Star Wars Roleplay: Chaos

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Approved Tech SAN Artificial Intelligence

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OUT OF CHARACTER INFORMATION
PRODUCTION INFORMATION
  • Manufacturer: Dominion of Shadows
  • Affiliation: Dominion of Shadows
  • Market Status: Closed-Market
  • Model: N/A
  • Modularity: No, but it is a module to be added.
  • Production: Limited (Military ships and bases within the faction)
  • Material: Electronic components, code, Dallorian alloy
SPECIAL FEATURES
  • Controlled by AIs (bound by safeguards, effectively making them advanced VIs)
  • Minimal delay (within range)
  • Advanced sensors systems
  • Advanced navigation systems
  • Ship-sized and base-sized
  • Friend/Foe/Neutral/Asteroids recognition
  • Inter-Connection (Range increase or decrease)
  • SAFE MODE and secure channels (Secondary AI)
  • Self-Destruct option

STRENGTHS
  • Modules of different sizes. Can be installed in bases or ships if it's big enough (Corvette or bigger).
  • If one is shut down, malfunctions or somehow disconnects, the other modules will send a report to all friendly modules nearby. There’s no ‘Master Module’, all are equal in performing their functions for a larger network.
  • Detects hyperdrive jumps and scans for difference in speed/trajectory of objects in space.
  • Range varies with quantity of modules connected. A single module has range slightly superior to common sensors/navigation systems since its main function is planetary defense.
  • Can plot hyperjump trajectories and transmit to nearby vessels faster than most common systems and with acceptable precision. Larger vessels can be used as ‘hyperjump calculating central’.
  • When in SAFE MODE every new data received is examined for virus, slicing attempts or overall harmful code, to neutralize it before that piece of data can be studied. The secondary AI handles SAFE MODE and takes over if danger is detected to the module. Otherwise it remains passive, handling security.
  • All data sent and received between modules within range of each other is done with minimal delay. Outside of range it follows the speed of whatever technology is being used to transmit it.
  • Self destruct, if carried out, renders the machine useless. Useful to keep their channel secure from spies and information traders. Must be activated manually.
  • Several modules can be installed together to better results.
WEAKNESSES
  • Can overheat so the module must be installed in cold temperatures and monitored. The self-destruct option actually overheats it and destroys key components. There’s no explosion, only a big chunk of ruined technology. If several modules are put together they need an equally stronger cooling system.
  • Automatically labels large bodies with constant speed and trajectory as asteroids/debris until something changes or a new label is given.
  • As a safety measure it requires the crew to decide what to do with information it generates rather than automatically helping any request. It can, in theory, watch over every asteroid and piece of rock in their territory, but in practice it needs a crew of technicians to study all the information they receive and make decisions
  • The module for military bases is bigger and heavier, about the size of a medium starfighter, so it can handle the constant calculations required to run planetary protection. The one for ships is smaller and less potent because it focuses more on the sensors to detect vessels approaching their area.
  • When in SAFEMODE it takes longer to generate answers.
  • Can plot a hyperjump trajectory, but it won’t send the ship. It only offers a safe path quickly.
  • Secondary VI will only NOT take over and impose SAFE MODE if commanded by the one recognized as commander/captain/leader of the base/vessel. Important to note one module cannot ‘borrow’ its secondary VI to another module unless they were installed together.
DESCRIPTION
In short: Advanced VI’s to scan planetary space and to plot hyperdrive routes faster than the common systems. Friendly and/or authorized ships and military bases can request hyperspace paths and share information quick and safely.

The long answer: It is a powerful Sensor-and-Navigation system to communicate with friendly vessels and offer them information and/or scan their space for threats and ship approaches. This feature is the same both on ships and on bases, but speed to study new factors varies due to hardware size and power.

Its main selling point is the large area it can observe. A single module has a slightly superior range over Standard Sensor and Navigation systems, and it can send and receive information with minimal delay in their secure channel. By keeping one module in a satellite/ship/base within range of another module it can effectively communicate with itself, share information and double their range. An example of this is how the Dominion of Shadows has modules installed in military bases on their home planet and on their moons. Their ships receive real time information, avoiding the slow paperwork-based decision making.

It has the capacity to detect approaching hyperjumping vessels within its range or to plot a safe course to the destination requested. The Dominion of Shadows does not want an over-friendly service VI so the crew trained to handle the module listens to direct orders of the captain/commander about how to handle the information they receive.

Shapes keeping the same trajectory and speed are labeled as 'Asteroids' for the sake of simplicity, and painted green on the holomap until they are relabeled or something changes. Dominion vessels are painted blue and are allowed communication and requests as soon as they are recognised based on priority established by the crew. Unknown vessels are painted yellow and contact is on a case-by-case basis. Enemy ships are painted red and scanned, alerting all friendly vessels and military installations within range.

Can, potentially, detect ships in stealth systems when they change trajectory/speed, if said stealth technology relies on pretending to be a random small asteroid.

By itself, with no other modules to attach to, this is little better than a Standard system with its only advantage being its considerable solution-seeking speed and slightly wider range. The more, the better. BUT for obvious reasons it will never cover the entire skrogging galaxy. Only the faction’s territory and their vessels.
 
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