Sala'dine
Admiral of the Ghost Fleet
OUT OF CHARACTER INFORMATION
Designed by Saotome as a network based on old Imperial hyperspace security means. The network is a series of beacons that function randomly when detecting an unknown vessel to pull them out of hyperspace and with random pulses along their path keep them from jumping back into hyperspace. The interdiction capabilities are a means to get more time for planets to prepare and send out their defensive fleets or for worlds that have the network spin up a shield around the planet. Or to scramble ships and prepare stations, the original network being spread out across hyperspace routes allowing fleets to move in and secure entire regions of space instead of small systems.
The main section of it is located on the planet within a facility to project the planetary shield. Using designs much like the deep core network non-mass hyperwave transceivers are used to detect ships traveling in hyperspace. Once detected the network gravity well projectors work to interdict and get clearances from unknown vessels. The advanced warning for the planets means exactly that advanced warning as opposed to instant stoppage. This isn't a means to prevent invasion or attack but it works to provide a level of protection that can be given to important worlds by augmenting them with stations or with ships.
The original design was something that had even for its size problems, the sheer logistical work of monitoring and controlling hyperspace routes required a high level of vigilance. The early warning system is designed to alert the security forces of the planet. Giving them the time to activate defenses, send out ships or direct fleets. Patrol vessels monitoring the network that function to scan and intercept detected incoming vessels receive the alerts. The beacons themselves aren't mobile so the net doesn't move in its area but its random intervals for the field makes the gaps it has harder to predict.
The years of the network being in use and worked on has seen it vastly improved with better designed... better materials and production. Sasori pushed it to be able to be bought by governments and within other systems. Linking up with existing security networks and systems for the planets like stations, interdiciton patrols and long range sensors. Sala'dine worked on it to improve some performance issues like gaps and narrow it down to largely grav pulse systems they could set out and scatter across a system with better control.... or along hyperspace routes being abel to activate and deactivate as needed for allowing access.
- Intent: To sub Sasori equipment
- Image Source: Infinite Engine
- Canon Link: N/A
- Permissions: My Subs
- Primary Source:
- Manufacturer: Sasori
- Affiliation: Company Name (Sasori)
- Market Status: Closed-Market
- Model: Equipment
- Modularity: N/A
- Production: Mass-Produced
- Material:
- Designed for planets and systems
- Mass Grav Pulse Network: Designed like a basic network. The system uses interdiciton buoy's to make a region of space more difficult to travel through unnoticed.
- Advanced Warning System: With the detection systems in place, advanced warning to planetary security forces allowing them to scramble ships and planetary defenses.
- Designed as a network of interdiction pulses that are random. The security net portion of the defensive network creates additional time for the early warning systems to get defenses up.
- Self Repairing: Designed with a layer of self repairing material to protect from micro asteroids and keep it working when there might be small scale damage. Larger damage will generally require more repair work and drones.
- Built in power source: Designed with its own internal power source that is long lasting but it is largely able to power the network for decades between recharges or needing to be changed.,
- Passive: While not made to be offensively used the system doesn't have weapons it is designed to be a purely defensive means. Planets using it are required to supply their own means of supporting and protecting the network so the interdiction beacons don't get destroyed
Designed by Saotome as a network based on old Imperial hyperspace security means. The network is a series of beacons that function randomly when detecting an unknown vessel to pull them out of hyperspace and with random pulses along their path keep them from jumping back into hyperspace. The interdiction capabilities are a means to get more time for planets to prepare and send out their defensive fleets or for worlds that have the network spin up a shield around the planet. Or to scramble ships and prepare stations, the original network being spread out across hyperspace routes allowing fleets to move in and secure entire regions of space instead of small systems.
The main section of it is located on the planet within a facility to project the planetary shield. Using designs much like the deep core network non-mass hyperwave transceivers are used to detect ships traveling in hyperspace. Once detected the network gravity well projectors work to interdict and get clearances from unknown vessels. The advanced warning for the planets means exactly that advanced warning as opposed to instant stoppage. This isn't a means to prevent invasion or attack but it works to provide a level of protection that can be given to important worlds by augmenting them with stations or with ships.
The original design was something that had even for its size problems, the sheer logistical work of monitoring and controlling hyperspace routes required a high level of vigilance. The early warning system is designed to alert the security forces of the planet. Giving them the time to activate defenses, send out ships or direct fleets. Patrol vessels monitoring the network that function to scan and intercept detected incoming vessels receive the alerts. The beacons themselves aren't mobile so the net doesn't move in its area but its random intervals for the field makes the gaps it has harder to predict.
The years of the network being in use and worked on has seen it vastly improved with better designed... better materials and production. Sasori pushed it to be able to be bought by governments and within other systems. Linking up with existing security networks and systems for the planets like stations, interdiciton patrols and long range sensors. Sala'dine worked on it to improve some performance issues like gaps and narrow it down to largely grav pulse systems they could set out and scatter across a system with better control.... or along hyperspace routes being abel to activate and deactivate as needed for allowing access.
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