Character
CAPTAIN'S LOG: VERA TILLIAN, LT. COMMANDER, RANKING CAPTAIN
RRS FRONTIER'S HOPE
LEAGUE DATE 09.12.860ABY
SULLUST SYSTEM
"All set, Captain Tillian," The voice was that of her helm officer as he stood by the the engine and navigation controls of the ship. Her ship. Her first command.
"Roger that, helm," Vera replied from her post in the center of the bridge. "Comms, word from station control?" She settled herself further into thee seat and sealed the safety straps as the ship's sunlight engines powered up beneath her. The Frontier's Hope wasn't the biggest ship she'd served on, but it was the first one she commanded. And for that, she was grateful, both to have her own command and that it wasn't some monstrous Star Destroyer or Dreadnought with tens of thousands of crew members. It was already more than enough for her to keep track of.
"Affirmative. We are cleared for departure." The comms tech replied, pressing her headset as she spoke. Vera took a deep breath, restrained the impulse to check her gold-embroidered cufflinks, and nodded. She pressed the ship's comm.
"All stations, detach from station." Her voice broadcast through the small picket-ship as the crew attended their duties. All airlocks were sealed and all boarding tubes retracted. Maneuvering thrusters activated in unison, utilizing barely a fraction of their power to nudge the ship away from the station where it had been docked while the Rescue Service crew performed their inspections and tests.
"Detached from stations, Captain," the helm officer, commented, "And proceeding to preplanned route to jump point."
"Excellent, Lieutenant," Vera said as she leaned back in her chair. So far, nothing had gone wrong, and she fervently hoped it stayed that way. "Take us up to half-thrust. Navigation, recheck our course and check with any of the initial hyperspace buoys for calibration."
"Aye, captain." The navigator responded, hunched over his desk as the computer and his own mind raced through the equations. "Plotting course from Sullust to Dorvalla to Sluis Van to Praesitlyn to Sevarcos to Susefvi." Vera waited, watching the busy space of the Sullust system and its endless streams of traffic, carrying ore, mining ships, newly built SoroSuub vessels, older Sorosuub vessels. The last free chunk in the border of the behemoth CIS and still a decent powerhouse in its own right. She only hoped they'd be interested in joining the Trade League rather than the Confederacy. It was a fool's choice. Defiant and reckless, absolutely. It was the choice of the less strategic option, but still, there was potential here. Opportunity. A chance to build something new and almost unheard of. An opportunity for the betterment of the Outer Rim through its own people and its own willpower, not enforced on it by some military power or commercial juggernaut. But perhaps there was a chance. For now though, she was picking up the first of the vessels ordered from Starchaser Enterprises to give it a proper shakedown cruise in the neutral space beyond official League space.
It was they took the long route off the major hyperlanes, to avoid trespassing in the CIS space. While their ship, her ship as she reminded herself, was no threat to the powerhouse of the Confederacy fleet and it's super-star destroyers and droid armies in the millions, it would not do for her to cause a diplomatic incident on her first excursion as captain. And it was symbolic. It was a chance to prove that the League was a government in its own right and the Rescue Service existed for the entire Outer Rim. They may not have official law enforcement capacity out here, but they were still equipped and ready for search and rescue, emergency repairs, and other humanitarian objectives. And if there were pirates, well, acts of piracy made a ship fair game in the eyes of most Outer Rim worlds. Not that they had much firepower, but they could at least handle small pirate vessels. Gunships, fighters, maybe some corvettes if they were careful. Not that she had any desire for that.
Her role was to command this ship and its crew, keeping them from harm as much as possible, while representing the Rimward Trade League to the galaxy, and carry out the Rescue Service's primary goals of keeping the space-lanes safe from hazards, assisting spacers and people in need, and only then acting as law enforcement and deterrent in the wild spaces of the Outer Rim through her best judgement in applying the values, ideals, and laws established the League Charter. No big deal.
"Clearing gravity well in thirty minutes, Captain," the helm officer said, looking up. "Any further orders before jump?"
She considered.
"No, that will be all for now," Vera said after a moment. "I want to get a feel for how the ship handles at sublight speed."
She stood and paced to the front of the bridge, gazing out the viewport at the system around them and the stars beyond. "The stars my destination," she murmured softly. "Whither shall they take us?"
"What's that, captain?" That was the first officer, attending their own station.
"Nothing," Vera said, "Just lines from the poem that made me want to go to space. And here we are- fulfilling dreams, of each of ours, undoubtedly, and of a better future for the Outer Rim. Mark this moment, friends and comrades. We are embarking on a brave new journey for us and for all the people we represent and defend. Let's make it a good one shall we?"
A moment's pause. "Play the League anthem across the ship's comm. Let's show the rest of the galaxy we are proud of who we are, no matter how small we might be."
There a cheer along the bridge and across the decks as the stirring anthem of the Rimward Rescue Service broadcast. And for a ship barely larger than a light freighter, they flew proudly out of Sullust's gravity well.
This is a public, space-based thread that will be set in hyperspace and the systems listed in the route. It's completely open to anyone and all Outer Rim minor factions in particular are invited. While the Rimward Trade League/Rescue Service will the main plotline I'm focusing on, y'all're more than welcome to pursue your own within the thread if you want to cross paths in the same space. Pirates, smugglers, ship wrecks, emergencies, you name it, all invited
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