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Approved Tech Jadeite Functional Robes

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Emberlene's Daughter, The Jedi Generalist
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OUT OF CHARACTER INFORMATION
Power emanations from the City of Dreams were untraceable in realspace due to its ethereal nature; in this way, its citizens could monitor Imperial transmissions undetected
the city had been created by his "psychic power," and everything in the dimension it existed was not material, but rather composed of "psychic energy."
PRODUCTION INFORMATION
TECHNICAL SPECIFICATIONS
  • Classification: Other
  • Weight: Weightless
  • Resistances:
    • Energy: Very High
    • Kinetic: Very High
    • Lightsabers: Very High
    • Other: Sonic: Low
    • Other: EMP/ION: Very Low
    • Other: Sensors: Very Low
    • Other: Radiation: Low
    • Other: Fire: Average
    • Other: Cryo: Average
    • Other: Acid: Average
    • Other: Vacuum: Very Low
    • Other: Darkside: Very High
SPECIAL FEATURES
  • Force Affinity: Designed with force infused materials that imbue to the jedi wearing them a standard slew of protections and capabilities. The ability to better resist the darksides influence, ease the access to learned skills that have been practiced and feeling generally more energized and lively.
    • Force Resistance: Not pure resistance to the force but its influences specifically the darkside.
    • Force Enlightenment: A general enhancement of the specific jedi's talents in the lightside of the force. They don't know everything but using their own abilities is easier, sharper focus.
    • Revitalize: A more robust feeling mentally and physically aids in calming the mind and body to focus.
    • Force Form: Focusing and utilizing the force itself to improve the jedi's focus and mind as well as combative capabilities with the force.
    • Avar Kriss's Network: Connecting her to the jedi as a whole it follows much of what Avar did and lets her hear the song of the force.
    • Tutaminis: Advanced and formed within the robes themselves.. the material absorbs energy, heat, electrical, force, plasma and others to feed it into the jedis body and mind revitalizing their force powers.
    • Cleanse Mind: Focusing the force and clearing the mind of mental influences and those they can focus their attention on.
    • Force Binding: Designed and augmented into the robes, the pockets and robes themselves can be used to bind and contain influences when it is enclosed around a darkside object.
    • Inspire: Focused and empowered the jedi themselves as beacons within the force inspiring those around them to action and to shake off negative thoughts.
    • Controlled Descent: Focusing the force into a cushion around them the jedi are able to land from greater heights.
    • Force Familiar: Controlled and focused, the robes seek out a familiar creature and bonds with it... sadly while it connects them death of the jedi can kill the familiar.
  • Functional Enhancements: Designed to enhance the flow of the force through the body itself and make meditation easier on the body.
  • Kirano Interface: Standard technical interface for operations.
  • Jedi Utility Belt: For supplies
  • Cracken Survival Kit: Standard field kit
  • Sigil of Hope: A legacy piece of jediu equipment created from the dark harvesters.
  • Kojie: Underslung shoulder pack for extra equipment space.
  • Perfumed Sleeves: Defensive Measures designed for jedi robes
  • Refined Sleg Ultracapacitors: Designed to improve the power of the suits and augment the shielding for radiation and heat in space or protect them when boarding other ships.
  • Advanced Regulator System: Designed to recycle oxygen and filter poisons for the common peoples in case of attack.
  • Seeker Drone: Companion to atrisians and function as one of two organization interfaces. Can work together with an astromech.
  • Makie Class Droid: A non-combative companion droid that works with the Atrisian citizens.
  • Heavy Praestigiae's Luminous Overlaid Technological Shields: Protective shielding designed to be used with the pilot suit in the event of out of ship combat scenarios.
  • Advanced Micro Thrusters: Designed to increase movement speed of the jedi while moving around.
  • Strength/Speed Enhancement: Enhancing the body to increase the pilots natural state. In the event they are without their ships they can defend themselves.
  • Temperature control/heat reflection: Designed for additional comfort when on other worlds
  • Locator beacon: For emergencies to be retrieved with rescue ships.
  • Ablative Plating: Designed with the standard robes and armor plating itself in a combination.
  • Reflects Sensor Scans minorly
  • Powerblade MK. III: Built in protective blade in close quarters.
  • Magno clasp: Made to allow equipment or weapons to be attached to the second skin.
  • Strength/Speed Enhancement: Simple enough with the underlay to enhance several fold the wearer.
  • Temperature control/heat reflection: FOr being in vacuum or dangerous situations.
  • Locator beacon: TIed to Sasori systems and most jedi systems to find the people.
  • Waste/Oxygen recycling: Allows use for extended periods of time.
  • Built in shockwave/ion pulse at hands: Protective system for self defense.
  • Ablative Helmet: Able to enclose the suit and seal it to vacuum.
  • Sasori Resource Chip: Made for transportation, the null mass chip can reduce the weight of the armor, patient being transported and equipment drastically for a period of time with power systems.
STRENGTHS
  • Superior Protection: Designed using the Synthmesh, wintrium that as it ages continues to grow stronger and skylar which offers a form fitted compression material.
  • Force Affinity: Infused and crafted with the force, the synthmesh, skylar and inth metal used all add force abilities to the outfit.
  • Protection: The hypermembrane provides a robust degree of protection so it can be used.
  • Self Repairing: Designed with the hypermembrane for protection but also the ability to repair itself over time with small damage being a few minutes to hours and sections of the suit being days.
  • Overly Engineered: Designed to give the jedi a powerful sense of control and protection.
  • Exotic Matter: The ethereal nature of the metal makes it near weightless despite being and looking dense within the pocket dimension of dream. In realspace it can be grasped and there is a steady supply able to be used by the jedi. When smelted with other materials it can decrease the weight of the material created by 50 percent. The exotic structure with the solidified force energy being able to skirt gravity as it has mass but does not become weighed down as long as there is force energy within it. When smelted and added to materials that are largely heavy it can reduce the weight depending on how much is use (ie: a few grams compared to ingots.. a couple grams might take off some pounds while an ingot will reduce the weight but also the quality of the metal since it doesn't augment the resistances.
  • Physics Meet Metal bat: Being from the dream pocket dimension the metal has unique properties generated and made by Krass. in this case it is psychoreactive and able to be bonded to a single person. That person can then bring it to them like they were holding a massive magnet with the range being hard to determine as they have to be able to sense and feel it.
  • Duel Modes: Designed to use sonic shockwave or release a built up emp in a local sphere of five feet around the glove when it impacts the ground.
WEAKNESSES
  • Requires Connection to the Force: For the synthweave effects to function within it the material needs to be able to feel the force energies around it. Vong tech, yalisimiri, voidstone, dampening fields are all counter to what the material can handle.
  • Self repairing: While it can repair its own micro stress fractures the capabilities can take days to hours depending on how damaged they become from use.
  • Exotic Particles: Largely unknown and not seen in the galaxy before. It isn't invincible nor is it really strong but it reacts violently near dark and anti-matter which can disrupt and destroy it or even cause it to rupture and disintegrate.
  • Exotic Matter: The tetherite and solarite metals are explosive when they come into contact with anti or dark matter.
  • Lightside beacon; The robes radiate the lightside of the force.
  • Lightside: Designed with the jedi and lightside in mind, the material can be worn andused by neutral and darksiders but it is uncomfortable.
  • Minor Vacuum Thrusting: The built in thrusters are generally highly effective within a gravity well and the les gravity the less powerful they become going from thrusters for flying around a battlefield to impulse thrusters able to stabilize in zero g or move forward just a little.
  • Connection Plate: To fully discharge the shockwave, the entire connecting plate needs to connect. Without the proper pressure it will not work.
DESCRIPTION
Designed as a normal uniform used by those who serve on Sasori's more advanced ships.. the attire is akin to a combat skin more then just simple clothing and has a number of things built into it providing robust protection and the ability for them to survive if the ships or stations are attacked. It was designed to improve substantially the lives of the workers but also ensure that the only ones within the most advanced ships and stations were not corrupted by the darkside. The materials make them sick when worn and in the case of attack they will be able to defend themselves as needed... Matsu and the Jadeite have fashioned them much like naval uniforms in terms of looks and display though as opposed to bulky armor.
 
Last edited:
[member="Matsu Ike"]



Matsu Ike said:
Manufacturer: Saori Hostesses
This company doesn't have clothing listed as an operation. You'll have to switch it to one that does.



Matsu Ike said:
Material: Saori Skylar Sasori Inth
There are a few unique weaknesses in these subs that isn't present here. I didn't see anything I thought would be a mitigation to them. Could you add those weaknesses here?
 
Emberlene's Daughter, The Jedi Generalist
[member="Taryc Ap'Irae"]

edited materials, I forgot the cracken was limited sorry and needed to add the agena I was referencing. Added the weaknesses from the materials minus the ones that repeat and are shared as they are there with one entry. I believe I got everything, if not tell me and I'll hopefully get to it after work
 
FACTORY MODIFICATION TEMPLATE
Submission Name: Jadeite Functional Robes
Link to Submission: Jadeite Functional Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Seeker Robes
Link to Submission: Seeker Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Beast Master Robes
Link to Submission: Beast Master Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Brightman Robes
Link to Submission: Brightman Robes
Reason for Factory Modification Request: updates

FACTORY MODIFICATION TEMPLATE
Submission Name: Jedi Jewel Robes
Link to Submission: Jedi Jewel Robes
Reason for Factory Modification Request: updates
 
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