Willa Isard
Infiltration Specialist
- Intent: To update equipment
- Image Source: M555 Electromagnetic Launcher
- Canon Link: N/A
- Permissions: N/A
- Primary Source:
- Manufacturer: Sasori
- Affiliation:
- Sasori
- Buyers:
- Market Status: Closed-Market
- Model: Flamer Platform
- Modularity: No
- Production: Mass-Produced
- Material:
- Classification: Multi-Platform Rifle
- Size: Large
- Weight: Average
- Ammunition Type:
- Top Mounted Launcher: Ionic disruptor
- Main Weapon:
- Electromagnetic pulse launcher
- Under Barrel: Scaled Ion-class railgun
- Ammunition Capacity: Average
- Effective Range: Long Range
- Rate of Fire: High
- Damage Output: High
- Recoil: Very High
- Lightsaber resistant casing
- Multi Weapon System: Designed with combat expertise, the combat rifle is able to switch modes of fire for its middle system and become an all purpose primary weapon.
- Ionic Disruptor: Designed with a heavy disruptor for disabling vehicles.
- Electromagnetic pulse: Heavily damaging to droids and vehicles over organics
- Ion Railgun: Designed as a scaled down version of the starfighter weapons. The railgun wraps Depleted Baradium quarrel with Illerium/Sleg heads in ion energy and creating a splash for several meters able to damaage or disable electronics and droids.
- Advanced Power Source: Designed with an iso-didact power source giving it a massive and long shelf life.
- Self Repairing: Designed to repair itself over time and maintain its ownself as a weapon long after the soldiers who use it aare gone.
- High Quality: Designed with a conversion bubble which will convert raw matter into energy around the user and allows the weapon to fuel itself over time.
- Hyper-Acceleration: Designed to send the depleted 25g baradium quorrols down the barrel at 50km/s with a small burst of illerium to kick the shots.
- Extreme long-Medium Range: The weapons design is built around massive range and power with the ability to engage a target well out of range of most weapons while maintaining accuracy with magnetic accelerated slugs.
- Stopping Power: The highly explosive shell when it impacts cracks momentarily exposing the chemical illerium to oxygen which reacts volatility to it with force equal to an escape pod ejection system. The round creates shockwaves as it passes through the target. In the case of material targets, this is a minor explosion and the creation of structural fractures. In the case of personnel targets, it simultaneously rips apart and pulverizes the body around the impact area.
- Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the armor and systems of the vehicle but when damaged it is highly explosive.
- Self Repairing: The self repair function depends on the level of damage done with small stresses and damage easily repaired but warping and heat damage can take hours or days.
- Warping: The heat and power generated by the shots can cause excessive heat that when cooled quickly causes warps and bends. Dangerous as the damage over time to the barrels require care and replacement parts usually after every other engagement.
- Sleg: A powerful energy enhancer, the sleg absorbs and channels the excessive heat generated by the weapons to cool and power the shots. Making them maintain a stronger level of power but also increases the chances that they could explode exponentially turning each gun into a heavy warhead that is carried by Atrisian soldiers
- Splash Damage: While designed to handle targets with deadly accuracy the shots are dangerous and highly explosive. Splash damage against allies and enemies doesn't discriminate.
- Oxygen Requirement: To take the full effects of the illerium the weapon requires oxygen to react with the chemical and have the full effect of the weapon. Without it the power is reduced by two thirds.
- Charge Up: the electromagnetic coils require a charge time to get warmed up and ready between shots. Making the rate of fire slower then a standard pistol.
- Underbarrel: While more a small problem the rail system for other rifles above and below the main barrel has been removed to engineer it more towards high functionality.
Designed as a special weapon that the Ranger's cna use and bring out in the field against droid and vehicle targets. it might not see as much use as the assault rifle that is steady and made to last but it is also an experimental design. One of the first that have been made since there is not a lot of information about the old republic EMP launcher. The rylith power crystal that means the gun can be recharged over time on worlds with proper solar exposure. Making it unneeded to replace the crystal power source itself. A benefit as it saves on weight not having to lug around equipment but it has the danger of using up the power in the crystal and being without power for a time. The few other dangers of the gun are that it is made to go after electronics and systems or droids over organic targets, it isn't good for killing or injury unless they have cybernetic upgrades not shielded from emp.
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