Sala'dine
Admiral of the Ghost Fleet
OUT OF CHARACTER INFORMATION
- Intent: To create a ship upgrade for Sasori/Saotome vessels and those who wish to pay for them.
- Image Source: N/A
- Canon Link: N/A
- Primary Source: Microjump
- Manufacturer: Saotome Foundry
- Affiliation: Closed-Market
- Model: Microjump Upgrade
- Modularity: Scalable for Ship sizes
Production: Mass-Produced
- Material:
Duraplast - Droid Brain
SPECIAL FEATURES
- Uses a dedicated droid brain to calculate tactical microjumps in system.
- Microjumps: Designed to use a droid brain for calculations and plotting. The ship upgrade can be used with sensors to make small jumped into hyperspace to outrun pursuit or jump in on someone.
- Reset: Using the microjump engine upgrade is useful within system but it disables the normal hyperdrive preventing leaving the system. For several minutes after use the hyperdrive needs to reboot and recalculate.
- Droid Logic: WHile the droid brain is more advanced and able to plot a course it still avoids debris and hazards. The droid brain will not willingly send a ship into a microjump that would result in destruction. IE it cannot be used to hyperspace ram on the fly the traditional safeties will kick in preventing the hyperdrive from activating.
Designed to be a ship upgrade for Sasori ships. The microjump upgrade for fighters and starships that have the tactical means to use it. THe upgrade itself uses shipboard sensors to view for obstructions in the past of the ship and then calculates quickly a small jump. It has some drawbacks, the droid brain prioritizes the pilot and if the sensors read debris or anything that could make a jump unsafe then it will engage its safeties, it also disables the hyperdrive itself requiring a reboot so one can't microjump to make some distance and then automatically jump to hyperspace. The benefits of microjumps means slash and run attacks can be carried out with snub fighters against some of the larger ships with them being able to get away quickly.