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Approved Tech Redbore Spice

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Name: Redbore
  • Manufacturer: Bareesh Kajidic
  • Homeworld (optional): N/A
  • Production: Limited.
  • Affiliation: Bareesh Kajidic
  • Modularity: No.
  • Legal Status: Legal in Hutt Space, but illegal most everywhere else.
  • Ingredients: Admixture of methylpenatox, glucose, inotropic chemicals, and ryll spice.
TECHNICAL INFORMATION
  • Classification: Drug
  • Method of Consumption: Oral, injection, or inhaling.
  • Average Life: 1 hour
  • Nutritional Value/Allergies/Side Effects/ Purpose: No nutritional value. Some people may be allergic.
SPECIAL FEATURES
  • Gives the user bloodshot eyes for 3-4 hours.
Strengths:
  • Resilience: The pain thresholds of users are vastly increased and they are capable of going on despite horrific injuries as if they do not even feel them.
  • Brawn: The drug enhances not only the user's sense of strength, but the user's actual strength as well. The user will feel and be twice as strong, with the effect amplifying the more doses a user takes.
  • Hallucinogen: The mind-altering properties of the drug will gift the user with a sense of unquenchable rage and violence, which can be both a benefit and a curse.
Weaknesses:
  • Short-Term - Decreased Fine Motor Skills: For those who use Redbore, acrobatics are out of the question. Accuracy will also be decreased.
  • Long-Term - Mental Health Complications: Those who consistently use Redbore will find their mental acuity deteriorating. Aside from being quite addictive, the drug will wear down a user's brain, resulting in hallucinations and frequent night terrors.
  • False Feelings of Invincibility: Despite a user's ability to withstand pain, the user is much more likely to incur injury in the first place due to the drug imbuing the user with a false sense of invincibility. Where other people might move out of the way of an oncoming speeder, or sword, the Redbore user will probably charge it straight on due to the feeling that they can't be harmed.
  • Exhaustion: After the one hour is up, the user will experience an extreme sense of languor lasting four hours.
  • Overdose: Anything over three doses will give the user a cardiac arrest and probably result in death.
  • Temporary Blindness: If the user takes more than two doses, the user will experience "red tunneling" and severely impaired eyesight, not to mention a huge drop in motor control.

DESCRIPTION

Redbore is a drug made by mixing ryll and gunjack. The combined properties of the two spices produce a drug ideal for supplying to zealous militia. Rather than waste the redbore on valuable, trained infantry, the Bareesh will typically have lieutenants hand out the drug to poorly trained militia, or semi-sentient beasts right before a battle and then point them in the direction of the enemy. Militia whose morale might otherwise be abysmal will fight tooth and nail... at least until the effects of the drug wear off.

Bareesh also sells the drug to other groups for similar purposes, such as fanatic cults and extremist groups. However, anyone with an itch can purchase the drugs from Bareesh, usually at one of the kajidic's pleasure palaces.
 

Netherworld

Well-Known Member
[member="Gorba the Hutt"]



Gorba the Hutt said:
Production: Mass-Produced.
  • Either drop this to Limited and drop the Average life to one hour
    OR
  • Drop the Average life to a couple of minutes


Gorba the Hutt said:
Brawn: The drug enhances not only the user's sense of strength, but the user's actual strength as well. The user will feel and be twice as strong, with the effect amplifying the more doses a user takes.

Gorba the Hutt said:
Overdose: Anything over three doses will give the user a cardiac arrest and probably result in death.
  • Since the effective limit is three doses, what's the 'cap' for this strength enhancement effect?
 
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