Star Wars Roleplay: Chaos

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Question about credits

Matho Healb

Raven's Ark General - Katzbalger Class
How many credits is considered a lot? Like do characters have a couple thousand, or does everyone have a couple million. Wondering how to structure prices, and could really use some help. I don't want to undersell, or oversell, for that matter.
 
Han Solo, one of the largest bounties at the time, went for 50k credits.

An X-Wing cost about 175,000 credits.

In comparison, an F-22 Raptor will run you about 175 million - so I tend to take real world prices and then factor them down by a power of ten.
 

Matho Healb

Raven's Ark General - Katzbalger Class
Okay, if a mercenary had a hiring cost that would cover any damages he'd take during the mission, including death, and he was the highest rank in the group (Zweihander Class), would 100K credits be fair?
 
I would say around 75- 80 G's as I had a merc that was barely beginning and all he got was about 4 G's. So you may want to even lower that. Really only the large cash comes from bounties that are called on a PC. We once had a guy that was wanted for 150,000 and even that was shared among some people I think. So no.
 

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