Star Wars Roleplay: Chaos

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Prototype "Impregnable"-Class Attire (WIP)

MMVtnBhOizhKZn5CYLF93DRBnyI8E6eM188ZGythzPs.jpg


Image Source: https://i.redditmedia.com/MMVtnBhOizhKZn5CYLF93DRBnyI8E6eM188ZGythzPs.jpg?w=320&s=5fd098e5268541dbb52d17d1a88db9dd
Intent: To create a highly protective, flexible, and possibly fashionable prototype for a protective line of clothing produced by A.S.Co. using non-restricted materials. As a side note, this is mostly produced out of Triam's necessity to protect her body and unborn child without the use of heavy armor that may adversely affect the growth of her abdominal region, or require regular refitting as a result of the growth of her abdominal region.
Development Thread: TBD
Manufacturer: A.S.Co.
Model: (Prototype) Impregnable Class Attire
Affiliation: Triam Akovin, A.S.Co and its customers.
Modularity: Other than the design of the "dress", no. In other words, it can take many forms of clothing but its basic function and features are not changeable.
Production: Unique
Material: Simple Cloth, a number of modified Individual field disruptor components (neck piece), Dampener aerosal infused fibers of shell spider silk
Classification: Anti-Blaster and Lightsaber Resistance
Weight: Typical Garment Weight
Quality: Kinetic - 1, Environmental - 1, Vibroblades - 5 Blaster - 6, Lightsaber - 7
Special Features:
  • Shell Spider Silk, with fibers infused with inactive Dampener Aerosal
  • Individual field disruptor necklace, specifically tuned to common lightsaber containment field frequencies
Strengths:
  • Highly Blaster Resistant - With the natural resistance of shell spider silk combined with the fibers infused with "inactive" dampener aerosal, blaster effectiveness is drastically reduced into little more than kinetic "slaps".
  • Highly Lightsaber Resistant - When the necklace activates its disruptor field, any standard lightsaber that attempts to pass through the wearer will have its containment field spontaneously fail, leaking its plasma contents onto the fabric, neutralizing its harmlessly. In practice, the effect is very similar to cortosis, although it is not a perfect analogue. Most lightsabers will be able to activate fairly soon afterwards, though potentially at reduced power due to loss of plasma energy.
  • Vibroblade Resistant - As with the natural properties of the shell spider silk, most vibroblades will find themselves mostly ineffective against the fabric.
Weaknesses:
  • Manual Activation - There is no inherent lightsaber resistance with the cloth, in order to survive a lightsaber strike, the necklace must be activated. A surprise attack with a lightsaber before a wearer can react, is likely to be lethal.
  • Sustained/Repeated Damage - Even though the Shell Spider Silk is naturally resistant to blaster damage, its much higher resistance in this fabric is attributed to an aerosol infused in the fibers... when struck by a blaster or plasma, it is released into a gaseous form. So with a continued barrage of blaster bolts or lightsaber blows (assuming the necklace is activated), the "highly effective resistance" is quickly reduced in the places that are already damaged, to be liable for more damage.
  • Slugthrowers - There is almost nothing stopping a bullet from tearing this fabric to shreds, as well as the wearer.
  • Environment - It isn't advised to wear this in extreme environment, considering it isn't exactly winter or "lava planet" attire. It is flammable, and susceptible to other elemental damage types.
Description: (Include some strengths and weaknesses here. Describe some of the history behind the submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. For especially powerful or ambitious submissions, a very thorough description is recommended.)
Primary Source: (Please link the source of another writer's submission that you are modifying for your use; only necessary for "Chaos Canon" submissions)
 
[member="James Justice"] I've looked into it, and I like the idea. Being able to deflect blades of any kind would be a nice advantage, and further protection from blasters besides the dampener aerosal does provide a sensible defense.

However, I have some questions I've got to ask first in the factory. I've found some conflicting sources on its financial availability and relative abundance in the factory...
 
[member="Triam Akovin"]

Glad I could help. :) I recently found the stuff and was like, "HOW DID I NOT KNOW ABOUT THIS BEFORE??????" LOL

Feel free to use ballistic underlay too ;) helps stop slug throwers. That KOTR stuff brought in here can be pretty fantastic. The wookie stub is small, but it makes a difference.

Cheers.
 
I decided to make a higher quality unique "prototype" version. Basically the expensive special snowflake version, before Triam realizes it needs to be dumbed down for regular buyers so as to not be prohibitively expensive to produce/sell.

And also to protect herself (and baby) first, before anyone else can benefit from her intelligence.

I'm hesitant to add the underlay, as it is implied that type of underlay can only be installed in actual armor, but not in things like robes. For the sake of argument, this would be, in effect, more like a robe than it would be armor.

Maybe just add a personal molecular shield setting to the necklace? It would make a natural trade off system, meaning it could either protect against slugthrowers at the expense of not being able to protect against lightsabers, or protect against lightsabers but not slugthrowers.
 

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