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Kai'el Brat "Guardian of the Light"

Small Craft (1–50 meters)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Small Craft------------Unique
Small Craft------------Semi-Unique
Small Craft------------Limited
Small Craft------------Minor
Small Craft------------Mass-Produced

Corvette (50–200 meters)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Corvette------------Unique
Corvette------------Semi-Unique
Corvette------------Limited
Corvette------------Minor
Corvette------------Mass-Produced

Frigate (200–500 meters)

ClassNameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Frigate------------Unique
Frigate------------Semi-Unique
Frigate------------Limited
Frigate------------Minor
Frigate------------Mass-Produced

Cruiser (500–1000 meters)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Cruiser------------Unique
Cruiser------------Semi-Unique
Cruiser------------Limited
Cruiser------------Minor
Cruiser------------Mass-Produced

Star Destroyer (1000–2000 meters)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Star Destroyer------------Unique
Star Destroyer------------Semi-Unique
Star Destroyer------------Limited
Star Destroyer------------Minor
Star Destroyer------------Mass-Produced

Battlecruiser (2000–5000 meters)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Battlecruiser------------Unique
Battlecruiser------------Semi-Unique
Battlecruiser------------Limited
Battlecruiser------------Minor
Battlecruiser------------Mass-Produced

Super Star Destroyer or Dreadnought (5001m and up)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Super Star Destroyer or Dreadnought------------Unique

Military Space Station (all sizes)

Class NamNameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Military Space Station------------Unique
Military Space Station------------Semi-Unique
Military Space Station------------Limited
Military Space Station------------Minor
Military Space Station------------Mass-Produced

Civilian Space Station (all sizes)

Class NameLargest SideCapacityRatingsHyperDriveManufacturerProduction
Civilian Space Station------------Unique
Civilian Space Station------------Semi-Unique
Civilian Space Station------------Limited
Civilian Space Station------------Minor
Civilian Space Station------------Mass-Produced
 
Kai'el Brat "Guardian of the Light"
What can be Produced and Fielded

Organization TypeCivilian ShipsCivilian StationsCombat ShipsMilitary StationsFleet Size
Individuals1000m1000m500m500mN/A
Companies &
Minor Factions
Mass: 3km
Limited: 5km
Unique: 10km
Mass: 3km
Limited: 5km
Semi-Unique: 10km
Unique:
Mass: 2km
Limited: 3km
Semi-Unique: 4km
Unique: 5km
Mass: 2km
Limited: 3km
Semi-Unique: 4km
Unique: 5km
Within Reason
Major FactionsMass: 5km
Limited: 7.5km
Unique: 10km
Mass: 5km
Limited: 7.5km
Semi-Unique: 10km
Unique:
Mass: 2km
Limited: 5km
Semi-Unique: 7km (Dreadnought)
Unique:
Mass: 2km
Limited: 5km
Semi-Unique: 7km (Dreadnought)
Unique:
No Stipulation
Individuals

Civilian Ship (≤1000m):
A wealthy character might own a luxury liner or a converted freighter (e.g. Action VI transport).
Combat Ship (≤500m): Think something like a personalized Corellian Corvette or customized Raider-class Corvette.
No Fleets: Individuals cannot field full fleets.


Companies & Minor Factions

Civilian Ship

Mass (3km): Bulk freighters like BFF-1 Bulk Freighter.
Limited (5km): High-end transports like the Sphyrna-class Hammerhead Corvette upscale version.
Unique (10km): A one-off mobile corporate HQ vessel or a super-hauler.

Civilian Station
Mass (3km): Commercial outposts or ore refineries.
Limited (5km): Trade hubs like a Ring of Kafrene-style station.
Semi-Unique (10km): A major trade or diplomatic hub.
Unique (): A sprawling orbital megastation.

Combat Ship
Mass (2km): Medium-scale warships like Nebula-class Star Destroyers.
Limited (3km): Heavily armed cruisers.
Semi-Unique (4km): Custom-built flagship.
Unique (5km): One-of-a-kind dreadnought.

Military Station
Same as above (Combat Ship sizes).
Fleet Size: "Within reason"—a company can't match a full major faction, but they can field task forces or battlegroups.

Major Factions

Civilian Ship

Mass (5km): Massive colony ships or transports.
Limited (7.5km): Fleet support ships.
Unique (10km): A flying city-ship or mobile colony.

Civilian Station
Mass (5km): Research or logistics outposts.
Limited (7.5km): Deep-space relay hubs.
Semi-Unique (10km): Multi-role orbital bases.
Unique (): Capital world orbital platform.

Combat Ship
Mass (2km): Imperial-class Star Destroyers.
Limited (5km): Resurgent-class Star Destroyer.
Semi-Unique (7km): Executor-class downsized Dreadnought.
Unique (): Galaxy-class superdreadnought like Eclipse.

Military Station
Same as above.

Fleet Size: "No stipulation"—major factions can field full armadas.

OUT OF CHARACTER INFORMATION

CategoriesDetails
Intent(Example: 'To create a fast courier vessel for the open market')
Image Source(Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
Canon Link(Please link the canon link if applicable canon item.)
Permissions(Please link any Marketplace purchase approvals or other permissions to use other Writers' submissions as part of the submission)
Primary Source(Please link and cite the sources which you are modifying for your use in your submission.)

PRODUCTION INFORMATION

CategoriesDetails
Manufacturer(Kuat Drive Yards, BlasTech Industries, [Character Name], etc. Please ensure you link these accordingly. For Manufacturing limitations on who can make what, please see For more details see the Star Ship rules)
AffiliationIndividual Character Name (an individual PC/NPC who is permitted to use this item),
Company Name(s)
(Companies authorized to use this submission),
Faction Name(s) (Factions authorized to use this submission),
Other potential options include a submitted NPC unit, or another general organization/group.
(For Affiliation limitations on who can field what, please see For more details see the Star Ship rules.)
Market StatusOpen-Market / Closed-Market
Closed-Market
(Any character can use this if they have explicit permission through, for example, a marketplace purchase),
Open-Market (May be used by any character without permission from the Manufacturer))
Model(Example: TIE (Twin Ion Engine). For submissions where a model wouldn't be appropriate, such as a custom walking stick, put 'N/A' for 'Not Applicable'.)
ProductionUnique / Semi-Unique / Limited / Minor / Mass-Produced

Unique (Only One Character)
Semi-Unique (A single small unit, squad, or squadron)
Limited (Only one small group of characters. IE: A Single Minor Faction Company, or Group within a faction.)
Minor (Large groups of characters. (IE: A Single Major Faction, a few companies, or groups.))
Mass-Produced. (Anyone. Characters refer to NPCs & PCs.)
Material(What is it made out of? Certain materials are more resistant, or vulnerable to certain weapons. Example: 'Durasteel, blaster components.' If this submission uses materials not found on Wookieepedia Main Page, please link. You may also be asked to link materials that are obscure or difficult to find, e.g. exist as a byline in wikia entry)
Alloys – Metal composites used in starship construction (e.g. durasteel, phrik).
Metals – Basic elemental or refined metals (e.g. beskar, iron, duranium).
Minerals – Crystalline or naturally occurring materials, sometimes used in energy systems or hull reinforcement.
Materials and Textiles – Fabrics and flexible components used inside starships (e.g. insulation, padding).
Starship Hulls and Armor – Specific hull plating and armor materials designed for durability and protection.

TECHNICAL SPECIFICATIONS

CategoriesDetails
ClassificationSmall Craft (1–50 meters)
Corvette (50–200 meters)
Frigate (200–500 meters)
Cruiser (500–1000 meters)
Star Destroyer (1000–2000 meters)
Battlecruiser (2000–5000 meters)
Super Star Destroyer or Dreadnought (5001m and up)
Military Space Station (all sizes)
Civilian Space Station (all sizes)
Length
Width
Height
ArmamentNone / Very Low / Low / Average / High / Very High / Extreme
DefensesNone / Very Low / Low / Average / High / Very High / Extreme
Squadron Count
(Small Craft Only)
(Please provide the amount of fighters this submission would have in a squadron. The average squadron for any starfighter is 12, at lengths averaging 12.5 meters. The bigger the fighter, the smaller your Squadron Count should be. The smaller the fighter, the bigger your Squadron count can be.

[None: 1 | Very Low: 4 | Low: 8 | Average: 12 | High: 16 | Very High: 20 | Extreme: 24]

Squadron Sizes may be listed as just the rating.)
Hangar Space(Remove un-needed sections)
Small Craft (1–50 meters)
Hangar Space:
Small Craft: Typically, small craft do not possess hangar space for additional vessels.

Corvette (50–200 meters)
Hangar Space:
Light Corvette – 50m: [Base: 0 | Very Low: 0 | Low: 0 | Average: 0 | High: 0 | Very High: 0 | Extreme: 0]
Standard Corvette – 100m: [Base: 0 | Very Low: 0 | Low: 0 | Average: 0 | High: 0 | Very High: 1 | Extreme: 2]
Heavy Corvette – 200m: [Base: 0 | Very Low: 0 | Low: 0 | Average: 1 | High: 2 | Very High: 3 | Extreme: 4]

Frigate (200–500 meters)
Hangar Space:
Light Frigate – 200m: [Base: 0 | Very Low: 0 | Low: 0 | Average: 1 | High: 2 | Very High: 3 | Extreme: 4]
Heavy Frigate – 500m: [Base: 0 | Very Low: 1 | Low: 2 | Average: 3 | High: 4 | Very High: 5 | Extreme: 6]


Cruiser (500–1000 meters)
Hangar Space:
Light Cruiser – 500m: [Base: 0 | Very Low: 1 | Low: 2 | Average: 3 | High: 4 | Very High: 5 | Extreme: 6]
Standard Cruiser – 750m: [Base: 1 | Very Low: 2 | Low: 3 | Average: 4 | High: 5 | Very High: 7 | Extreme: 9]
Heavy Cruiser – 1000m: [Base: 1 | Very Low: 3 | Low: 4 | Average: 5 | High: 7 | Very High: 9 | Extreme: 11]

Star Destroyer (1000–2000 meters)
Hangar Space:
Light Star Destroyer – 1000m: [Base: 1 | Very Low: 3 | Low: 4 | Average: 5 | High: 7 | Very High: 9 | Extreme: 11]
Standard Star Destroyer – 1500m: [Base: 2 | Very Low: 4 | Low: 6 | Average: 8 | High: 10 | Very High: 12 | Extreme: 15]
Heavy Star Destroyer – 2000m: [Base: 2 | Very Low: 5 | Low: 8 | Average: 11 | High: 14 | Very High: 17 | Extreme: 20]

Battlecruiser (2000–5000 meters)
Hangar Space:
Light Battlecruiser – 2000m: [Base: 2 | Very Low: 5 | Low: 8 | Average: 11 | High: 14 | Very High: 17 | Extreme: 20]
Standard Battlecruiser – 2500m: [Base: 3 | Very Low: 6 | Low: 10 | Average: 14 | High: 18 | Very High: 22 | Extreme: 25]
Standard Battlecruiser – 3000m: [Base: 3 | Very Low: 7 | Low: 12 | Average: 16 | High: 21 | Very High: 25 | Extreme: 30]
Heavy Battlecruiser – 3500m: [Base: 4 | Very Low: 9 | Low: 14 | Average: 19 | High: 24 | Very High: 29 | Extreme: 35]
Heavy Battlecruiser – 4000m: [Base: 4 | Very Low: 10 | Low: 16 | Average: 22 | High: 28 | Very High: 34 | Extreme: 40]
Heavy Battlecruiser – 4500m: [Base: 5 | Very Low: 11 | Low: 18 | Average: 25 | High: 32 | Very High: 39 | Extreme: 45]
Heavy Battlecruiser – 5000m: [Base: 5 | Very Low: 12 | Low: 20 | Average: 28 | High: 35 | Very High: 42 | Extreme: 50]

Super Star Destroyer or Dreadnought (5001 meters and up)
None / Very Low / Low / Average / High / Very High / Extreme
Hangar Space:
Determined on a case-by-case basis.

Military Space Station (all sizes)
None / Very Low / Low / Average / High / Very High / Extreme
Hangar Space:
Varies based on the station's size and intended military role.

Civilian Space Station (all sizes)
None / Very Low / Low / Average / High / Very High / Extreme
Hangar Space:
Typically limited, focused more on utility craft than combat units.
Hangar Allocations(This is the allocated amounts of starfighters and support craft (dropships, shuttles,gunships,etc) this submission can hold in its hangar based on the maximum hangar space capacity listed above)
  • Starfighters: 0 squadrons
  • Support Craft: 0 squadrons
Single Craft HangarYes / No
(Does this ship have a hanger for a single fighter craft to be docked? Please choose either Yes or No. This field does not need to be taken into account when balancing but should be included in the strengths and weaknesses.)
Squadron Count
(Small Craft Only)
[None: 1 | Very Low: 4 | Low: 8 | Average: 12 | High: 16 | Very High: 20 | Extreme: 24]
(Squadron Sizes may be listed as just the rating.)
(Please provide the amount of fighters this submission would have in a squadron. The average squadron for any starfighter is 12, at lengths averaging 12.5 meters. The bigger the fighter, the smaller your Squadron Count should be. The smaller the fighter, the bigger your Squadron count can be.
Maneuverability RatingNone / Very Low / Low / Average / High / Very High / Extreme
How agile is your ship? Can it take tight turns? This is relative to the size of the vessel (e.g. a Corvette with Low Maneuverability will be more agile than a Star Destroyer with a Low rating.
Speed RatingNone / Very Low / Low / Average / High / Very High / Extreme
How fast is your ship in normal space? How fast can it take off, how fast can it speed through a planet's atmosphere? This is relative to the size of the vessel (e.g. a Corvette with Low Speed will be quicker than a Star Destroyer with a Low Speed.)
Hyperdrive(Does this ship have a hyperdrive? If this ship has a hyperdrive how fast is it? The lower the number, the faster the ship is, you may choose decimals. Any speed below 1.0 requires the hyperdrive to be added to the ship's strengths and accordingly balanced with weaknesses. Links: Hyperdrive, Hyperdrive Comparisons)



STANDARD FEATURES & ADVANCED SYSTEMS

CategoryFeatureType
Navigation Systems- Astrogation ComputersStandard / Advanced
- Sensors and ScannersStandard / Advanced
- Navigation ComputersStandard / Advanced
- Inertial DampenersStandard / Advanced
Communications Systems- Long-Range CommunicationsStandard / Advanced
- Short-Range CommunicationsStandard / Advanced
- Encryption SystemsStandard / Advanced
Propulsion Systems- Ion DrivesStandard / Advanced
- Hyperdrive UnitsStandard / Advanced
- Sub-Light EnginesStandard / Advanced
Defensive Systems- ShieldsStandard / Advanced
- Armor PlatingStandard / Advanced
- Anti-Missile CountermeasuresStandard / Advanced
Utility Systems- Life Support SystemsStandard / Advanced
- Environmental ControlsStandard / Advanced
- Cargo HoldsStandard / Advanced
Crew Facilities- Sleeping QuartersStandard / Advanced
- Mess HallStandard / Advanced
- Briefing RoomsStandard / Advanced
Stealth Technology- Cloaking DevicesStandard / Advanced
- Active CamouflageStandard / Advanced
- Electronic CountermeasuresStandard / Advanced
Weapon Systems- Advanced Laser CannonsStandard / Advanced
- Proton Torpedo LaunchersStandard / Advanced
- Ion CannonsStandard / Advanced
Defense Systems- Molecular ShieldsStandard / Advanced
- Deflector ShieldsStandard / Advanced
- Energy ShieldsStandard / Advanced
Advanced Sensors- Enhanced Targeting SystemsStandard / Advanced
- Gravfield SensorsStandard / Advanced
- Long-Range SensorsStandard / Advanced
Combat Systems- Advanced ECM SystemsStandard / Advanced
- Targeting ComputersStandard / Advanced
- Crystal Gravfield TrapsStandard / Advanced
Support Systems- Hyperdrive BoostersStandard / Advanced
- Advanced Life SupportStandard / Advanced
- Repair DronesStandard / Advanced
Specialized Systems- HIMS (Hyperspace Interdictor Magnetic Stabilizers)Standard / Advanced
- Energy Redistribution SystemsStandard / Advanced
- Repulsorlift StabilizersStandard / Advanced
Standard[Insert any additional features here]Standard
Advanced[Insert any additional features here]Advanced


STRENGTHS

CategoriesDetails
Strengths(Provide, in list format, a minimum of 1 strength of this submission.)

WEAKNESSES

CategoriesDetails
Weaknesses(Provide, in list format, a minimum of 1 weaknesses of this submission.)

DESCRIPTION

CategoriesDetails
Description(Describe some of the history behind the submission. Please provide a detailed account or link of each special feature that is listed in this submission. Give us some idea of how it might perform its function, what it excels against and what some limitations of it are. This is where you talk about your idea, flesh it out over at least a good-sized paragraph, and address some of the ways it might be used or abused. All miscellaneous descriptive elements go here, such as Cargo Capacity, Passengers, Consumables, Crew, etc. For especially powerful or ambitious submissions, a very thorough description is recommended.)

 
Last edited:
Kai'el Brat "Guardian of the Light"




h7f9een.png

FACTION NAME
War Manifest
Permissions Links:


  • This is a list of available naval assets ranging from small craft to the largest of dreadnoughts.


    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProduction

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

  • This is a list of available ground assets.
    Ground Vehicles:


    Light Assault Vehicles
    Item Name

    Medium Assault Vehicles
    Item Name

    Heavy Ground Assault Vehicles:
    Item Name


  • This is a list of available aquatic assets.
    Aquatic Crafts:
    Amphibian Vehicles:

    Item Name



  • Artillery:

    Heavy Ordinance
    Item NameWeapon TypeProduction

    Underwater Ordnance
    Item NameWeapon TypeProduction


    Anti-Personnel
    Item Name
    Anti-Vehicle
    Item Name
    Anti-Aircraft
    Item Name

    Military Artillery
    Item Name


    Naval Artillery
    Item Name




    • Armor
      Item NameTypeProduction

    • Meelee
      Item NameWeapon TypeProduction
      Throwables
      Item NameWeapon TypeProduction

      Firearms
      Non-Fatal Firearms
      Item NameWeapon TypeProduction
      Pistols
      Item NameWeapon TypeProduction
      Battle Rifles
      Item NameWeapon TypeProduction
      Blast Cannons
      Item NameWeapon TypeProduction
      Assault Rifles
      Item NameWeapon TypeProduction
      Repeating Blaster Rifles
      Item NameWeapon TypeProduction
      Ranged Weapon Mods
      Item NameWeapon TypeProduction
      Saber Weapon Mods
      Item NameTypeProduction



    • Droids/Drones
      Item NameRole/PurposeProduction

    • Equipment
      Gear
      Item NameProduction
      Chaos Crystals
      CrystalEffectProduction
    • This is a list of all armies, fleets, NPC units, and locations that have been made and approved through the codex.
      Fleets/Naval Forces
      NameAffiliation/Commanding Officer
      Armies/Ground Forces
      NameAffiliation/Commanding Officer
      NPC Units
      NameAffiliation/Commanding Officer
      Other
      NameAffiliation/Commanding Officer
      Locations
      NameHex/Planet/System









 
Last edited:




h7f9een.png

FACTION NAME
War Manifest
Permissions Links:


  • This is a list of available naval assets ranging from small craft to the largest of dreadnoughts.


    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

    • NameRoleLargest SideCapacityRatingsHyperDriveProduction

    • NameRoleLargest SideCapacityRatingsHyperDriveProductionNotes

  • This is a list of available ground assets.
    Ground Vehicles:


    Light Assault Vehicles
    Item Name

    Medium Assault Vehicles
    Item Name

    Heavy Ground Assault Vehicles:
    Item Name


  • This is a list of available aquatic assets.
    Aquatic Crafts:
    Amphibian Vehicles:

    Item Name



  • Artillery:

    Heavy Ordinance
    Item NameWeapon TypeProduction

    Underwater Ordnance
    Item NameWeapon TypeProduction


    Anti-Personnel
    Item Name
    Anti-Vehicle
    Item Name
    Anti-Aircraft
    Item Name

    Military Artillery
    Item Name


    Naval Artillery
    Item Name




    • Armor
      Item NameTypeProduction

    • Meelee
      Item NameWeapon TypeProduction
      Throwables
      Item NameWeapon TypeProduction

      Firearms
      Non-Fatal Firearms
      Item NameWeapon TypeProduction
      Pistols
      Item NameWeapon TypeProduction
      Battle Rifles
      Item NameWeapon TypeProduction
      Blast Cannons
      Item NameWeapon TypeProduction
      Assault Rifles
      Item NameWeapon TypeProduction
      Repeating Blaster Rifles
      Item NameWeapon TypeProduction
      Ranged Weapon Mods
      Item NameWeapon TypeProduction
      Saber Weapon Mods
      Item NameTypeProduction



    • Droids/Drones
      Item NameRole/PurposeProduction

    • Equipment
      Gear
      Item NameProduction
      Chaos Crystals
      CrystalEffectProduction
    • This is a list of all armies, fleets, NPC units, and locations that have been made and approved through the codex.
      Fleets/Naval Forces
      NameAffiliation/Commanding Officer
      Armies/Ground Forces
      NameAffiliation/Commanding Officer
      NPC Units
      NameAffiliation/Commanding Officer
      Other
      NameAffiliation/Commanding Officer
      Locations
      NameHex/Planet/System









 

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