Current, Sith Alchemy, Spells, Auras, etc.
As Sorcery is indeed more difficult, it takes more focus to understand all aspects of it. Of course a single person can not completely master this ancient collection of abilities, because not even the most powerful Sith have not been able to do that. Instead, a Sorcerer shall find the set of skills they like, and focus on them.
Archmage of the Council
Archmage is the supreme leader of CoS, a NPC whose power is described as limitless and his knowledge as unbelievable. However, he has never seen going to a single battle or studying anything, and nobody has seen him using his supreme abilities yet, so all of the previous may be a lie.
Even though the power of the Archmage is questionable, he is seen as the ideal of a Force user who has been able to completely master Sorcery. His orders are to be followed, his choices are thought to be right. Always.
The Archmage is responsible for overseeing the whole faction, but especially the FU members of it. As he is not a member of the council which leads the faction, he is not always seen as the sole ruler of it, but more as one who is on par with the leading council.
Isn't it strange?
(credit: HELMUTTT)
PRIMARY FORCES OF CoS
The Purifier League is one of the 3 main forces of the Council of Sorcery. Formed to protect and to aid Sorcerers on their path to destruction of the heretics, however, they are more than welcome to go their own path as long as it does not go against the ideals of the Council of Sorcery.
Purifier Knights (or simply Purifiers) are the Light-sided members of the faction who are working along the Dark-siders in order to turn the galaxy into something the Council of Sorcery prefers.
Purifiers welcome every person who has good intentions to join the League.
Mage Guild Operations is one of the 3 main forces of the Council of Sorcery and is, judging by official recordings, a company which makes Magick-related items, but in fact, it is a lot more than just a company as behind the name and concept, there is a group of mostly Dark-sided magi who try to spread the ways of Magick.
Mage Guild Magi (or simply Sorcerers) can be Light-sided, Dark-sided, Neutral, Rogue or whatever else they want to be as long as they follow the ideals of the Council they are a member of, and are known for seeking more and more knowledge of different kinds of Magicks, including, but not limited to, Sith Magic, Dathomir Magic, Illusions.
Mage Guild Operations is mostly for Sorcerers and Sorceresses, but will take in every member who wants to work with magi.
Eternal Darkness Organization is one of the three main forces of the Council of Sorcery. It is formed only for one purpose: destroy all. This destruction is divided into many stages: study, spy, destroy.
EDO Agents (or simply Agents) are the Neutral members of CoS who are mostly just bounty hunters, smugglers, mercenaries, evil-doers of the galaxy, but have vowed to aid the Council.
EDO is mainly for NFUs, but FUs may join if they accept the fact that they are not any better than NFU agents.
Rank Progression - Hierarchy
From Highest to Lowest
Archmage of the Council,
the Leader of CoS
Higher Council,
the Secondary Leading Body
consists of
Director of EDO,
the Leader of Eternal Darkness Organization
Head Scholar of the Guild,
the Leader of Mage Guild Operations
Purifier Supreme,
the Leader of Purifier League
5 Other Master-level Members
Lesser Council,
the Tertiary Leading Body
consists of
10 Knight-level Members
NON-LEADER MEMBERS
Spellmaster
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Mage
-
Potential
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