Little Fool
Image source : Midjourney AI
STANDARD FEATURES
- plasma turrets x10
- Laser turrets for ennemy shield: x15
- scanning detection : is equipped with a precise scanner to be able to adjust shots correctly as well as the ragnarok torpedo launcher
- Small Defensive Turrets (laser or kinetic, against fighters and drones):
- Number:20 to 30 turrets.
- Positioning: Scattered across the entire hull for full coverage.
- Size: Relatively small (5 m in diameter).
- Usage: Rapid defense against light targets or incoming projectiles.
B. Multipurpose Turrets (anti-medium ships):- Number:12 to 18 turrets.
- Positioning:
- 4 at the front (bow).
- 4 on the dorsal side (top).
- 4 on the flanks (2 on each side).
- 2 at the rear for pursuing threats.
- Size: Medium (7–8 m in diameter).
- Usage: Capable of targeting frigates, corvettes, and enemy shields.
- Positioning:
C. Heavy Turrets (anti-capital ships):- Number:4 to 8 turrets.
- Positioning:
- 2 on the bow (forward-facing).
- 2 dorsal.
- 2 ventral (underside).
- 2 rear (optional for covering fire).
- Size: Large (10–12 m in diameter).
- Usage: Offensive, ideal against cruisers or stations.
- Positioning:
- Number:20 to 30 turrets.
hields Against Shots (Kinetic, Energy-Based, Explosive)
A. Multiphasic Energy Shields:
- Functionality:
Generates an energy field that absorbs impacts.
Powered by a central generator connected to the main reactor. - Characteristics:
- Adaptive: Adjusts frequency to counter different attack types (lasers, plasma, projectiles).
- Dynamic Allocation: Concentrates power on the most exposed zones.
- Strengths:
- High efficiency against directed energy attacks (lasers, plasma).
- Good absorption against medium-speed kinetic projectiles.
- Weaknesses:
- Vulnerable to massive or repeated attacks on a specific point.
Shields Against Radiation (Gamma and X-rays especially for anti matter weapons)
A. Ionized Plasma Shield:
- Functionality:
Creates a layer of ionized plasma around the ship.
Charged particles interact with gamma and X-rays, dispersing or absorbing them. - Characteristics:
- Adjustable energy levels for different radiation intensities.
- Can be combined with other energy shields.
- Strengths:
- Excellent protection against high-energy radiation.
- Reduces thermal emissions, enhancing stealth.
- Weaknesses:
- High energy consumption under prolonged exposure.
- Anti EMP Shield :
- it has an anti EMP system to protect anti matter torpedoes
- Width: 70 meters
- Weight: 53,000 tons
- Height: 38 meters
- Length: 350 meters
Standart fonctionnality communications, munitions, storage, medbay, training room, hangar with door shield. And resident luxurious apartment, spa, main lounges with a large bay window to have a view of the battlefield, a bar, droid for help, it's a complete frigate.
ADVANCED SYSTEMS
- Anti matter torpedo : Ragnarok Launcher (anti matter bomb launcher (10g - 50g anti matter)
- Plasma Shield (anti gamma, rayon X, strong radiation)
- Camouflage system : he has an advanced camouflage system that allows him to go invisible, but this will break as soon as he opens fire.
good fuel capacity which allows it to be autonomous in remote systems
- Diversified fire capacity: With its short and long range turrets it has a good fire capacity, in addition the ragnarok type anti-matter bomb installed on board offers good striking force.
- Great striking force: with his equipped launcher, he has a weapon capable of hitting the entire battlefield.
- effective anti-material shield: provide it with the necessary protection against its own arsenal.
- Autonomy and mobility : Not very fast, but has a good fuel capacity which allows it to target remote systems
- Camouflage ssytem : is able to conceal himself by activating advanced camouflage
- Anti-material bombs take time to charge and are limited to two charges per battle, plus they can explode from inside the ship if external interference occurs.
- anti-material torpedoes can explode mid-range if intercepted
- on a planet the shock wave caused by the impact due to the wind can cause more damage than desired. And touch allies and ennemy troops
- Not so fast : he is not so fast when moving, he is rather standard, can do classic maneuvers, but for advances it is much more complicated.
- Time to make a jump: it takes him 1 minute to make a full jump, which on the battlefield is enormous.
Lyssara Thrynn, an ingenious and visionary smuggler, orchestrated the creation of a antimatter weapon, installed on a classic combat frigate. Assisted by the strategic resources of the Diarchy faction and fueled by her carefully amassed illicit funds, she poured all her expertise and passion into this ambitious project.
Curious to push the boundaries of physics, Lyssara meticulously studied every theoretical detail before putting it into practice. After months of research and tireless effort, she is now able to present a weapon r: the Ragnarök Antimatter Weapon System. This weapon, using between 10 or 50 grams of antimatter, can target large areas on the battlefield, turning each shot into a spectacular explosion. With this system, Lyssara and the Diarchy possess a colossal strike capability that significantly strengthens their military fleet. Unfortunately, it only has 2 antimatter torpedoes before it must return to the lab to recharge its stock. (Per battle) anti matter is rare and expensive so ammunition is of course limited.
The appearance of the ship reflects the boldness of this project. Painted in deep black with golden accents, it is both elegant and intimidating. When it deactivates its camouflage to enter the fray, a dense black mist temporarily envelops the frigate, creating a chilling visual effect. This mist quickly disperses, but it gives the impression that the ship is emerging from a mysterious dimension (purely visual), reinforcing its connection to the darkness it represents.
Out Of Character Info
Intent:
a warship for anti-matter weapon for Lyss and Diarchy Faction
Permissions:
Closed Market
Technical Information
Affiliation:
Diarchy Faction
Model:
Warship class Ragnarok
Starship Class:
Frigate (200-500m)
Starship Role:
Fighter
Modular:
No
Material:
Durasteel, titanium, iron.
Armaments:
no droid armament
Defense Rating:
Very High
Speed Rating:
High
Maneuverability Rating::
High
Energy Resist:
Very High
Kinetic Resist:
Very High
Radiation Resist:
Very High
Other Resistance(s):
Gamma, EMP, Rayon X, intense radiation
Minimum Crew:
1
Optimal Crew:
2
Passenger Capacity:
10
Cargo Capacity:
Average
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