Star Wars Roleplay: Chaos

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Approved Starship Redoubt-class Light Cruiser

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[SIZE=11pt]OUT OF CHARACTER INFORMATION[/SIZE]

[SIZE=11pt]PRODUCTION INFORMATION[/SIZE]

  • [SIZE=11pt]Manufacturer: [/SIZE][SIZE=11pt]Outer Rim Coalition[/SIZE]
  • [SIZE=11pt]Model: Redoubt-class Light Cruiser[/SIZE]
  • [SIZE=11pt]Affiliation: Outer Rim Coalition[/SIZE]
  • [SIZE=11pt]Production: Limited[/SIZE]
  • [SIZE=11pt]Material: Durasteel hull[/SIZE]
[SIZE=11pt]TECHNICAL SPECIFICATIONS[/SIZE]

  • [SIZE=11pt]Classification: Light Cruiser[/SIZE]
  • [SIZE=11pt]Length: 500m[/SIZE]
  • [SIZE=11pt]Width: 170m[/SIZE]
  • [SIZE=11pt]Height: 90m[/SIZE]
  • [SIZE=11pt]Armament: Very Low (None when using modified thermal shields)[/SIZE]
    [SIZE=11pt]Turbolasers[/SIZE]
  • [SIZE=11pt]Ion cannons[/SIZE]
  • [SIZE=11pt]Quad lasers[/SIZE]

[*][SIZE=11pt]Defenses: Very High (Extreme when using modified thermal shields)[/SIZE]

[*][SIZE=11pt]Hangar: [/SIZE]

[*][SIZE=11pt]Maneuverability Rating: Average[/SIZE]
[*][SIZE=11pt]Speed Rating: Average[/SIZE]
[*][SIZE=11pt]Hyperdrive Class: 1[/SIZE]

[SIZE=11pt]STANDARD FEATURES[/SIZE]
  • [SIZE=11pt]Standard warship communications (subspace/hypercomm)[/SIZE]
  • [SIZE=11pt]Standard warship life support[/SIZE]
  • [SIZE=11pt]Standard warship engines[/SIZE]
  • [SIZE=11pt]Standard warship navigation systems[/SIZE]
  • [SIZE=11pt]Standard warship targeting systems[/SIZE]
  • [SIZE=11pt]Standard warship hyperdrive[/SIZE]
  • [SIZE=11pt]Standard warship sensors[/SIZE]
[SIZE=11pt]ADVANCED SYSTEMS[/SIZE]
  • [SIZE=11pt]Internal multispectral sensors[/SIZE]
  • [SIZE=11pt]Tractor beams[/SIZE]
  • [SIZE=11pt]Advanced inertial dampeners[/SIZE]
  • [SIZE=11pt]Gravity lattice[/SIZE][SIZE=11pt] storage capacity[/SIZE]
  • [SIZE=11pt]Repair/refit/resupply capacity[/SIZE]
  • [SIZE=11pt]Advanced deflector shield generators[/SIZE]
  • [SIZE=11pt]Modified thermal shield generator[/SIZE]
  • [SIZE=11pt]Point-defense pressors[/SIZE]
  • [SIZE=11pt]Onboard bazaar with excellent point-of-sale systems[/SIZE]
[SIZE=11pt]STRENGTHS[/SIZE]
  • [SIZE=11pt]Can carry and support large numbers of transports, shuttles, and light freighters.[/SIZE]
  • [SIZE=11pt]Very durable, especially around the hangars.[/SIZE]
  • [SIZE=11pt]When activated, modified thermal shield generator increases defensive rating against all standard weapons.[/SIZE]
  • [SIZE=11pt]Well aware of what happens inside its own hull.[/SIZE]
[SIZE=11pt]WEAKNESSES[/SIZE]

  • [SIZE=11pt]When activated, modified thermal shields prevents any entry or exit from hangars.[/SIZE]
  • [SIZE=11pt]When activated, modified thermal shields prevent the Redoubt from using its own weapons.[/SIZE]
  • [SIZE=11pt]After deactivation, modified thermal shields have a five-minute cooldown window before they can be activated again. Knowing when to commit is key.[/SIZE]
  • [SIZE=11pt]Modified thermal shields do not have shutters/windows for any purpose.[/SIZE]
  • [SIZE=11pt]Extremely small and simple weapons loadout.[/SIZE]
[SIZE=11pt]DESCRIPTION[/SIZE]

[SIZE=11pt]Civilization is a loaded word on the Outer Rim, but however you define it, it’s not easy to find. Security, even less so. The Outer Rim Coalition commissioned the Redoubt-class Light Cruiser as a way to link up disparate, far-flung cultures and support lonely back-trail hyperroutes. [/SIZE]

[SIZE=11pt]The Redoubt is a small, durable, mobile starbase suited to the needs of independent pilots and Wild Space emissaries. In your average situation, it can outlast most petty attackers while returning at least token fire. When necessary, it can power up a modified thermal shield generator that prevents all ingress or egress and significantly increases the Redoubt’s resilience (while, presumably, some angry spacers fight back outside the shield). A Redoubt is a nice safe place to do business, catch a bite to eat, have a nap, and otherwise take shelter from the wilds of Wild Space.[/SIZE]
 
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