Star Wars Roleplay: Chaos

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Approved Tech Purified Norris Root

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Krass Wyms

Jedi Tech Division
Factory Judge
OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
  • Manufacturer: Krass Wyms Krass Wyms
  • Affiliation: Company Name (Sasori Research)
  • Market Status: Closed-Market
  • Model: Experimental Material
  • Modularity: Highly versatile to be forged with other metals or materials
  • Production: Mass-Produced
  • Material:
PHYSICAL SPECIFICATIONS
  • Classification: Exotic Material
  • Weight: Weightless
  • Color: Prismatic
  • Resistances:
    • Energy: Very High
    • Kinetic: None
    • Lightsabers: Very High
    • Other:
      • Sonic: None
      • Disruptor: None
      • EMP/ION: None
    • Elemental:
      • Fire: None
      • Cryo: None
      • Acid: None
    • Force:
      • Lightside: None
      • Darkside: None
SPECIAL FEATURES
  • Purified: Refined and extracted root dye designed to be applied to nearly anything to add energy resistance to it. Krass has taken care to create a steady supply for lightsiders to be abel to treat their clothing should they just want a little protection or a whole lot of protection in some cases.
STRENGTHS
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by Krass. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
WEAKNESSES
  • Protective Qualities: Largely non protective in qualities as it doesn't fully adhere to the rules of physics. The metal looks dense and like it would be highly protective but it isn't.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
DESCRIPTION
Created by Krass as a means for jedi to have access to Norris root a rare extract that could be cultivated and created through use of the Bangmangi technologies. With it the jedi and Sasori were able to better experiment with what gave it the properties that it had being able to aid in energy resistance as they could use it as a treatment to add to materials or robes for coloring but also practical use. Krass as one of the primary workers in the celestial forge to create materials. The value of the newly minted norris root extract is largely available to companies that need it or people that want it but it can prove costly.
 
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