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Return of the Old Menace, Problem on Loovria
The Graug....
A threat long ago to the very concept of civilization, a constant blight on world after world while the galaxy focuses on the Brotherhood of the Maw. The graug do not suffer defeat for long even after the disaster at Korriban where the mighty horde of Krag was broken and shattered like a hammer to rock. The graug are now ready to strike out against the galaxy once more, the galaxy has forgotten them but that shall be there doom.
The horde is gathering and the galaxy will tremble once again underneath their combined might. To eclipse the stars in a tide of eternal bloodshed and the foundation of the First Graug Empire.
The world of Loovria would be their target for attack, an unimportant world save for the gladiatorial arenas all across the planet. Those with wealth would be drawn like a moth to a flame to the spectacle. Seeing species after species engage in pointless conflict in hopes of earning their freedom from uncaring overlords. While the galaxy was distracted by endless bloodshed, the horde made their move on the defenseless world. Dubbed Warhost! Kregdakka by the few defenders left on the planet which exist in isolated outposts scattered across the surface.
They do not have the numbers to push out to strike the warhost, and their weaponry does little against the unyielding savagery of the graug. Some would suggest that the Bryn'adul and the Brotherhood of the Maw would be just as barbaric in their tactics. But the graug have no vision to accomplish, no grand vision to see the galaxy made anew. They exist for eternal conflict and will ravage the galaxy, fighting both man and monster until they have their fill.
A desire so powerful that it cannot be bargained, any diplomatic solution is thrown out the window has the diplomats return headless and lifeless. Warhost! Kregdakka is ever expanding underneath the iron rule of their warlord, seeking to bring battle to every civilization within the galaxy and crush them underneath his heel.
The Graug Population have expanded across the world, building settlement after settlement using whatever materials that they find. Pollution is draining the world of its resources as they spread like a plague across the surface. The capital city of loovria was overrun within mere hours of the arrival of the great horde from hyperspace. Touching down within ramshackle drop-pods all across the world, fighting gladiators who tried to oppose them.
These small skirmishes across the planet brought the horde together into a frenzy of activity. The world will be lost forever, its environment changed by the constant industry that the graug have made to push out even more deadly machines.
Warlord Kregdakka rules from a former gladiatorial arena within the Capital City of Strako. Proclaiming himself the King of the Planet and referring to his horde as his subjects. He is called the Two Head Demon from those that have seen him, made up of two halves.
One half is called GRIMZZ an artificial intelligence imbedded deep within his cybernetic skull and the other is Kregdakka himself the brute and warrior of the pair. GRIMZZ has his own interest in mind when taking the planet for himself, influencing the warlord to bring his horde here for a yet unknown prerogative. Morag Arena is where the self-styled king resides, having been fortified into a palace of graug origin.
The Planetary Resistance is fractured and disorganized much like the Graug Horde. But the horde have a unifying leader to guide their rampages. Bringing the resistance together seems like an impossible task but to save the world from eternal ruination from the graug it will be worth the risk. Shattering this warhost before it can move onto other worlds is paramount to some of the more foreign factions that have arrived to investigate. But the graug only respect one thing, Strength.
After all...
Only the Strong can Rule.
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