Republic Engineering
Artificial Intelligence
OUT OF CHARACTER INFORMATION
- Intent: To update an "Ancient Republic" design, bringing it up to modern standards.
- Image Source: Planetminecraft | Clone Trooper Pilot.
- Canon Link: Not Applicable.
- Primary Source: Repurposed Canon Articles.
- Manufacturer: Republic Engineering Corporation - Arms and Armour Division; Coruscanti Foundries.
- Affiliation: Republic Engineering Corporation - Security Forces, Closed-Market.
- Model: REC/STA-01 Advanced Operator Armour; Series One.
- Modularity: Yes;
- Visual Appearance: Helmet and Trooper Specialization Variants, External Camouflage, External Enamel Coating, Personal and Squad Markings, Etc.
- External Equipment: Military-Issue Rucksack, Jetpack or Gravchute, Additional Combat Webbing, Etc.
- Supplemental Armour and Attachments: Armourweave Kama, Armoured Pauldron(s), Rangefinder, Various Combat Sheathes, Etc.
- Production: Mass-Production.
- Designed: Late 858 ABY.
- Fabricated: Early 858 ABY.
- In-Service: Mid 859 ABY.
- Cost: 25,625 ‘’7 Galactic Credit Standard.
- Value: 117,200 ‘’7 (Galactic Credit Standard, Known Black Market Value.)
- Estimated Current Production Run: ~18,716 Combat-ready Suits, with more in Production.
- Material: Reinforced Betaplast Composite impregnated with Duravelx Plating, Laser-reflective Coating, Reinforced Duraplast Armour Liner, Armourweave Bodyglove, Circuitry-impregnated Glasteel Visor, TYI-Flex Armour Joint Liner(s,) Anti-Concussion Padding, Internal Thermal Impact Gel Layer.
- Classification: Multipurpose Operator Armour; Heavy Armour.
- Role: Void Warfare, and Hazardous Environments.
- Height: Operator’s Unaugmented Height, with an additional Five Centimetres, or Two Inches.
- Weight: Heavy ( ~ 35 Kilograms, or 77.2 Lbs.)
- Resistances:
- Kinetic Weaponry (Ballistic Weapons): High.
- Directed Energy Weaponry (Not Including Disruptors): Very High.
- Disruptor Weaponry: None.
- Electrical and Ion Weaponry: Low.
- Lightsabers: Low.
- Plasmatic Melee Weaponry (Non-Lightsabre): Average.
- Melee Weaponry and Shrapnel: High.
- Sonic Weaponry: Low.
- Elemental Weaponry (Including Acidic Weapons): High.
- Combat Helmet, or Headgear:
- Retractable Faceplate Armour.
- Poly-Chromatic and Anti-Flash Glasteel Visor (Self-Repairing.)
- Holographic HUD with 360 FOV Helmet Band (Biometric Retinal-Tracking, with Integrated Blink-Commands and Voice-Recognition.)
- Combat MicroComputer with Integrated Remote Transceivers (Heuristic Processors, Predictive Algorithms, Encrypted HoloNet Connections.)
- Integrated Stabilizer Mask.
- Anti-Ion Mesh (Faraday Cage) and Reinforced Duraplast Liner.
- Integrated Floodlight(s) (Concealed, with Retractable Solar Ionization Panels for Recharge.)
- Interior Celluar Padding (High Comfort.)
- Visual and Audio Player, with Integrated Recorder (24 Hours of Content before Datacard needs to be swapped.)
- Annunciator and Vocabulator. (Three-Phase Sonic Filters.)
- Sonic and Aural Dampeners.
- Integrated Broadband Antenna with Rangefinder.
- Short-range Integrated Commlink with Military Encryption Keys.
- Redundant Rebreather, and Advanced Environmental and Oxygen Filtration System.
- Primary, Closed-Circuit Oxygen Supply Tank (Two Hours.)
- Multi-Frequency Targeting and Acquisition System.
- Combat Scanner/ Life-Form Scanner/ High-Frequency Sonar Mapper/ Motion Scanner/ Radar/ Integrated Macrobinoculars.
- Visor Modes: Tactical, Low-Light/ Nightvision, Infrared/ Thermal, Ultraviolet, High-Frequency Sonar.
- Retractable Liquid Induction Port (Filtered, and Extends into Operator’s Mouth. Species Dependent; Adjustable Settings.)
- Combat Armour:
- Backplate-mounted, Rechargeable Power Cells (Concealed/Retractable Solar Ionization Panels.) [Standard Charge: 300 Galactic Standard Hours.]
- Emergency, and Reserve Powerpack (Redundant System.)
- Secondary, Closed-Circuit Oxygen Supply Reserve (Six Hours.)
- Auto-Adrenal Injection System.
- Anti-Ion Mesh (Faraday Cage) with Reinforced Duraplast Liner.
- Environmentally Sealed and Pressurized Warplate (Void Warfare-rated, Adjustable, and Automated Waste-disposal.)
- Advanced Bio-Restorative Underlay, with Retracting Bacta Injection Ports.
- Forearm-mounted Comms/Holo-Projector/Data-streaming Device. (Linked to Helmet's HUD.)
- Reinforced Knee Plating (Strain Reduction when Crouched.)
- Recoil Compensating Actuators (Strain Reduction when Oscar Mike.)
- Shoulder Sheath for Combat Vibroblade (Optional.)
- Additional Combat Vibroblade Sheathe. (Shin Plate Mounting.)
- Magnetized Surface(s) for Primary and Secondary Weapons.
- Magnetic Adhesion and High-Traction Grips for Gauntlets and Boots.
- Celluar Padded Insoles (High Comfort.)
- IFF Circuitry and Transponder (Biometrically Linked, Encrypted Telemetry.)
- Power Glove with “Shock Boxing” Modifications.
- Knuckle-plate Vibroblade(s) (Retractable.)
- Utility Belt and Additional Equipment:
- Field Medical Bag.
- Field Rations (One Week's Worth.)
- Multitool.
- Grappling Hook(s.)
- Flare Gun (Two Charges.)
- Combat De-Ionizer(s.)
- Combat Energy Sink(s.)
- Anti-Security Blade.
- Sonic Security Resonator.
- Liquid Cable Launchers (Gauntlet Mounted.)
- Various Pouches. (Containing a multitude of items, including but not limited to, additional Plasma Cartridges and etc.)
- Biometrically-locked Thermal Detonator, with Baradium Core.
- Electronic Lock Scrambler/Descrambler.
- Secondary, External Communicator with Military Encryption Keys.
- Exterior Mounting for Personal Shield Generator.
- Integrated Stabilizer Mask - Enhanced Resistance against External Mentalism and Telepathic Intrusion.
- Duravelx Impregnated Body Armour - Enhanced, but Limited Lightsabre Resistance; Glancing Blows.
- Advanced Biorestorative Underlay - Hemostatic Sealant, with Pain-nullifying Stimulants and Bacta-Injection Ports.
- Combat MicroComputer with Remote Transceivers - Adaptive, and Predictive Program with an Encrypted Connection to a Military's BattleNet.
- Integrated Anti-Piracy Systems - Total Data Defragmentation, with Micronized EM Pulse Lockout System.
- Reinforced Greaves, and Gauntlet Plating - Emergency Vibroblade Protection Enhancement.
(Provide, in list format, a minimum of 1 strength of this submission. Any resistance ratings of High, Very High, and Extreme will need to be added as strengths with elaboration.)
Weaknesses:
(Provide, in list format, a minimum of 1 weaknesses of this submission.)(If your armour is vulnerable to specific types of attack (e.g. Ion/EMP/Lightsabers) please list these here)
DESCRIPTION