Star Wars Roleplay: Chaos

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Approved Vehicle RNR "Nemesis" Main Battle Tank

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Manufacturer: Theed Palace Engineering Corp | Naboo General-Production Facility
Market Status: Closed Market
Production: Minor
Width: Average
Height: Average
Weight: Heavy
Size: Large
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  • Intent: A Main Battle Tank for the RNR.
  • Image Source: Link
  • Canon Link: Hovertank
  • Permissions: N/A
  • Primary Source: N/A

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  • Attack! - The Nemesis was designed to assault enemy fortifications and hostile ground vehicles. Its varied weaponry and multi-selectable ammunition ensured it could penetrate bunkers, tanks, vehicles and infantry alike.
  • Iron Dome - With extensive shielding and defensive countermeasures, the Nemesis can deter all but the most determined, or lucky, attacks.
  • Spoofing - Thanks to its sensor jammers and deactivation transmitters it can remain undetected unless spotted visually or when it starts firing its loud weaponry.

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  • Big Boy - The Nemesis is a big and heavy target, it cannot go long without being noticed and even less so when enemies can trace its laser fire to its location. While maneuverable, it is still slow.
  • Oh no, Infantry! - While the tank is defensible from air attacks it sorely lacks defenses to counter concerted ground attacks and requires friendly forces to remain safe.
  • Crewed - While requiring less crew than most fellow designs of its category, the Nemesis still requires a minimum of three operators to function.

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The Royal Naboo Republic’s Main Battle Tank, dubbed “Nemesis”, was designed following increased and continued attacks on its cities during the “Plasma Wars”. This vehicle was manufactured and produced in an attempt to fill RNR Security Forces lacking offensive options when concerning its motorized ground forces.

The Nemesis is built with the intention of attacking enemy positions with its bunker buster ammo or enemy vehicles with its armor piercing ammo. Its main function is to spearhead or support allied offensives in various terrain and operations.

Armed with a heavy laser cannon and an advanced targeting and sensor system, the Nemesis has no trouble quickly locking and firing on hostile targets. Its secondary armament of missile launchers allows multi-targeting for less armored vehicles and emplacements. Its secondary Ion cannon can be used to disrupt enemy systems or mow down enemy infantry with its turreted laser cannon.
Its defenses are made up of sensor jammers, anti-missile transmitters, anti-missile octets, shields, chaff and other electronic countermeasures which provide a good defense to air and ground attacks.

It’s added advanced life support and communications systems allow the tank and crew to remain safe when under adverse conditions and reliably report to command structures while staying in the loop of updating battlefields, allowing accurate linked targeting data with nearby friendly forces and being able to redeploy to needed areas for tasking.

 


Out Of Character Info


Intent: A Main Battle Tank for the RNR.
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: Royal Naboo Republic
Model: Nemesis MBT
Modular: No
Material: Laser-Reflective Armor - Durasteel - Seigurium - Duraplast
Movement: Repulsorlift
Armaments: Heavy Laser Cannon
Ion Cannon
Turret Laser Cannon
Missile Launchers
Vehicle Type: Tank
Vehicle Role: Assault
Defense Rating: High
Traction Rating: Average
Top Speed Rating: Average
Braking Power Rating: Low
Corner Speed Rating: Low
Speed Rating: Average
Acceleration Rating: Low
Balance Rating: Average
Maneuverability Rating:: Average
Energy Resist: Very High
Kinetic Resist: Very High
Sonic Resist: Low
Thermal Resist: Average
Radiation Resist: Average
Other Resistance(s):

Lightsabers: High
Elemental: Low
Sonic: None
Ion/EMP: High
Disruptor: Low
Acid: Low

Minimum Crew: 3
Optimal Crew: 4
Passenger Capacity: 1
Cargo Capacity: Small
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