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Approved Tech REC-DC/02 Particle Blaster Carbine; Sabrewasp Pattern

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Particle-beam Blaster Carbine.
    • Role: Anti-Lightsabre, Anti-Infantry, Anti-Vehicular (Light,) Etc.
  • Size: Average Rating - One-handed Requirement.
    • Length: 0.65 Metres.
  • Weight: Heavy Rating.
    • Mass: 3.3 KG.
  • Ammunition Type:
    • Plasma-Spun Tibanna Gas Canister.
    • Rylith Power Cells.
    • Rylith Plasma Cartridge.
  • Ammunition Capacity: Average Rating.
    • Standard Setting:
      • 500 Particle Bolts per Plasma Cartridge
      • ~500 Bolts per Tibanna Canister - (1:1 Ratio.)
    • Maximum / Overcharged Setting:
      • 75 Particle Bolts per Plasma Cartridge.
      • 150 Bolts per Tibanna Canister - (2:1 Ratio.)
  • Effective Range: Average Rating.
    • Optimal Firing Range: >250 Metres.
    • Maximum / Overcharged Firing Range: >7,000 Metres.
  • Rate of Fire: Average Rating.
    • Firing Mode(s): Single-Fire, Semi-Automatic, Pulse Burst (Three Particle Bolt Burst,) Fully Automatic.
    • Beam Discharge: Semi-Coherent Particle Beams.
    • Beam Colour: Ochre Yellow; Sheathed in Magnetic White.
  • Damage Output: High Rating.
    • Standard Shots: Plasmatic Detonation on Impact; Capable of leaving a 0.1 Metre Hole in Ferrocrete Barricades.
    • Overcharged Shots: Super-charged Plasmatic Detonation on Impact; Capable of leaving a 0.5 Metre Hole in Reinforced Ferrocrete Barricades.
  • Recoil: Average - User Dependent. (No Recoil Generated by Energy Weapons.)
SPECIAL FEATURES
Strengths
  • (Semi)Accurate and High-Powered Energy Weapon; Various Stabilization, and Overcharge Capabilities.
  • Anti-Lightsabre and Xythan Shield Weapon; Plasmatic Bolts cannot be Reflected, as they Burst on Impact.
  • Rugged and Durable Design; High-Efficacy Operation in Multiple Environs (Non-Submersible.)
Weaknesses
  • Accuracy Decreases with Increased Rate of Fire; Crystalline Beam Diffraction.
  • Limited EMP and Ion Warfare Resistance; Device Potency and Proximity Dependent.
  • Non-Submersible Energy Weapon; Doesn't Operate Underwater.
  • Overcharged Functionality; Significantly Reduced Ammunition Capacity.
  • Rapid Overheating; Automatic and Overcharged Functionality - Possible Danger to the Weapon and Wielder.
  • Notable Structural Weakness - Increased Possibility of Snapping the Weapon in Half when Reloading Tibanna Gas Canisters.
DESCRIPTION
With the presence of Lightsabre-wielding warriors becoming commonplace on the various battlefields across the known universe, the technical architects within the Republic Engineering Corporation sought to make something that’d help level the playing field. While blasters were effective weaponry, especially when deployed en masse, they weren’t effective against an enemy wielding the exotic plasma swords of the Jedi or Sith. Blasters became a dual-edged weapon when paired against Lightsabres, simply because their discharged lethality could be reflected back at the weapon’s operator. This wouldn’t do, especially not for a weapon that was meant to balance the scales against such a powerful enemy.

So, the technical architects believed that an exotic variant of the plasma-based weaponry would suit their needs perfectly. Thus, the decision was made to adopt the particle beam technology. The difference between conventional blaster bolts and those generated by a particle beam weapon was that the bolts were less densely packed on the particulate level and highly energized - which resulted in an unstable, and incredibly powerful projectile. The erratic nature of the bolt also provided to be quite effective against Lightsabre-wielding opponents, as the bolt would violently explode when it came into contact with the plasmatic weapon; bathing the Jedi or Sith behind it in a wash of highly energized plasma. In addition to detonating on contact with a projected energy field, the discharged projectile also exploded on contact with a physical, solid object.

With the technological path sorted, the weapon designers began to settle on an aesthetic - one that would ideally inspire fear in the minds of those that sought to upset the balance of power. According to the degraded pages of history, the ancient incarnation of the Galactic Republic utilized the weapon known as the DC-15s Blaster Carbine to wage war against the rising threat of the Separatists, and later the traitorous members of the Jedi Order as well. Thus, they made their newest weapon in the likeness of such an ancient relic - not only in the hopes invoking the DC-15s’ terrible legacy of slaughtering the Jedi during their short-lived revolt but giving the common soldiery a chance to stand against their supposed betters.

Rounding out the weapon’s destructive capabilities, the “Sabrewasp” was outfitted with a host of attachments and integrated items to better enhance the operator’s combat effectiveness. Like the ancient DC-15s, the Particle beam rifle was capable of operating at variable power levels and could fire a projectile over vast distances. While there was a possibility of the weapon being utilized as a mid-ranged sniper rifle - the way that the “Sabrewasp” was designed wouldn’t allow for the extreme precision a Soldier would need in order to strike their target from afar. Therefore, the Particle beam blaster was more suited to operate as a close-quarters Carbine that would excel in urban environments and fluted starship corridors.

Although outfitted with a vast array of internal and external modules alike, the most interesting of these additions was the dedicated anti-piracy system; which was designed to short-circuit and fry the delicate circuitry of the weapon should it fall into enemy hands. It was a lesson learned from the waning days of the First Order, where their weapons were rendered useless should they fall into enemy hands. Carried forward by the technical architects of the Republic Engineering Corporation - the “Sabrewasp” would prove to be the perfect weapon in the hands of those authorized to wield it. Sabre-jockey’s and Hostile combatants across the stars beware.

 
Last edited by a moderator:
This submission is ready to be moved into the technology subforum.

Submission Updates:

  • Added Div Coding and Altered Layout to match my other Submissions.
  • Fleshed out the Weapon's capabilities mentioned in the previous iteration of the Submission.
  • Balanced the Ratings as the weapon was previously overpowered.
  • Rewrote the Special Features, Strengths, and Weaknesses fields to better match the Weapon.
 
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