Star Wars Roleplay: Chaos

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Approved Tech Rearguard 'Giant' Armor

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  • Classification: Heavy Armor
  • Weight: Heavy
  • Resistances
- Blasters (And other plasma type weapons): Extreme
- Kinetic: Very High
- Lightsabers: High
- Other: EMP/Ion: Low, Electric: Low, Sonic: Low


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  • ​Automatic Cervical Injector
    ​Located as a small component covering the cervical vertebrae, this cervical injector can transfer drugs, stimulants, bacta, water and nutrients directly into the user's physical body.

[*]Life Support Systems

[*]​Environmentally Sealed and Temperature Regulating Armorweave Body Glove
[*]30-minute Emergency Oxygen Supply

[*]Advanced Combat Optics and Sensor Systems

[*]​Communication Systems
  • Built-in Vocoder
    All armors come with a vocoder that completely modulates and anonymizes the user's voice into a low and garbled voice with neutral pitch and tone. Fluctuations in the intensity of distortions in the outputted modulated voice can be used to interpret tone and emotion that is lost during the voice modulation of the vocoder
  • The vocoder can also drastically amplify the volume of the user's voice

[*]Encrypted Comlink​
[*]IFF Circuitry
[*]Resonator to open secure doors
  • ​Resonator is tuned to an encrypted cybersecurity channel according to the clearance level assigned to the device. The resonator can be used to open secure doors and access security systems instead of utilizing keycards, datapads, and terminals. The resonator is located in the right pauldron and significantly expedites and simplifies navigating allied security systems. The resonator can also be tuned to hostile security systems granted the hostile security system has already been hacked.


[*]Electronic Warfare Systems
  • Built-in Electronic Lock Breaker on right vambrace
    ​The device's sole purpose is to grant the user access through an electronic lock as fast as possible. Efficacy is traded for efficiency, and thus, the electronic lock breaker is able to near-instantly crack standard electronic lock systems on doors

[*]Built-in Anti-Security Blades on right vambrace
  • ​The Anti-Security Blades are tuned to emit intense harmonic interference waves that cause all devices and systems to malfunction, and the armor's Anti-Security Blades specialized in disrupting all surveillance equipment, such as holocameras, recording devices and even comlinks.

[*]Hidden Computer Spike on left vambrace
  • A multi-use computer spike enables the user to gain access to secured data or hack a computer controlled system. The computer spike is only sophisticated enough to hack low to medium level security systems, such as weapon emplacements, surveillance systems, ATMs, dataterminals or datapads, small freighters and fighters, and more. The computer spike is unable to hack large freighters and capital ships, banks, and more.
  • The computer spike can be pre-programmed to be more proficient to hack a group of computer controlled systems, such as financial systems, starships, or security systems, at the penalty of being unable to hack other types of computer controlled systems. In addition, the computer spike can be pre-programmed with an exploit or hack targeting one specific computer controlled system, with efficacy dependent on the proficiency of the slicer and the security level of the targeted computer controlled system


[*]Power Armor
  • Inner Armor - 'Giant's Flesh'
    Ryboarse-encased servomotors and micromachines lining the interior of the armor, enabling the user to greatly multiply their strength and agility, based on the user's original physical fitness

[*]​Outer Armor - 'Giant's Skin'
  • Beskar-plated heavy armor with the ability to automatically shift damaged armor plates away from vital areas and shift undamaged armor plates in their place. The user can also manually move armor plates.

[*]Black Crushgaunts
  • One of the rare pieces of the armor that were customized to the user's liking, with some equipped with concealed vibroblades and others, with wrist-mounted blaster cannons, flamethrowers, mini-missile launchers, etc.
  • The gloves are uniquely calibrated with a magnetic and electric resonating frequency that enables them to manually control the plates and panels of the outer armor.

[*]Repulsor-lift Bootshttps://starwars.fandom.com/wiki/Repulsor_boots
  • Repulsor-lift generators allow user to make very fast dodges and ​dashes for short durations of time. The maximum duration of continuous movement is 100 seconds before the repulsor-lift generators overheat, and the boots have a general rule of thumb that every second of flight requires five seconds of cooldown. Utilizing the boots without cooldown lowers the durability of the repuslor-lift boots.
  • Equipped with Grav-Field Altenators for stability and Magno-grip to magnetize the user to the surface they stood on
  • External Beskar foot plates, Internal construction with layers of duralumin for resistance against kinetic energy and absorb impact of the armor's weight as well as kicking down doors



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The mo-4a Rearguard Armor was designed and produced by Moe the Mechanic for Juggernaut and his Rearguard. The armor is designed to be an entirely modular system that allowed its users to instantly make repairs by swapping damaged armor panels, armor plates and components with new ones. This swapping system is facilitated by a complex system of electromagnets and micro-repulsor systems that allow the switch to happen within seconds, and further expedited with the assistance of specialized armorer droids or pre-built automatic armory systems.


The armor is divided into several portions:
  • The 'Inner Armor' of the Rearguard Armor is referred to as the 'Giant's Flesh' by Moe the Mechanic.
    Colored stark red, the inner armor is comprised of an armorweave body glove with a primary and two redundant life support systems, a complex frame that supports the 'Outer Armor,' an energized exoskeleton with three built-in miniature fusion-core reactors, and flexible bone-white plasteel armoring around the joints, vitals, and exoskeleton. Within the complex frame, a complex system of Ryboarse-encased micromachines, servomotors, and repulsor lift generators connected to the energized exoskeleton which enhanced the strength of the user and allowed for greater agility. The entirety of the inner armor is plated with hybrid plexisteel, providing average protection.
  • The location of the fusion-core reactors is modular and the user is free to move around the components of both the 'Inner Armor' and 'Outer Armor' as they will, as long as the parts are produced to the armor's standards. They are standardly located behind the chest piece, on the lower back, and behind the left thigh.

[*]The 'Outer Armor' of the Rearguard Armor is referred to as the 'Giant's Skin' by Moe the Mechanic.
  • Colored stark black, the outer armor is comprised of a series of armor plates and panels that perfectly coalesce on top of the 'Giant's Flesh' through a complex process of repulsorlift and electromagnetic technology. The armor itself can shift damaged plates and panels automatically, swapping undamaged plates from non-vital areas with damaged plates in vital areas.

The armor also is equipped with various modes and settings, which are entirely customizable be the user. The two default settings that came with the armor are:
  • Survivor Mode
    ​Armor seals and pressurizes itself, isolating the user from the environment completely. The "shifting" ability of the Outer Armor is deactivated, as well as any non-essential life support systems. There are 30 minutes of stored oxygen and an external oxygen supply can be easily and quickly connected to the suit for longer durations.

[*]​Hunter Mode
  • ​Armor cuts all non-important systems and diverts all power to the repulsorlift systems and servomotors, allowing for short-term increase in speed, strength, and agility. User must rely on their physical senses, instincts, and endurance, often with the aid of stimulants, as all other systems, such as Advanced Combat Optics, are powered down to purely focus on outputting the armor's maximum potential and power.


The Rearguard 'Giant' Armor is equipped with multiple life support systems, focused on maintaining the user's body in peak physical condition through body temperature regulation, oxygen intake, and the injection and inhalation of combat stimulants, nutrients, bacta, and enriched medicinal fluids. The redundancy of life support systems are focused on providing the user maximal environmental protection, ensuring the user can physically function at their peak in any environment, setting, or damage level to the armor. The life support systems are sophisticated enough to handle a multitude of harsh and hostile environments, however, additional external life support systems are necessary for particularly toxic, radioactive or extreme environments.

One of the key auxiliary abilities of the Rearguard 'Giant' Armor is its extensive sensory enhancing systems and built-in advanced portable scanner. As multiple Rearguard 'Giant' Armors can be synchronized on the same encrypted, closed communications and data network, the sensor strength of the armor can be effectively multiplied by exchanging and compiling sensory data across multiple units of armor. Even alone, the advanced perception abilities of the armor make it stand out from many others.


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  • Strength Empowerment
  • Agility Enhancement
    Complex systems of servomotors, repulsorlift generators, and micromachines grant the user enhanced strength and bursts of unnatural agility and maneuverability

[*]As Tough as a Mandalorian
  • ​Beskar armor plates provide the user with resilience against extreme punishment for long durations of continuous combat

[*]Fieldable in Hostile Environments
  • ​The life support systems allow the armor to be fielded in harsh, hostile environments. The armor can even be utilized in vacuum, provided the user has enough oxygen supply external supply of oxygen.

[*]Hunter's Eye
  • The armor is equipped with advanced optic systems and advanced sensor systems to detect most enemies. While personal stealth systems still evade the armor's vision, even the sensor "hole" caused by sensor-jamming coatings, such as Reflec, are detectable

[*]Instant Repairs
  • ​The modular system of armor panels and plates allows the user to fix their armor in seconds if they have the necessary parts


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  • Vulnerable to EMP/Ion
  • Vulnerable to Electric
    ​The intense circuitry and electronic components within the armor are delicate and precise, and despite anti-ion weaponry countermeasures, the armor suffers from weaknesses to EMP/Ion and Electric attacks

[*]Vulnerable to Sonic
  • ​Sonic attacks are also damaging and taxing to the systems, as they disrupt the connections between the outer and inner armor, as well as inflicting wear to the internal electronics​

[*]As Heavy as a Mountain
  • Despite ​the armor compensating with repulsorlift generators for increased short-term mobility, the armor is still quite cumbersome and heavy over the long-term. When in open-environments, while skilled users could mitigate most attacks through clever dodges and sporadic evasive maneuvers, the overall cumbersomeness and heaviness of the armor will make it a clear target.

[*]Reliance on Power
  • The entire armor system is powered by three miniature fusion-core reactors. If one of these fusion-core reactors are critically damaged, the energy output will be greatly reduced and reduce the functionality and utility of the armor. If all three fusion-core reactors are critically damaged, the armor will be depowered.
  • If the armor is ionized or depowered, the armor becomes a hulking mass of beskar, durasteel and electronics that requires strength and ample endurance to utilize.

[*]Dead Giveaway
  • ​The armor's advanced combat optics produce a distinctive, red glow in the right eye that can be spotted from afar.
 
[member="Juggernaut"]

Please note that I will be reviewing this submission from here.

Judging from the weight and resistance ratings for this armor, I'm going to suggest changing the classification to Heavy Armor.


Juggernaut said:
Resonator to open secure doors Built-in Electronic Lock Breaker on right vambrace Built-in Anti-Security Blades on right vambrace Hidden Computer Spike on left vambrace
Are the above anti-security measures effective against custom security/defensive systems? Keeping in mind that location submissions often yield custom defenses, I feel this could be detailed further in the description of your submission.
 
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