Star Wars Roleplay: Chaos

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Approved Tech R.S.S.H. Path Engine

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  • Intent: To create an incredibly fast Hyperdrive
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PRODUCTION INFORMATION
SPECIAL FEATURES

Very Fast 0.1 Capital Ship Path Engine

Half the size of typical SSD Grade Path Engines due to use of Madilon

Path engine design enables irregular jump paths through Hyperspace typically thought impossible

STRENGTHS

Very Fast: An astounding 0.1 Capital Ship Hyperdrive that can take something like a Destroyer anywhere it wants to go, even routes that would normally be impossible due to its oath engine design

Multi-Jump: Can make up to 10 hyperspace jumps in a row

Size: Half the Size of a typical Destroyer Hyperdrive

Precise: Enables a Star Destroyer to make very precise jumps through hyperspace.

Irregular: Can make hyperspace jumps that are normally impossible

WEAKNESSES

Slow Recharge: After it makes up to 10 jumps, it must wait an agonizing four hours before it can jump again

Delicate Repairs: If damaged, takes longer to repair than most Hyperdrives

Piggy back: As it is designed to work with the R.S.S.H. Power Plant, which is designed to work with the R.S.S.H. Solar Recovery System, any damage the Recovery System suffers while recharging the ship could drastically affect the Hyperdrive, causing failure

DESCRIPTION

A Custom Path Engine for the R.S.S.H. being built for the Elysium Empire, this ensures an SSD Sized Vessel can take unexpected, very fast routes through hyperspace
 
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