Star Wars Roleplay: Chaos

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Approved Starship Red Queen's Throne

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+ Sneaky + A number of systems have been gathered to help aid this vessel in being incredibly difficult to detect.
+ AI + The Queen AI System known as Red Queen is installed on this vessel, and reigns supreme as the such on this vessel. In control of most every function aboard the vessel, minimal sentient able bodied crew is required.
+ Guns + While not a military vehicle, this vessel is fully armed and capable of holding its own against a large number of opponents with extreme prejudice.
+ Turtleback + The myriad of shield micropoles aid in keeping the shielding systems at an acceptable power level while covering the weak spots along the hull.
+ Hyperwaving on by + With the system installed, while not completely able to skip through an interdiction field, it will at least prevent the ship from being damaged by a sudden reversion.
+ Baffled and coated + The Reflec coating helps to confuse scans, and paired with the spectral diffusers as well as vectrals, further confuse systems. The energy baffles help to cover the power signatures of the vessel from scans also.
+ Thrust Damp + Namely for entry and departure from systems, at cruising speed and lower, the systems operates within acceptable parameters to assist in hiding the vessels exhaust gasses.
+ Vanishing + The Vanish Masking System allows the vessel to pass by most scanning systems with ease, projecting a false bit of space back to the scanners in question. There is a severe caveat to operating the system however.
+ Internal Security + The ship has layers of internal security that are at the whim of AI and ship owner.
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- Speed - Speed is the direct drawback to the stealth capabilities of this vessel, as it nullifies a number of systems given the ships size. At cruising speeds, the systems operate under strained but near optimal condition. Beyond this speed, the systems are null and the vessel is much easier to detect.
- AI - In lieu of a large crew, an AI known as the Red Queen has been given command of the ship. Temperamental, homicidal, and ultimately in the belief that the ship is truly hers, the AI is happily of the opinion that she can own the ship.
- Ion/EMP - Either of these types of energy reaching the hull of the ship would be ultimately disastrous for both the owner and the Red Queen. The Queen AI potentially being knocked out for a long time and the occupant being asphyxiated in the time the Queen was knocked out.
- Hyperwave momentum - While interdiction won't damage you, the HIMS system does not allow a jump through an interdiction field initially.
- Baffled and coated - While it helps to confuse the scans, the system is not infallible given a keen eye might catch a stray signature from such a large vessel as a number of the systems rely on one another to work in conjunction. Even a small slip might lead to the detection.
- Thrust not so Damp - While able to hide the emissions, combat maneuvers and high emission producing actions will ultimately defeat the system as it will not be able to process cooled exhaust in a timely manner.
- Electro camo paint - Works in space, but atmospheric use is impossible as the systems has difficulties keeping a unanimous image across the length of the vessel. In atmosphere the entire hull of the ship turns a crimson color.
- Double edged stealth - Sometimes being difficult to find can backfire, as the case with having a reflect coating and a large number of bafflers can make it near to impossible to find in emergency situations without explicit directions from the communications officer...if the AI hasn't taken that job.
- Internal Security - While handy, this system can be turned around on the owner if the AI so deems it necessary.
- Vanished - While active, the Vanish system makes the weapons inoperable due to extreme power consumption. The defenses of the ship are relatively maintained, though it is incapable of launching attacks directly out of this system also, requiring a small down time for redirection of power to systems.
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Commissioned for unknown purposes under what she guessed was an assumed identity, Niki didn't ask questions after the credits went through and set about the project with a marked point of security and safety in mind. After a number of systems were implemented to keep the occupants safe and at a large advantage against boarding parties, the focus then shifted to offensive capabilities. Able to fend off most anything in regard to pirates, criminal organizations, or even hold its own in an incursion event, the Red Queen's Throne is a sight to behold. While the hull is not indestructible, the use of micropoles, upgraded shield projection systems, and the variable turret bases for linked and precision point defense weapons, the focus shifted to the other auxiliary systems shortly after.

One of the downsides to such a large vessel is scaling the stealth systems. A few of the systems have lingering issues, given the sheer size and mass of the vessel and the requirements placed upon the power system as such. Implementing the idea of slow but steady, a majority of the systems work on patience rather than speed. In light of this, most of the stealth systems are not designed for combat purposes and as such do not work above cruising speeds. While not a wild success in her own eyes, the addition of the Red Queen AI was the final ingredient to the finishing touch of the ship.
 
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