Star Wars Roleplay: Chaos

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Question about energy proof metals...

A phrik box survived the death star.

People have phrik armor, weapons, and in canon staffs.


Beskar is known to survive being beat with lightsabers, as is Songsteel.

Beskar'gam exsists.


Neuranium is so dense that some can sense gravity being pulled into it.

I've seen Neuranium boots.



My quesiton; How on Corellia do you melt down these materials to make them into something, if they don't melt?

I'm just curious- as I planned to work with one of these materials soon....
 

J3C0

Guest
Well, i would imagine its a matter of extreme heat and an extreme amount of time under said heat.

So rather than being extremely indestructible, it just takes far longer and much more energy to melt them in order to work them. So say a quick explosion(Death Star) or contact with a lightsaber(Which theoretically burns at the temp of Plasma) wouldn't be enough, but sustain contact with said heat for...hours? Would be enough to make the metal more malleable.

Also, Ore is usually much easier to initially work into metal than smelting down an existing piece of metal(depending on the metal) so that likely has something to do with it as well.
 
Evasion Studios
[member="Makkik"] Besk'ar is a very complicated metal to work with so the Star wars lore states. And that secret is guarded by the many generations of the Mandalorians. Aside from that..it's really a crapshoot as to how you deal with these metals. Thus is a bit of a glitch in fiction - you think too much about it, you realize there's not enough info to go on. Had the same problem myself a time or two. So that's why we make stuff up or gloss over said details.
 
[member="Makkik"]

It isn't that they don't melt, it is that they work in ways that defeat the purpose of laser-fire(such as deflection or reflection). As for beskar being saber resistant, it's because it transfers the energy and heat evenly to slow down the process of the saber which is meant to focus all of that heat and energy on one spot. So if you can replicate that single heat source all over to the same degree as a saber would on a fixated spot, it would melt.
 

Jsc

Disney's Princess
The flaw in your logic Makkik is that you are applying sense into a genre that doesn't make any. It's a bad habit that so many writers around the net seem to get hung up on. Space Magic, Lightsabers, Blasters, Dura-Everything, etc. None of it makes any sense. And that's okay. Because in StarWars you don't actually have to explain it. It's like a miracle. Poof, unicorn rainbow magic. Ooo. Prettyyy. Stuff like that. Future gadget gravity hupla. Whatever.

Likewise, you don't have to explain it logically or mathematically in your threads either. Just gather enough Substance-X and then craft it into Armor-X via Method-X. This is literally the method for every space fantasy ever. Star Trek, Mass Effect, Warhammer 40k, whatever. Just use big words that sound cool, or ancient, or tech'ish.

You'll get the hang of it. I promise on my Beskar Ring of Electronic Vorpal Voided Vertexing. Which goes Warp Speed. :p
 
xD

Thanks for the clarifications everyone, ecpecially [member="Jay Scott Clark"]. Who should be granted the title Lord of Star Wars Roleplay. I'm just saying. :p
 
Jay Scott is right.

Don't ever appy RL science to Star Wars. Otherwise you'll have an aneurysm trying to figure out inertia dampeners.

Also, as food for thought, one way those metals may be resistant is they have VERY high heat capacities.

But don't bother trying to figure out the atomic properties of said metals and how they have high heat capacities.

Also, are they alloys? If not, they must be new elements which -- *aneurysm'ed!*
 

Nyxie

【夢狐】
Silara Vantai said:
As for beskar being saber resistant, it's because it transfers the energy and heat evenly to slow down the process of the saber which is meant to focus all of that heat and energy on one spot.
That's actually songsteel,
(No, wait, it's neither. I'm thinking of Ultrachrome.)


Beskar is the one that's just incredibly durable/dense = harder to cut.
 

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