Star Wars Roleplay: Chaos

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Approved Tech Saotome Defensive Screen

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OUT OF CHARACTER INFORMATION
  • Intent: To make a scaled down piece of canon tech into a defensive measure
  • Image Source: (Please link to where you found the image, or to the original artist if possible. TinEye or Google Image Search can help.)
  • Canon Link: Laser web: Ghost of Drol
  • Restricted Missions: N/A
  • Primary Source: Redirection Crystal
PRODUCTION INFORMATION
  • Manufacturer: Saotome Foundry
  • Model: Anti-Fighter/Missile Laser Net
  • Affiliation: Closed-Market (Any character can use this if they have explicit permission through, for example, a marketplace purchase)
  • Modularity: Scaled to Ship sizes
  • Production: Mass-Produced. (Anyone.)
  • Material:
    Hardened Redirection Crystals
  • Laser Emitters
  • Droid Brain

SPECIAL FEATURES

Strengths:
  • Random Directioon: The laser net is random, moving from crystal to crystal and making a netting that can come from nearly any direction. THis makes it harder to dodge as the more it is activated the more lines will be created and able to slice through ships and warhead/missiles
  • Proportional Strength: The lasers and redirection crystals are made to be used in degrees. The strength of the laser net is proportional to the power put into it either a single beam that scatters and lessens as it goes or high powered that makes the net into something very dangerous. The more power fed the less power that can go into shields/additional weapons (turbolasers) or engines
    Note: The cutting power of the laser is proportional to the power being put into it. Cutting through starfighters can take a lot more power from other systems then deterring them from getting close

Weaknesses:
  • Randomized: One of the benefits is also a problem, with random directions the laser can go off in a direction that doesn't touch another crystal making the beam mostly useless (flying into it is still flying into a laser) but it will break its chain
  • Small scale: Mostly ineffective against capital ships and larger ships
  • Wear and Tear: While the crystal are made to not be one time use like their predecessors they are not able to last forever and will break down after several uses (on par with a lightbulb burning out)
  • Splash Damage: THe lasers can cut through fighters and missiles/warheads but there is still the matter of what there is. Explosives and debris cannot be cut by the lasers much more and will go into the hull of the ship
  • Trade in: To keep the continuous beam of the screen the anti fighter lasers are replaced to make use of them. Swapping them within the subs itself
DESCRIPTION
Designed using information about the old Seperatist defensive screen on Iego. Drol was something the locals called it but once it was disabled it was mostly salvage. The idea though of a laser net that would keep going until it caught and stopped an enemy target was causing a problem. Getting through it is meant to be next to impossible, it could be navigated but by skilled pilots with a keen awareness as the random directions fo the lasers can quickly ensnare a pilot. The means for this with a smaller version was through reflective crystals that were used by older agents, hardened to not explode after use and able to send a laser out in random directions including off of the ship and back onto the hull. The crystals are helpful in many ways that they can do and are kept off the hull of the ship and are the size of a volleyball making targeting not impossible but hard. (pinpoint targeting at high speeds while dodging) just enough so a fighier flying at them can be ensnared when it gets close. The towers can extend off of the ship to provide more height and work to box everything in. As an anti star fighter screen that can be used it is strong but it is just that anti starfighter and usually boarding craft or transports that are incoming. Automated droid brains within the system for the ship allow it to activate when an enemy ship is within proximity. While the ship itself has the screen activated it can move, generally slower as that makes need of the screen. Faster and smaller ships will generally work to outrun instead of slowly moving.
 
[member="Anaara Clandestine"], what is the source of the laser for this screen? Is it whatever happens to be on the ship? Or is that an integral part of this submission itself?
 
[member="Anaara Clandestine"], so standard laser cannons?

The canon version uses a single, continuous pulse to keep the web going. I'm not so sure we'd get the same effect with a standard laser cannon. I imagine that it'd be more of a bolt (or series of bolts) bounding off the redirection crystals. ANd that's fine, but this wouldn't do the following.



Anaara Clandestine said:
THe lasers can cut through fighters and missiles/warheads
Possibly hit them, sure. But a single laser cannon bolt doesn't have the strength to cut through a typical fighter. It would probably hit it at the same strength (or lower) as a normal laser cannon. With that, something else to consider is that the canon redirection crystals also reduce the damage of the original shot.

Follow-up question, what happens if a ship moves? Does the web follow them, or is it only a stationary defense?

How big are the individual redirection crystals (or the nodes that make the web)?
 
[member="Gir Quee"]

ah true, alright. balanced it hopefully as a continuous beam but it takes the place of anti fighter lasers in the sub when done.

as to your question I would say have them be vollyball sized
 
Anaara Clandestine said:
as to your question I would say have them be vollyball sized
Sounds reasonable; go ahead and put something like that in the submission.


It's possible that I missed the answer to this, but I don't see it in the submission or your response:

Follow-up question, what happens if a ship moves? Does the web follow them, or is it only a stationary defense?
 
[member="Gir Quee"]

added and added for the other question. It can still move but goes slower. As if you have the speed to get away from fighters it is something you should do. The screen would be more useful for corvete and larger capital ships that won't outrun fighters.
 
Anaara Clandestine said:
Trade in: To keep the continuous beam of the screen the anti fighter lasers are replaced to make use of them. Swapping them within the subs itself

So in other words, the host ship could not have any other "point defense systems"?
 
[member="Anaara Clandestine"], this is certainly an area that's difficult to determine. I would say this though: that the number of lasers put into powering this "screen" is proportionate to its strength.

In other words, if this has a single laser powering it, it will be close to worthless. On the other hand, if it has dozens of lasers put into it, I'd imagine that it'd be quite an imposing defense.

I would make some note of this in the submission itself, something to the effect that the screen's defensive strength is proportionate to the power put into it. The exact balancing of this use in the ship submission will likely be determined by the ship's other attributes. This power for the lasers does have to come from somewhere, after all.
 
[member="Anaara Clandestine"], make a note somewhere in there that the "cutting" strength is proportionate to the number of lasers/power fed into the system. Cutting a starship, even a starfighter, is going to require a lot of power.
 
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