Star Wars Roleplay: Chaos

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Approved Starship Royal Naboo Republic Interceptor

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Manufacturer: Priddy General Engineering And Manufacturing
Market Status: Closed Market
Production: Limited
Length: Low
Width: Low
Height: Small
Size: Small

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  • EMP/Ion - The Parabrite/Dunalmite alloy paired with the Kirishima Cap Drains makes this vessel highly resistant to the effects of either energy, allowing it to shrug off attempts to shut down systems inside the ship and even transferring the energy to shield power.
  • Bob and Weave - Designed with Speed and Agility in mind, the ship does not outright shine in either aspect but can with the flip of a switch at the cost of either one.
  • Coming Through - Planetary shields and larger ship's projecting a shield barrier will find this ship a nuisance as they slip through with relative ease.
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  • Average - Despite a slightly better than average setup for interceptors, the vessel is largely average in every other regard. Its strength comes from numbers rather than any particular ability in a dogfight.
  • Nose In - The ship has no variable aiming system, as all the weapon mounts are in the nose or pointed that direction. Anything on its tail has a turkey shoot on their hands.
  • Don't Mind Me - The drawback of using the ICE Field Disruptor is the requirement for the shielding system to be disabled prior to passing through a shield system. Leaving these ships vulnerable for a short time between as well as announcing their presence when they pass through the offending shield.
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As part of the continued interest in Naboo, Niki began to pull together potential designs for Naboo and its shipyards.

Following the same basis of need versus want, it was deemed her second project with the Royal Naboo Republic to be in the form of a dedicated system patrol vessel that doubled as an interceptor. Streamlining the N-1 design and chopping it down to allow for easier maintenance in a more centralized fuselage. Ending up with a design that reminded her in some ways of the RZ-1 A-wing for its smaller design. Fitting the ship with a small collection of weapons deemed sufficient to both engage a hostile as well as disable a hostile rather than outright destroy them.

The weapons are respectively powerful, and paired can do the job, but cannot take on anything besides other starfighters. Initially slated to have a larger cadre of weapons aboard, the four cannons it was armed with ended up the only systems that would allow for the vessel to retain intensive dogfighting capabilities. The final aspect of the design was figuring out the materials for the hull. Deciding in the end to focus on her own quiet but rampant idea that had been playing in her mind for some time, optimizing the Ion and Electromagnetic resistances in preparation to act on them for the Royal Naboo Republic. Despite the compact nature of the vessel and the systems, the ship is still fielded in smaller quantities in light of the relative size of the group fielding them.

With engines designed specifically for Naboo, a hull that would make the Naboo system proud, and sufficient firepower to boot, the schematics were uploaded to the PGEM system for production.

 


Out Of Character Info


Intent: Create a dedicated Interceptor for the Royal Naboo Republic.
Canon Link: N/A
Permissions: N/A
Primary Source(s):

N/A


Technical Information


Affiliation: Royal Naboo Republic, Priddy General Engineering and Manufacturing
Model: Royal Naboo Republic Interceptor
Starship Class: Small Craft (1-50m)
Starship Role: Fighter
Modular: No
Material: Dunalmite, Parabrite, Theadian, Laminasteel, Ferrocarbon
Armaments: Two PGEM Assault Laser Cannon MK III
Two PGEM Standard Ionized Particle Cannon
Defense Rating: Average
Speed Rating: High
Maneuverability Rating:: High
Energy Resist: Very High
Kinetic Resist: Very High
Radiation Resist: High
Other Resistance(s):

Lightsabers: High
Elemental: Low
Sonic: None
Ion/EMP: Very High
Disruptor: None
Radiation: High
Acid: Low

Minimum Crew: 1
Optimal Crew: 1
Passenger Capacity: 0
Cargo Capacity: Very Small
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